Logistics Pipes Vs. Applied Energistics

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PhilHibbs

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"A subnetwork with an enderchest is complicated see below(use turtle), space consuming (meh), and doesn't do what he wants. (see below)"
The "sub-network with storage bus and level emitters" is back at the base, isn't it? Why would you use a turtle to build it? Maybe I'm misunderstanding the solution.

And does the Quantum Network Bridge exist yet? Maybe it's new in the latest packs?
 

Riuga

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The "sub-network with storage bus and level emitters" is back at the base, isn't it? Why would you use a turtle to build it? Maybe I'm misunderstanding the solution.

And does the Quantum Network Bridge exist yet? Maybe it's new in the latest packs?

'Xcuse me for confusion there.

I meant using a turtle to build the quantum network bridge. It can do than in 10 seconds, with an efficient script.

And yes, that 1.5.2 Beta version of AE, and it exists.

You can get it at ae-mod.info/Dev/

EDIT:

Documentation4U: http://ae-mod.info/ME-Quantum-Network-Bridge/
 

PhilHibbs

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If it's not in a release version then it isn't really suitable to recommend to people for their main builds. Not many servers are going to want to run dev versions.
 

Riuga

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If it's not in a release version then it isn't really suitable to recommend to people for their main builds. Not many servers are going to want to run dev versions.

I have yet to crash, just saying. I only noticed texture bugs so far.

Plus its always good to keep backups, so I think its fine ;)

But, back on topic, that's what AE has, doesn't matter if its Dev or not.
 

rymmie1981

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Place an ME Interface halfway between your LP and AE networks. Connect the Interface to your AE network. Connect the Interface to your LP network with a Request Pipe on one face and a Provider Pipe on another. Now, your networks are connected. You can pull anything from either network with a Remote Orderer connected to a Remote Request Pipe. The only limitation is that you cannot remotely craft from your AE network using the Remote Orderer. When you craft with your Remote Orderer, it will pull materials from the AE network. When you come home to craft from your AE Supercomputer, it will pull from your LP network.
 
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Ember Quill

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Plus, you can always plop down an Angel Block (if neccessary), build the quantum network bridge, apply an energy tesseract, plop down an access terminal and that's an effective simulation of a wireless access terminal that doesn't need wireless. And then break the whole thing down after your done.
Or you could just open up your remote orderer, order the items you want, and magically find them in your Ender Pouch maybe a second later. Even if you have a turtle build it for you, the quantum network method is still slower, more expensive, less convenient, and not even available unless you're running a beta version of AE.

Not to say that I don't like AE or that I don't use it for almost everything, but there are still a few things left that Logistics Pipes does better, which is why I'm really thankful for the interface/provider pipe compatibility. It lets me use the best of both.
 

logoster

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Not exactly. I'm assuming that logoster was referring to remote-request of any items in the network from beyond the relatively small range of the Wireless Access Point, which is basically impossible without Logistics Pipes. Yes, you can keep items stocked (albeit through a fairly complicated and space-consuming method), but requesting specific items is impossible without being near the network itself.

Personally, I also like both. AE routes items a LOT faster (especially in larger networks) and also takes up a lot less space. There are a few things Logistics Pipes does better though, such as keeping a specific amount of items stocked (yes, it's possible with AE, but it's a lot more time-consuming and inefficient), and also the aforementioned remote-requesting. Luckily, they're cross compatible, so I just use both. I get the compactness and speed of AE without sacrificing any of the few things that LP still does better.

I do really miss watching items fly around my logistics system though.


thats exactly what i meant, i used to use lp for everything, then ae came, now i only use lp for remote request specific items and quantities from anywhere (only thing that doesnt seem to work, is crafting, not sure weather thats ae sidded, or lp sidded, as lp doesnt seem to view ae's crafting recepies
 

Ember Quill

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thats exactly what i meant, i used to use lp for everything, then ae came, now i only use lp for remote request specific items and quantities from anywhere (only thing that doesnt seem to work, is crafting, not sure weather thats ae sidded, or lp sidded, as lp doesnt seem to view ae's crafting recepies
AE, I think. LP can't request AE to craft things, which is probably the only downside of the AE/LP integration. I'm pretty sure you can use LP's autocrafting with materials from your AE system, though. So if you know in advance what you might need crafted while you're out of your base, you can set that up. Or you could just keep a pocket crafting table in your AE system and craft whatever you need manually.
 

draeath

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Yea, you've really no excuse for not having a pocket crafting table with you at all times anyway, especially if you keep things like canvas sacks on you.
 

GPuzzle

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I prefer my minium stone. Transmutation and portable crafting table? Damn, that's good. Also, it's cheaper than an MPS Power Tool (which I may or may not get - depends on how many emeralds I have).
 

Lisranda

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I prefer my minium stone. Transmutation and portable crafting table? Damn, that's good. Also, it's cheaper than an MPS Power Tool (which I may or may not get - depends on how many emeralds I have).

I actually broke the habit of the Minium Stone when 152ngt was at version 0.5 or so... At the time, there was a bug that caused the world to become unusable if you moved your cursor over the various desks/etc from MystCraft with the Minium Stone in your hand. I just stopped using it all together and pretty much replaced it with the MPS crafting add on.
 

Rahhja

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Unfortunately with the changes to the autocrafting table, LP autocrafting is painfully slow now. Kind of a deal breaker for me.
 

Harvest88

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Unfortunately with the changes to the autocrafting table, LP autocrafting is painfully slow now. Kind of a deal breaker for me.
I just wondered if a Forgcraft automatic crafting table would work instead with LP? (the IC2 addon guy said he made it cause he was tired of the dumb ATCs changes from BC) I just may test that later or something.
 

Riuga

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Now that it's a full release, AE haters will stop using "ohhh but its still in beta >:D" as an excuse.

Will be posting my turtle QNBridge building script in a moment.
 

mushroom taco

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I just wondered if a Forgcraft automatic crafting table would work instead with LP? (the IC2 addon guy said he made it cause he was tired of the dumb ATCs changes from BC) I just may test that later or something.
I've been googling forgcraft and haven't found anything... Could you please give me a link?

... Or are you talking about forgecraft?
 

PhilHibbs

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Now that it's a full release, AE haters will stop using "ohhh but its still in beta >:D" as an excuse.
I wouldn't call myself a hater. I have reservations, but I'm not about to rip it out of my base. I'd say the same about anyone saying "X can do Y, use X" when feature Y is only in a a dev build.