If YOU had only one mod to take out of Ultimate, forever, what would it be?

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

Mash

New Member
Jul 29, 2019
892
0
0
The xycraft crystals are a valid point.

That either needs to be turned into an ore, or removed.
 

kilteroff

New Member
Jul 29, 2019
229
0
0
I'd remove cc. Turtles (really all the in-game computing) is far too powerful / exploitable. + I work in IT, I want diggydiggyhole not work-lite.[DOUBLEPOST=1368674273][/DOUBLEPOST]Also yall need to quit hating on the xyquartz, AE manages to put them all in one stack *glares at other mods* AND they're awesome for decoration / home defense?? No more spiders on roofs??
 
  • Like
Reactions: zbeeblebrox

PonyKuu

New Member
Jul 29, 2019
813
0
0
Actually, I was talking about applied energistics. It works just as effectively. ANd there's already quite a few redstone mods that work even better than redpower does. Even though it's probably because the redstone part of the mod hasn't been given anything new in quite a while, the mods still do more.
Well AE is lacking some functions for now. The most noticeable is "Keep this inventory stocked with N of these items". That's what you can do with managers or regulators. But Algorithm said that he wants to add something like that eventually. But AE is awesome, I won't argue with that.
 
  • Like
Reactions: kilteroff

kilteroff

New Member
Jul 29, 2019
229
0
0
Well AE is lacking some functions for now. The most noticeable is "Keep this inventory stocked with N of these items". That's what you can do with managers or regulators. But Algorithm said that he wants to add something like that eventually. But AE is awesome, I won't argue with that.

Right now you can do that with things you craft via the ae system, 'turn off emitter when system has 64 glass' etc. It'll be really nice when you can do that anything, I was just thinking about that last night and seeing you say that fills me with glee ^^
 

Mash

New Member
Jul 29, 2019
892
0
0
Well AE is lacking some functions for now. The most noticeable is "Keep this inventory stocked with N of these items". That's what you can do with managers or regulators. But Algorithm said that he wants to add something like that eventually. But AE is awesome, I won't argue with that.

Do you mean like, so you don't accidentally pull all of an item that you had carefully arranged within your storage disk out?

Because I want that. I want a mode where it always keeps at least ONE of every item in there, and you can switch it off if you want to remove an item. I'm so tired of my ME chests becoming all scrambled and unorganized because I accidentally forgot to shift+right click.
 

PonyKuu

New Member
Jul 29, 2019
813
0
0
Do you mean like, so you don't accidentally pull all of an item that you had carefully arranged within your storage disk out?

Because I want that. I want a mode where it always keeps at least ONE of every item in there, and you can switch it off if you want to remove an item. I'm so tired of my ME chests becoming all scrambled and unorganized because I accidentally forgot to shift+right click.
It may have different uses... Supplying Ender Poaches, for example.
About chest becoming scrambled - preformatter is your friend.
 

Mash

New Member
Jul 29, 2019
892
0
0
It may have different uses... Supplying Ender Poaches, for example.
About chest becoming scrambled - preformatter is your friend.

Preformatting a 40+ item disk is incredibly annoying.

On top of that, it doesn't solve the problem*. It'll only allow a certain type of item(s) into a chest, but those items can still be scrambled amongst each other.

*- I use the word 'problem' lightly. It's not really a problem, it just bothers me. I like having items in a certain order, and it is extremely difficult to re-organize a chest with thousands of items in it.

I also don't want to sound like I'm being hard on AE or anything. The mod is fairly new, so I don't expect it to have everything.
 

zbeeblebrox

New Member
Jul 29, 2019
104
0
0
Also yall need to quit hating on the xyquartz, AE manages to put them all in one stack *glares at other mods* AND they're awesome for decoration / home defense?? No more spiders on roofs??
Xyquartz is actually one of the few things I like about Xycraft right now, haha. It's the last vestige of my favorite worldgen from Thaumcraft 2 (and I liked them even more when they used the same model). The crystal ore blocks in TC3 simply aren't as cool as literal crystals growing on the rock, y'know?
 
  • Like
Reactions: kilteroff

PonyKuu

New Member
Jul 29, 2019
813
0
0
Preformatting a 40+ item disk is incredibly annoying.

On top of that, it doesn't solve the problem*. It'll only allow a certain type of item(s) into a chest, but those items can still be scrambled amongst each other.

*- I use the word 'problem' lightly. It's not really a problem, it just bothers me. I like having items in a certain order, and it is extremely difficult to re-organize a chest with thousands of items in it.

I also don't want to sound like I'm being hard on AE or anything. The mod is fairly new, so I don't expect it to have everything.
I think formatted cells have a priority over non-formatted. And I think you shouldn't have more than one cell with the same item formatted into it. But there are always a way to set priority of the storage.
 

Mash

New Member
Jul 29, 2019
892
0
0
I think formatted cells has a priority over non-formatted. And I think you shouldn't have more than one cell with the same item formatted into it. But there are always a way to set priority of the storage.

Okay, let me show you what I'm talking about.

MYy2wCy.png

See those emeralds?

If I left clicked them, it would pull out the entire stack that's in there, thus forcing me to put them back into the chest at the bottom. If I wanted to get them back into that particular slot, I'd have to pull out every-single-item and then put them in, and then put every single item back in.

Like I said. I am very particular about item organization, and the lack of that particular kind of friendliness in AE bothers me. Arranging data in a disk should be considerably easier than arranging actual materials.

(Honestly, it's not even arranging data in a disk. It's just arranging how it's displayed on a disk. Like how you can rearrange the icons on your desktop.)
 

PonyKuu

New Member
Jul 29, 2019
813
0
0
Okay, let me show you what I'm talking about.
See those emeralds?
--snip--
If I left clicked them, it would pull out the entire stack that's in there, thus forcing me to put them back into the chest at the bottom. If I wanted to get them back into that particular slot, I'd have to pull out every-single-item and then put them in, and then put every single item back in.

Like I said. I am very particular about item organization, and the lack of that particular kind of friendliness in AE bothers me. Arranging data in a disk should be considerably easier than arranging actual materials.

(Honestly, it's not even arranging data in a disk. It's just arranging how it's displayed on a disk. Like how you can rearrange the icons on your desktop.)

That's... Well, the thing I've never bothered about...
 

Bellaabzug21

New Member
Jul 29, 2019
1,583
0
0
Well AE is lacking some functions for now. The most noticeable is "Keep this inventory stocked with N of these items". That's what you can do with managers or regulators. But Algorithm said that he wants to add something like that eventually. But AE is awesome, I won't argue with that.
You can do that, it's just not all compressed into one block like with the manager. I kind of like how it requires just that small amount of thought and focus to figure out how to make such a system.
 

Heliomance

New Member
Jul 29, 2019
306
0
0
Xycraft. Honestly I'm not sure how it made it in. A lot of what it does the same thing as other mods, for less resources. That's the kind of thing Slowpoke was specifically against when he was looking for new mods. Plus it adds way too much worldgen for what it does.
Eh... I haven't used much of the Xycraft machine stuff, but I absolutely adore the Fabricator. It is (aside from AE, because AE) hands down the best autocrafting table in the pack. The way it works is just so much more useful than any other autocrafter.
Okay, let me show you what I'm talking about.

MYy2wCy.png

See those emeralds?

If I left clicked them, it would pull out the entire stack that's in there, thus forcing me to put them back into the chest at the bottom. If I wanted to get them back into that particular slot, I'd have to pull out every-single-item and then put them in, and then put every single item back in.

Like I said. I am very particular about item organization, and the lack of that particular kind of friendliness in AE bothers me. Arranging data in a disk should be considerably easier than arranging actual materials.

(Honestly, it's not even arranging data in a disk. It's just arranging how it's displayed on a disk. Like how you can rearrange the icons on your desktop.)
See, I don't use ME chests. I use a ME drive full of disks, and just have it sort by amount. Frankly, I don't really care what order it displays the stuff in, because if I need a particular thing I just start typing.
 

Bigglesworth

New Member
Jul 29, 2019
1,072
0
1
Eh... I haven't used much of the Xycraft machine stuff, but I absolutely adore the Fabricator. It is (aside from AE, because AE) hands down the best autocrafting table in the pack. The way it works is just so much more useful than any other autocrafter.

See, I don't use ME chests. I use a ME drive full of disks, and just have it sort by amount. Frankly, I don't really care what order it displays the stuff in, because if I need a particular thing I just start typing.
So basically creative mode
 

kilteroff

New Member
Jul 29, 2019
229
0
0
That's how I sort too, pool system. As Mash said, they're not really the actual item.. the grid display is almost irrelevant. I sort by size, adjust my pools accordingly, it's all bytes. Everything is done through search which I suppose actually is a bit like creative, s'all bout dat ctrl+a, I swear it doubles my crafting speed.
 

Heliomance

New Member
Jul 29, 2019
306
0
0
He means the search function. If you have a bunch of everything, then it would indeed be very similar to creative.
Yes, but the way he said it implies "if you use AE like this, you might as well be in creative mode", which I take exception to.
 
  • Like
Reactions: YX33A