[LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

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karmarcharger

New Member
Jul 29, 2019
2,165
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0
I think i'm going to need some help, I found a nether portal while exploring, i went in and it wouldn't load me in the world. I restarted the game and I spawned falling down and hit the ground, still alive, still in the nether. I can't find the portal and I keep getting chased after by hell dogs...
Spawn in a portal to get yourself back into the overworld XD
 

Hoff

Tech Support
Oct 30, 2012
2,901
1,502
218
Getting an error trying to read Mariculture book on fishing.

---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.

Time: 1/3/15 9:33 PM
Description: Rendering screen

java.lang.IllegalStateException: Already tesselating!
at net.minecraft.client.renderer.Tessellator.func_78371_b(Tessellator.java:219)
at net.minecraft.client.renderer.Tessellator.func_78382_b(Tessellator.java:212)
at enchiridion.api.pages.PageParser.drawFluidStack(PageParser.java:71)
at mariculture.plugins.enchiridion.PageVat.parse(PageVat.java:68)
at enchiridion.api.GuiGuide.draw(GuiGuide.java:127)
at enchiridion.api.GuiGuide.drawPage(GuiGuide.java:138)
at enchiridion.api.GuiGuide.drawRightPage(GuiGuide.java:181)
at enchiridion.api.GuiGuide.func_73863_a(GuiGuide.java:207)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1061)
at weather2.weathersystem.EntityRendererProxyWeather2Mini.func_78480_b(EntityRendererProxyWeather2Mini.java:50)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:990)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at net.minecraft.client.renderer.Tessellator.func_78371_b(Tessellator.java:219)
at net.minecraft.client.renderer.Tessellator.func_78382_b(Tessellator.java:212)
at enchiridion.api.pages.PageParser.drawFluidStack(PageParser.java:71)
at mariculture.plugins.enchiridion.PageVat.parse(PageVat.java:68)
at enchiridion.api.GuiGuide.draw(GuiGuide.java:127)
at enchiridion.api.GuiGuide.drawPage(GuiGuide.java:138)
at enchiridion.api.GuiGuide.drawRightPage(GuiGuide.java:181)
at enchiridion.api.GuiGuide.func_73863_a(GuiGuide.java:207)

-- Screen render details --
Details:
Screen name: enchiridion.api.GuiGuide
Mouse location: Scaled: (506, 212). Absolute: (1013, 537)
Screen size: Scaled: (640, 481). Absolute: (1280, 962). Scale factor of 2
Stacktrace:
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1061)
 

karmarcharger

New Member
Jul 29, 2019
2,165
0
0
Getting an error trying to read Mariculture book on fishing.

---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.

Time: 1/3/15 9:33 PM
Description: Rendering screen

java.lang.IllegalStateException: Already tesselating!
at net.minecraft.client.renderer.Tessellator.func_78371_b(Tessellator.java:219)
at net.minecraft.client.renderer.Tessellator.func_78382_b(Tessellator.java:212)
at enchiridion.api.pages.PageParser.drawFluidStack(PageParser.java:71)
at mariculture.plugins.enchiridion.PageVat.parse(PageVat.java:68)
at enchiridion.api.GuiGuide.draw(GuiGuide.java:127)
at enchiridion.api.GuiGuide.drawPage(GuiGuide.java:138)
at enchiridion.api.GuiGuide.drawRightPage(GuiGuide.java:181)
at enchiridion.api.GuiGuide.func_73863_a(GuiGuide.java:207)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1061)
at weather2.weathersystem.EntityRendererProxyWeather2Mini.func_78480_b(EntityRendererProxyWeather2Mini.java:50)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:990)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at net.minecraft.client.renderer.Tessellator.func_78371_b(Tessellator.java:219)
at net.minecraft.client.renderer.Tessellator.func_78382_b(Tessellator.java:212)
at enchiridion.api.pages.PageParser.drawFluidStack(PageParser.java:71)
at mariculture.plugins.enchiridion.PageVat.parse(PageVat.java:68)
at enchiridion.api.GuiGuide.draw(GuiGuide.java:127)
at enchiridion.api.GuiGuide.drawPage(GuiGuide.java:138)
at enchiridion.api.GuiGuide.drawRightPage(GuiGuide.java:181)
at enchiridion.api.GuiGuide.func_73863_a(GuiGuide.java:207)

-- Screen render details --
Details:
Screen name: enchiridion.api.GuiGuide
Mouse location: Scaled: (506, 212). Absolute: (1013, 537)
Screen size: Scaled: (640, 481). Absolute: (1280, 962). Scale factor of 2
Stacktrace:
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1061)
Might be some ID conflicts in the book =/
 

Hoff

Tech Support
Oct 30, 2012
2,901
1,502
218
Might be some ID conflicts in the book =/

It actually seems like it might be on Enchirdon's side. Some corner case issue it wasn't coded to handle perhaps.

I won't know for awhile since I died and world went away even with a sync shell ;-;
 

karmarcharger

New Member
Jul 29, 2019
2,165
0
0
It actually seems like it might be on Enchirdon's side. Some corner case issue it wasn't coded to handle perhaps.

I won't know for awhile since I died and world went away even with a sync shell ;-;
Use Aroma backup to get the world back, Sync shell doesnt seem to work, however the sync storage shell works, so i suggest spawnin one in and using that instead...

Or if you want, copy the level.dat file from the Ezcoreworld into your world
 

bobbys332

New Member
Jul 29, 2019
1
0
0
This might be a spoiler (though anyone watching Generikb's playthrough will already know this) so I will give a few lines of space:





Screw that support creeper you get from the mystery egg. It was all fine until i spawned it in the lower level of my base just so I wouldn't lose it. I then went on a long exploration to see what I could see and got horribly lost. Came back, got my shell constructor working, at less than 50% went down to check on my support creeper and... He had respawned with a stupid set of skills (the annoying boss mob thingy) that caused him to throw potions at me and he killed me. Nuts to you support creeper, nuts to you! And on hardcore too.:mad:

Still loving the pack though. Time to see if I can actually get started on any of the paths OTHER than let's get started.
 

Lharoi

New Member
Jul 29, 2019
85
0
0
anyone have an idea for early game cobblestone gen? transfer nodes became very expensive :eek: and blockbreakers needs 5 stacks of 8k cobblestone

i tried to use steves cart mining drill but the cart wont stand still in the 1 rail i placed it and it digs 3x3 in front of it, im kinda new to steves cart mod
 

karmarcharger

New Member
Jul 29, 2019
2,165
0
0
anyone have an idea for early game cobblestone gen? transfer nodes became very expensive :eek: and blockbreakers needs 5 stacks of 8k cobblestone

i tried to use steves cart mining drill but the cart wont stand still in the 1 rail i placed it and it digs 3x3 in front of it, im kinda new to steves cart mod
Flaxbeard rock smashers?
 

karmarcharger

New Member
Jul 29, 2019
2,165
0
0
This might be a spoiler (though anyone watching Generikb's playthrough will already know this) so I will give a few lines of space:





Screw that support creeper you get from the mystery egg. It was all fine until i spawned it in the lower level of my base just so I wouldn't lose it. I then went on a long exploration to see what I could see and got horribly lost. Came back, got my shell constructor working, at less than 50% went down to check on my support creeper and... He had respawned with a stupid set of skills (the annoying boss mob thingy) that caused him to throw potions at me and he killed me. Nuts to you support creeper, nuts to you! And on hardcore too.:mad:

Still loving the pack though. Time to see if I can actually get started on any of the paths OTHER than let's get started.
xD cause it was considered as a mob... Dont shift click it to get it to follow you i think.
 

Lharoi

New Member
Jul 29, 2019
85
0
0
2015-01-04_13.00.35.png


strange spire :p
 

Skincrawler

New Member
Jul 29, 2019
170
0
0
anyone have an idea for early game cobblestone gen? transfer nodes became very expensive :eek: and blockbreakers needs 5 stacks of 8k cobblestone

i tried to use steves cart mining drill but the cart wont stand still in the 1 rail i placed it and it digs 3x3 in front of it, im kinda new to steves cart mod

Try useing this it sort of works.
shhqq6Z.png


My Steve's Cart Cobblestone-generator :D
(behind every cobblestone is a lava-sourceblock, but pretty much the upper 2 rows are the import ones, he never gets to the lowest one. About 4 blocks he can mine before they turn into new cobble again.
The second cargo-manager in the back is only for the cart to turn around.
 

NoxVindicta

New Member
Jul 29, 2019
193
-1
0
Just thought about something. Putting cursed earth under a spawner will keep it active, but what if it is just the cursed earth spawning mobs?
 

NoxVindicta

New Member
Jul 29, 2019
193
-1
0
It woud be interesting to have other bunkers in the world. Most would be pretty much identical to yours but ruined and have some loot in it. There could be some with a NPC villager in them and you could remove them spawning in dungeons as it seems unrealistic. There is no form of protection from radiation in the dungeons, no food for them to eat, and no protection from mobs. Also some cities would be interesting. They could contain spawners and more rare loot than dungeons such as items that are hard/impossible to obtain.