Logistics Pipes Vs. Applied Energistics

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PhilHibbs

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Whatever, just no, I'm not an Idiot, I know about enderstorage endeeerrpaacks and I know how to use the bloody mods, and whatever, but I wanna use that for a very specific reason and I don't care for the alternatives. So please don't offer any to me.
No-one's calling you an idiot. But this forum is for everyone, and there may well be people who are trying to achieve something similar and can make use of the alternative suggestions, or may be inspired to try something because of them. So I don't believe that anyone has the right to say "don't offer any alternatives", sorry. If an alternative can't do what you want, then tell us why and we all learn. And as this isn't related to LP or AE it probably deserves its own thread anyway, and in your own thread you can a little more legitimately ask people to focus their replies on a certain set of mechanics.
 
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namiasdf

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All I am concerned about now is that I can have interdimensional AE, without upgrading past 1.4.7.

Avast. That and the addition of TC, without smeltery..... FTB break shorten soooon.
 

Poppycocks

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No-one's calling you an idiot. But this forum is for everyone, and there may well be people who are trying to achieve something similar and can make use of the alternative suggestions, or may be inspired to try something because of them. So I don't believe that anyone has the right to say "don't offer any alternatives", sorry. If an alternative can't do what you want, then tell us why and we all learn. And as this isn't related to LP or AE it probably deserves its own thread anyway, and in your own thread you can a little more legitimately ask people to focus their replies on a certain set of mechanics.
o_O From "I haven't read all your messages, but you should've used this very simple method instead" through "not interested" to "why-you-so-mean"

Oooooookay...

I'll just snip-(edit)-reorder-quote myself and add an explanation to clear the confusion:

Yeah, I want a loot bag unpacker, problem is that those(loot bags) only generate loot if they're in your inventory and you can't unpack 'em (automatically)before.

So, I wanna build a system with two vanilla enderchests and (dartcraft)ender packs that'll drag the loot bags (fully automatically)trough my inventory before I unpack them with a turtle.
I wanna use those?(,) Because I can set what they put into my inventory/suck out of it with item cards.
(sadly)

Dartcraft enderpacks don't connect to enderstorage enderchests.
(they only connect to vanilla enderchests but)


They(vanilla enderchests) only have an inventory when a player opens it.
Which is why what rymmie said felt very important to me.

Now, I haven't pointed out how important it is to me, to have this process completely and fully hands off. Which is I believe where the confusion, and my subsequent flip-out stems from.

There are other methods to make dart craft loot bags generate their contents and unpack them, of course, however, none of which are fully automatic and most certainly not automatic to the degree where I don't have to involve myself actively in the process, I thought of them and discarded them, only to have them served to me by others. And the fact, that dart doesn't connect to enderstorage enderchests has been a source of agitation for me ever since it was introduced to me, didn't help either :).

I hope you see why I felt like I'm being called stupid. Shouldn't have flipped out though, but I was in a hurry (leaving from work) and didn't have enough time to rephrase my reply, so, I'm sorry :).
 

Malexion

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All I am concerned about now is that I can have interdimensional AE, without upgrading past 1.4.7.

Avast. That and the addition of TC, without smeltery..... FTB break shorten soooon.

Sounds like you have an aversion to change.
 
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namiasdf

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Meh, I only just started playing. I'll make all the design mistakes I can now, then create a super world in 1.6.2 or something.
 

Hoff

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Meh, I only just started playing. I'll make all the design mistakes I can now, then create a super world in 1.6.2 or something.
Best thing about mc is being able to have and fix design flaws at any time ;)
 

namiasdf

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Well, once you've placed the thousand or so blocks.... You kinda just don't really wanna at all for any reason is unwilling to redo it.

I am having fun in 1.4.7, even with all the changes that are happening. I am quite content with Ultimate.
 

Malexion

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After playing on pvp servers for so long and loosing countless homes to nukes and anti-matter missiles it kinda stops bothering you after awhile, even after you move on to survival servers.

To each their own though, there are still people that play 1.2.5 tekkit after all.
 

logoster

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my thoughts, just use both, i actually only use logistics pipes for access anywhere (pic):

2013-08-01_170200_zps93c93dc9.png
 
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Riuga

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When it comes down to arguments like these, there's the AE fans that knows almost every crevice of the mod and LP pros. Funny ;).

i have no idea what a subnetwork is, or what you mean by that
A mini network used to exploit (not a real exploit, Algorithm recommends doing this) how lever emitters cares about the current inventory of the networks. Supply this network with another network (main network) via interface. AE convention recommends powering a subnetwork controller with a power relay.

TL;DR: Use it to keep specific quantities of items in an inventory (this case enderchest)


I guess sneakypipe functionality is one of the few things LP has but AE doesn't (or can do better).

Again: "I personally like how sided behavior works, if you really want this LP has it." - AlgorithmX2
 

Ember Quill

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Subnetwork with storage buses and level emitters could do that :/

With better speed.
Not exactly. I'm assuming that logoster was referring to remote-request of any items in the network from beyond the relatively small range of the Wireless Access Point, which is basically impossible without Logistics Pipes. Yes, you can keep items stocked (albeit through a fairly complicated and space-consuming method), but requesting specific items is impossible without being near the network itself.

Personally, I also like both. AE routes items a LOT faster (especially in larger networks) and also takes up a lot less space. There are a few things Logistics Pipes does better though, such as keeping a specific amount of items stocked (yes, it's possible with AE, but it's a lot more time-consuming and inefficient), and also the aforementioned remote-requesting. Luckily, they're cross compatible, so I just use both. I get the compactness and speed of AE without sacrificing any of the few things that LP still does better.

I do really miss watching items fly around my logistics system though.
 

Riuga

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Not exactly. I'm assuming that logoster was referring to remote-request of any items in the network from beyond the relatively small range of the Wireless Access Point, which is basically impossible without Logistics Pipes. Yes, you can keep items stocked (albeit through a fairly complicated and space-consuming method), but requesting specific items is impossible without being near the network itself.

Personally, I also like both. AE routes items a LOT faster (especially in larger networks) and also takes up a lot less space. There are a few things Logistics Pipes does better though, such as keeping a specific amount of items stocked (yes, it's possible with AE, but it's a lot more time-consuming and inefficient), and also the aforementioned remote-requesting. Luckily, they're cross compatible, so I just use both. I get the compactness and speed of AE without sacrificing any of the few things that LP still does better.

I do really miss watching items fly around my logistics system though.


Nothing forbids you from stocking items in an enderchest with a subnetwork and using an enderpouch. The WAT basically doesn't limit your inventory space like an EChest does.

Plus, you can always plop down an Angel Block (if neccessary), build the quantum network bridge, apply an energy tesseract, plop down an access terminal and that's an effective simulation of a wireless access terminal that doesn't need wireless. And then break the whole thing down after your done.
 

PhilHibbs

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Yes, you can keep items stocked (albeit through a fairly complicated and space-consuming method), but requesting specific items is impossible without being near the network itself.
Nothing forbids you from stocking items in an enderchest with a subnetwork and using an enderpouch.
OK, just to paraphrase:
"A subnetwork with an enderchest is complicated, space consuming, and doesn't do what he wants."
"Nothing forbids you from doing that thing that doesn't do what you want."
 

Riuga

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OK, just to paraphrase:
"A subnetwork with an enderchest is complicated see below(use turtle), space consuming (meh), and doesn't do what he wants. (see below)"
"Nothing forbids you from doing that thing that doesn't do what you want."
Plus, you can always plop down an Angel Block (if neccessary), build the quantum network bridge, apply an energy tesseract, plop down an access terminal and that's an effective simulation of a wireless access terminal that doesn't need wireless. And then break the whole thing down after your done.

I wrote that while implying you're traveling 8,000 blocks away from spawn in the End.

I personally don't see this as overcomplicated, specially since you can have a mining turtle to build the thing in 10 secs for you :p. Plus, tis better than LP EChest tactic, in terms of quantity.