In your next Direwolf20 build, will you bother with IC2?

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zuiko

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Jul 29, 2019
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I still use it because I find it easier to get IC2 going at the beginning. I am ready to make copper cables before I am ready to make redstone conduits. I build a macerator as soon as possible to get the doubling going. But before long it gets retired and replaced by a bunch of pulverizers. The only IC2 machines I have on my current build are the induction furnace (for the crazy speed), and the compressor and extractor (because there are no alternatives to them). I still use IC2 tools though I guess thaumcraft pick with repair 2 would be better... of course it is much easier to get an advanced drill than that pick... considering all the research you have to do and then once you can make it you still have to get the right enchants on it. I also use the GraviSuitPlate. Not sure if anything stacks up to that.

Edit: One big issue I have with redstone conduits and energy cells (as awesome as they are) is how much space they take up... I chain together a lot of energy cells because I want a lot of storage... and having to put 2 blocks of conduit between each energy cell is a major drag. I have 20 energy cells in my current build and that means over 60 blocks of conduits and cells to find a place for. With IC2 I can stack MFSUs on top of each other. If the energy cells worked like that it would be awesome... or even if you could connect them with one piece of conduit rather than 2. They also comparitively hold much more... it takes a lot more time to empty a MFSU than it does to empty a cube. I wouldn't need 20 if they took as long to drain as a MFSU does. Maybe there should be an upgraded version.
 

Zealstarwind

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Jul 29, 2019
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perhaps one could suggest bundled conduits to TE's creator? lol would be interesting to beable to manage power better and from what I hear there is an api (I think it's called) that allows for that? my knowledge is very little so apologies if I'm wrong
 

frederikam

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Jul 29, 2019
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Why bother. IC2 development has been stagnant for ages. Whoever claims IC2's energy infrastructure is 'better' is just in denial about their 'favorite' mod not being as shiny as it used to be.


Greg is officially working on IC2 from now on, greg is really quick at getting new things out.
 

frederikam

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Jul 29, 2019
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Its really hard to say which is better, configurable storage or non-configurable storage, because it looks like it comes down to personal preference. I would argue that it is better to be able to configure your storage, as ultimately that block becomes more flexible - and you aren't limited to one output side. Besides, MFSUs need configuration too for redstone behaviour, and its no big deal to set the output of the REC.

This isn't a point of superiority for EU over MJ, its a point of difference. Packet size is meant to represent voltage for EU. MJ doesn't seek to emulate voltage and packet sizes are not a big deal. Its just different. Also, Buildcraft has tons of different conductive pipes with different throughput limits, if you want a more complicated cabling experience than provided by the wonderfully user friendly energy conduits.

And as far as MJ infrastructure in the thermal expansion mould (which many people use over buildcraft pipes) goes: The cables themselves buffer energy and Redstone energy cells offer great flexible storage too, there are more generation methods, including boilers which are extremely efficient. It is also easier to teleport. It is kinder on servers (as far as I have been able to tell anecdotally).

First of all why would we need configurable cubes, when everything goes where it should be? It's a bit lame to that up for every single cube. Espacially if you need to set up a lot of em', which leads me to another point;

The cubes does not store much power, as Zuiko said he needed about 20 cubes and approximately 60 conduits to equal about the storage of about one MFSU, and yes i know EU and MJ are two different things.

Packets and input/output rates are more like a gameplay/balencing thing, and when it comes to normal BC conductive pipes the pipes only explode at enormous energy amount.

Keep in mind that steam can be converted to EU.

(I didn't mean to double post)
 

Hydra

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Jul 29, 2019
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You know the project is starting to move again, right?

Yes. Into what direction remains to be seen. However, we're discussing what IC2 currently is; pretty much obsolete. We can only hope the IC devs 'see the light' and try to create stuff that's fun again (the stupid LV, MV, HV system isn't, they should get rid of it IMHO) but with Greg at the helm I'm not optimistic.
 

techno156

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Jul 29, 2019
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Yes. Into what direction remains to be seen. However, we're discussing what IC2 currently is; pretty much obsolete. We can only hope the IC devs 'see the light' and try to create stuff that's fun again (the stupid LV, MV, HV system isn't, they should get rid of it IMHO) but with Greg at the helm I'm not optimistic.

We'll have to see what he does. He might keep IC^2 going just the way it is, which would be fine for us, so long as he keeps the nerfing in GregTech Intergalactical. You know... I think he should probably expand out of IC^2, simply because Greg will be in trouble if the IC^2 mod stagnates.\

First of all why would we need configurable cubes, when everything goes where it should be? It's a bit lame to that up for every single cube. Espacially if you need to set up a lot of em', which leads me to another point;

The cubes does not store much power, as Zuiko said he needed about 20 cubes and approximately 60 conduits to equal about the storage of about one MFSU, and yes i know EU and MJ are two different things.

Packets and input/output rates are more like a gameplay/balencing thing, and when it comes to normal BC conductive pipes the pipes only explode at enormous energy amount.

Keep in mind that steam can be converted to EU.

(I didn't mean to double post)

Well, I can give you a conversion equation from Applied Energistics/Logistcs Pipes, which have their own power, but accept both MJ and EU.
Now, AE and LP have 'units' when I last checked, meaning that their energy is technically unnamed.
5:1:2 (EU-Unit-MJ)
Meaning that
5:2 (EU-MJ)
or
2.5:1 (EU-MJ)

perhaps one could suggest bundled conduits to TE's creator? lol would be interesting to beable to manage power better and from what I hear there is an api (I think it's called) that allows for that? my knowledge is very little so apologies if I'm wrong

I don't see why we need it. :p
First of all why would we need configurable cubes, when everything goes where it should be? It's a bit lame to that up for every single cube. Espacially if you need to set up a lot of em', which leads me to another point;

The cubes does not store much power, as Zuiko said he needed about 20 cubes and approximately 60 conduits to equal about the storage of about one MFSU, and yes i know EU and MJ are two different things.

Packets and input/output rates are more like a gameplay/balencing thing, and when it comes to normal BC conductive pipes the pipes only explode at enormous energy amount.

Keep in mind that steam can be converted to EU.

(I didn't mean to double post)

Well, in the new BuildCraft, the conductive pipes no longer explode, they just throttle the energy. I'm afraid I don't have a comparison for the MFSU - Energy Cells but from what I can tell, for energy storage, an MFSU is cheaper. ;)
 

RedBoss

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Jul 29, 2019
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Isn't Greg just bug-fixing for IC2? People are talking like he's the new lead dev for it.
There's the fear of escalation. GT started out in FTB by changing macerator and quarry recipes. He currently has changed vanilla iron pickaxes to a convoluted recipe amongst a vast array of other convoluted changes.

Some fear that his influence in base IC2 will be similar. A start with small "assistance" leading to him having more influence than some would like. With IC2 being such a legacy mod, those with a long time experience with it are fearful of the mod changing in a way that is not how they would approve.
 

casilleroatr

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Jul 29, 2019
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First of all why would we need configurable cubes, when everything goes where it should be? It's a bit lame to that up for every single cube. Espacially if you need to set up a lot of em', which leads me to another point;

The cubes does not store much power, as Zuiko said he needed about 20 cubes and approximately 60 conduits to equal about the storage of about one MFSU, and yes i know EU and MJ are two different things.

Packets and input/output rates are more like a gameplay/balencing thing, and when it comes to normal BC conductive pipes the pipes only explode at enormous energy amount.

Keep in mind that steam can be converted to EU.

(I didn't mean to double post)


Converted into EU, RECs store 1500000 EU, so you only need 6.66* to equal an MFSU, not that it is a big deal. What do you need the storage for? In my current base I only have 3 inline RECs in my main base and only one is used for storage. I have one adjacent to my ME controller which is there to make sure I have reserve juice on hand should my boilers kick out. In addition I have one REC that is functioning as a glorified switch conductive pipe for my Thermionic Fabricator and Rolling Machine. I also have one output into universal cable to power 6 IC2 machines. I'm currently overproducing power because I like to get an energy infrastructure rolled out before my big projects but I am not concerned too much about wastage. I have tons of fuel stockpiled and that is definitely what I prefer to do if I want to store energy: store fuel not "electricity". I bet a modest railcraft iron tank full of fuel has more potential energy than an MFSU and it is much cheaper. Even though I use storage in three specialised situations, all my machines are adequately powered by being connected directly to the engines with no intermediate storage. Also, I output way more than 100MJ/t (or 512EU/t) so why would I desire intermediate storage when I have an enet that does a great job of supplying my machines on its own?

Even if packets were a good gameplay mechanic or a necessary balancing feature, IC2 doesn't even do it very well by providing cheap transformer upgrades to slot into machines. They cost roughly the same as a replacement machine. And the only really viable cable is glass fibre cable. I do like the EU switch cables though. You can argue that Thermal expansion systems spam conduits as much as EU systems spam glass fibre cable but I have lovely Extrautils pipes doing specialist work other than pushing energy around.

What does steam's convertibility to EU have to do with this?
 

Tylor

Well-Known Member
Nov 24, 2012
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Transformer upgrades are not that expensive (real price is lower energy using effectivity), but they help to reduce lag a lot, when you get to hundred thousands eu/t rates.

Intermediate energy storage is useful early game, when you use energy in bursts to process stuff that you just digged.
 

frederikam

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Jul 29, 2019
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Converted into EU, RECs store 1500000 EU, so you only need 6.66* to equal an MFSU, not that it is a big deal.

Where do you get these numbers from? I'm not sure if DW20 has any conversion between eu and mj.
Converted into EU, RECs store 1500000 EU, so you only need 6.66* to equal an MFSU, not that it is a big deal.

What do you need the storage for? In my current base I only have 3 inline RECs in my main base and only one is used for storage. I have one adjacent to my ME controller which is there to make sure I have reserve juice on hand should my boilers kick out. In addition I have one REC that is functioning as a glorified switch conductive pipe for my Thermionic Fabricator and Rolling Machine. I also have one output into universal cable to power 6 IC2 machines. I'm currently overproducing power because I like to get an energy infrastructure rolled out before my big projects but I am not concerned too much about wastage. I have tons of fuel stockpiled and that is definitely what I prefer to do if I want to store energy: store fuel not "electricity". I bet a modest railcraft iron tank full of fuel has more potential energy than an MFSU and it is much cheaper. Even though I use storage in three specialised situations, all my machines are adequately powered by being connected directly to the engines with no intermediate storage. Also, I output way more than 100MJ/t (or 512EU/t) so why would I desire intermediate storage when I have an enet that does a great job of supplying my machines on its own?

You don't need storage because you have plenty of power, i agree. but if you didn't have that much input power, storage would be in handy, especially if you would be to run a lot of extra bees machinery. One point worth noting is that in IC2 you'd actually be able to use all your extra energy in a useful manner.
 

Loufmier

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Jul 29, 2019
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You don't need storage because you have plenty of power, i agree. but if you didn't have that much input power, storage would be in handy, especially if you would be to run a lot of extra bees machinery.
using energy storage with extrabees machinery is pointless, because they draw power constantly.
 

dtech100

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Jul 29, 2019
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I heard in last episode of DW20 Forgecraft2 that some recipes IC2 for 1.6 MC have changed. Anyone can confirm this ?
 

Golrith

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Nov 11, 2012
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using energy storage with extrabees machinery is pointless, because they draw power constantly.

Not really, I use an REC to control the output to those machines (along with centrifuge) to ensure only enough power is supplied to make them run, without them guzzling it all. If I'm doing some heavy DNA manipulatotion, then I max the power output. When I've finished, throttle it down again to what just the genepool and centrifuge needs.
 

Pokefenn

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Jul 29, 2019
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I heard in last episode of DW20 Forgecraft2 that some recipes IC2 for 1.6 MC have changed. Anyone can confirm this ?

Yeah, lots of stuff.
Jetpacks are used in gravisuits, lots of other stuff.
Plates now in and again, lots more stuff.
 

frederikam

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Jul 29, 2019
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using energy storage with extrabees machinery is pointless, because they draw power constantly.


Depends on how long you want to wait, you may not want to have slow power gen if the thing is going to drain all your stored energy.
 

Loufmier

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Jul 29, 2019
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Not really, I use an REC to control the output to those machines (along with centrifuge) to ensure only enough power is supplied to make them run, without them guzzling it all. If I'm doing some heavy DNA manipulatotion, then I max the power output. When I've finished, throttle it down again to what just the genepool and centrifuge needs.
i specifically avoided redstone control aspect in previous post :)

throttling REC output and using gates to check if input slots for absence of items, should be a good solution for control. if only FTB had add. buildcraft objects for splitter pipe...

Depends on how long you want to wait, you may not want to have slow power gen if the thing is going to drain all your stored energy.

and what is that supposed to mean? obviously you want to create stable power supply, with enough output to counter your demand (it`s a lot easier for buildcraft environment) and when this happens power storage is nothing more than a piece of cable.
 

frederikam

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Jul 29, 2019
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and what is that supposed to mean? obviously you want to create stable power supply, with enough output to counter your demand (it`s a lot easier for buildcraft environment) and when this happens power storage is nothing more than a piece of cable.

Why wait for the power to be produced for you extra bees machines, when it's already stored? You don't want to wait on your machines because they don't have enough energy.
 

Hydra

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Jul 29, 2019
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Why wait for the power to be produced for you extra bees machines, when it's already stored? You don't want to wait on your machines because they don't have enough energy.


He's saying he typically just produces a lot more power than he actually needs. In most of my server builds I tend to kinda go nuts on my boiler usage too.

What I tend to do is just build 2 cells per 36 HP boiler to catch fluctuations in usages but typically the storage of the conduit network itself is much larger than any fluctuations I might have.
 

Loufmier

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Jul 29, 2019
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Why wait for the power to be produced for you extra bees machines, when it's already stored? You don't want to wait on your machines because they don't have enough energy.
if you have energy stored, you can turn it on to give machine a power boost to complete it`s task at full speed. ain't that a purpose of energy storage?
however simply connecting machine to a storage is pointless, without control, because of power leaks.