[LISTED][1.7.10]BlastOff! [Hardcore/EasyCore, HQM][170++Quests] version 1.3.3STABLE

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Moasseman

New Member
Jul 29, 2019
1,679
-2
1
Anyone out there running a server having problems with envriomine?
Currently running a server version 1.2.4
The problem is that hydration stat seems to break. The hydration bar doesn't seem to go down.
Also sanity seem buggy -27% Realy??
I'm running a server, and Enviromine really seems to be screwed. We're running 1.2.3 atm but hydration, insanity and air quality are stuck most of the time. Dying sometimes fixes this but it gets broken soon after again.
 

felinoel

New Member
Jul 29, 2019
822
0
1
Anyone out there running a server having problems with envriomine?
Currently running a server version 1.2.4
The problem is that hydration stat seems to break. The hydration bar doesn't seem to go down.
Also sanity seem buggy -27% Realy??
Woah you are so crazy that you are beyond absolute craziness.
 

Catfather12

New Member
Jul 29, 2019
46
0
0
Cant climb anything using smart moving. I'm holding the grab button and 'w' as I get close to a vertical surface, but nothing happens. i can sprint and power jump, but no climbing (1.2.4). Any tips?
 

Jhary

New Member
Jul 29, 2019
6
0
0
yes look for
# Set to anything other than -1 for passive generation flowers (dayblooms, nightshades, hydroangeas) to die after a specific amount of ticks. 24000 is 2 minecraft days, that's a recomended value.

Thank you very much kind sir :)
 

y8ycgl

New Member
Jul 29, 2019
37
0
0
So just to sum up some of the recent problems to get it clear:

Something (probably realisticpain) is wanting to overlay tunnel vision always. It seems that this gets "paused" or "held off" when in any kind of menu such as inventory or the options. When you come out of the menu, the frames all want to be shown at once causing a huge lag spike. Not even my i7-4770k can handle loading 3k+ frames (depending on time in a menu) in less than 2 seconds. a lot of the "i have lag when chests" seems to revolve around this and it doesnt seem to always show the "tunnel vision" but i am pretty sure it has to do with loading the overlay.

Enviromine frequently "locks" and does not seem to update. This shows as all your bars staying exactly where they are. This can be caused by something as small as logging out and back in or dieing. I dont know what's going on in this one.

Cant climb anything using smart moving. I'm holding the grab button and 'w' as I get close to a vertical surface, but nothing happens. i can sprint and power jump, but no climbing (1.2.4). Any tips?

Esc>controlls
check your smart moving buttons for one. two press f7 and make sure you're set to "Medium" for the default. you may need to cycle through a few times because that is also the button for chunk lines and you probably dont want that up. just cycle till you have medium moving and blank chunk lines.


Now that i know how to basic, this modpack is getting good.
 

Swift_slide

New Member
Jul 29, 2019
115
0
0
So just to sum up some of the recent problems to get it clear:

Something (probably realisticpain) is wanting to overlay tunnel vision always. It seems that this gets "paused" or "held off" when in any kind of menu such as inventory or the options. When you come out of the menu, the frames all want to be shown at once causing a huge lag spike. Not even my i7-4770k can handle loading 3k+ frames (depending on time in a menu) in less than 2 seconds. a lot of the "i have lag when chests" seems to revolve around this and it doesnt seem to always show the "tunnel vision" but i am pretty sure it has to do with loading the overlay.

Enviromine frequently "locks" and does not seem to update. This shows as all your bars staying exactly where they are. This can be caused by something as small as logging out and back in or dieing. I dont know what's going on in this one.



Esc>controlls
check your smart moving buttons for one. two press f7 and make sure you're set to "Medium" for the default. you may need to cycle through a few times because that is also the button for chunk lines and you probably dont want that up. just cycle till you have medium moving and blank chunk lines.


Now that i know how to basic, this modpack is getting good.
You need to keep going. Don't give up. I'm about to launch with a spaceship and as far as I know I'm the first. It's a lot of grinding but it is fun. The grinding isn't going to be more. It keeps about the same level. If you know what I mean. It's just another kind of grinding.
PRO TIP: COllect all the sillicon you find, you'll need it A LOT!.
 

NoxVindicta

New Member
Jul 29, 2019
193
-1
0
So just to sum up some of the recent problems to get it clear:

Something (probably realisticpain) is wanting to overlay tunnel vision always. It seems that this gets "paused" or "held off" when in any kind of menu such as inventory or the options. When you come out of the menu, the frames all want to be shown at once causing a huge lag spike. Not even my i7-4770k can handle loading 3k+ frames (depending on time in a menu) in less than 2 seconds. a lot of the "i have lag when chests" seems to revolve around this and it doesnt seem to always show the "tunnel vision" but i am pretty sure it has to do with loading the overlay.

Enviromine frequently "locks" and does not seem to update. This shows as all your bars staying exactly where they are. This can be caused by something as small as logging out and back in or dieing. I dont know what's going on in this one.



Esc>controlls
check your smart moving buttons for one. two press f7 and make sure you're set to "Medium" for the default. you may need to cycle through a few times because that is also the button for chunk lines and you probably dont want that up. just cycle till you have medium moving and blank chunk lines.


Now that i know how to basic, this modpack is getting good.
I have noticed that too. Sometimes I load the world after updating and I am almost dead. This time I had the heartbeat red tint thingie. I opened my chest to grab an apple to dry quickly and heal and when I closed it everything turned red. I could still kinda see the outlines of things but I lagged horribly as well.
 

MrOomi1974

New Member
Jul 29, 2019
90
0
0
The kicker is that enviromine is one the mods that makes this mod good, but is seems to be causing mods causing it allot of trouble.
 

NoxVindicta

New Member
Jul 29, 2019
193
-1
0
I just noticed I leave chests and the entire world just seems to pulse for a couple seconds. I updated from 1.2.2 to 1.2.4 I believe and then this started to happen
 

felinoel

New Member
Jul 29, 2019
822
0
1
You need to keep going. Don't give up. I'm about to launch with a spaceship and as far as I know I'm the first. It's a lot of grinding but it is fun. The grinding isn't going to be more. It keeps about the same level. If you know what I mean. It's just another kind of grinding.
PRO TIP: COllect all the sillicon you find, you'll need it A LOT!.
Where do you get silicon? All of the ore gathering I've done so far were from smashing meteors a couple versions ago.
 

NoxVindicta

New Member
Jul 29, 2019
193
-1
0
I feel like the Kwasti mod should be removed. I find it way too hard. For instance there are the enderman slaves. I see them thinking they are regular endermen, and then they 1 hit me. I was only missing three bars of armor and yet I was 1 hit?
 

karmarcharger

New Member
Jul 29, 2019
2,165
0
0
I just noticed I leave chests and the entire world just seems to pulse for a couple seconds. I updated from 1.2.2 to 1.2.4 I believe and then this started to happen
Remove realistic pain
I feel like the Kwasti mod should be removed. I find it way too hard. For instance there are the enderman slaves. I see them thinking they are regular endermen, and then they 1 hit me. I was only missing three bars of armor and yet I was 1 hit?
They are boss mobs x_X
 

Delerium

New Member
Jul 29, 2019
234
0
0
still haven't heard anyone comment on the new "1.2.4" worlds listed when we start our game. what changed to need a new world save?
 

apen17

New Member
Jul 29, 2019
3
0
0
so im still getting the same crash behavior here where it crashes on launch without even generating a crash report. i tried removing all the mods in the mod folder and it still crashes identically. It always crashes after the line
[17:54:55] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[17:54:55] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
[17:54:57] [main/ERROR] [LaunchWrapper]: Unable to launch
then proceeds with a java Null Pointer exception
anyone got any ideas what the problem could be? i thought it was with any 1.7.10 world but vanilla works fine outside of the ftb launcher and so does the technic launcher