Whatever do you meanYou rapscallion! IIRC, I recommended it to you in the first place, for stealing some quest scroll images from it
EDIT: Agree with you... it is a splendid map
Whatever do you meanYou rapscallion! IIRC, I recommended it to you in the first place, for stealing some quest scroll images from it
EDIT: Agree with you... it is a splendid map
I was surprised by some of the starting quests. The farming quests seem a bit unnecessary and inefficient. 64 fences before the saw means a lot of chopping. In terms of starting tools, the player should aim for flint tools ASAP; there's no reason to make any stone tools, or a wood pickaxe, just a wood shovel for the gravel.
The Quests for the Wrench and the Water tank seem to be broken.
They seem to have no way to complete.
The only stuff I question is jabba and iron chests (and trust me I'm addicted to both). The recipes should be mine-tweaked if you want to preserve the GT flow. In the InfiTech pack I've been playing, for instance, Iron Chests require iron plating instead of iron ingots. I forget what jabba barrels require (nerfed in last update) but they were pretty damn expensiveI also added some more mods to make it a more "complete" Minecraft experience, including:
GT purists may consider some of those "cheaty", but this is a learning modpack.
- Antique Atlas
- Inventory Tweaks
- Iron Chests
- JABBA
- Waila
- Waila Harvestability
Great mod-pack, @CarbonBasedGhost
[DOUBLEPOST=1405949584][/DOUBLEPOST]FWIW, I addedGeneral appeal to all posters. No more spoilers. Please. Pretty please. With sugar and milk.
Thank you - sd/- Mr. Wolf (that one that doesn't solve problems)
Funny thing, I added in JABBA, Waila, and ZansMap for pretty much the same reasons. I may add in InvTweaks and IronChests now that you mention it. GregTech without some sort of basic storage upgrade would be daunting, and with all the extra worldgen stone types it's starting to get crowded. But then again, I can see why you'd want to show GregTech this way in a learning environment, the PitA before the tech tree really kicks in.I also added some more mods to make it a more "complete" Minecraft experience, including:
GT purists may consider some of those "cheaty", but this is a learning modpack.
- Antique Atlas
- Inventory Tweaks
- Iron Chests
- JABBA
- Waila
- Waila Harvestability
The only stuff I question is jabba and iron chests (and trust me I'm addicted to both). The recipes should be mine-tweaked if you want to preserve the GT flow. In the InfiTech pack I've been playing, for instance, Iron Chests require iron plating instead of iron ingots. I forget what jabba barrels require (nerfed in last update) but they were pretty damn expensive
The rest aren't content-offending at all
@MigukNamja Fantastic feedback... But it's all so "spoilerish" for the rest of us that are new to PFAA, and who had to abandon their play through in the weekend for reasons.
Oh, no problems if the Iron chests were done GT-style with more expensive iron plates. I just find a base full of double-chests to be ugly and annoying.[DOUBLEPOST=1405950304][/DOUBLEPOST]
Oops ! I should have read closer. I just now edited my post and removed the spoiler bits.
^^ oppan GT-style?Edit : I'll download InfiTech and copy/swipe/steal its MineTweaker setup so my chests and barrels are done"proper" GT-style.
^^ oppan GT-style?
Okay, I'll see myself out now.