I often type middle parts of names into the NEI or ME termainal search bar, e.g. "bbl" for "cobblestone". Well, guess what I typed in for "ender pearl"
"derp"I often type middle parts of names into the NEI or ME termainal search bar, e.g. "bbl" for "cobblestone". Well, guess what I typed in for "ender pearl"
I try to (semi-)uniquely identify items using just the left side of the keyboard (to keep from having to move my hand off the mouse), so I'd use "ear" for that. Or "der ". P is a key too far to be considered.I often type middle parts of names into the NEI or ME termainal search bar, e.g. "bbl" for "cobblestone". Well, guess what I typed in for "ender pearl"
Good grief... This sounds like a legitimately useful time to use a Bound Pickaxe in Beast mode in skyblock...I noticed a lag that was building up slowly on the server I was playing on
Today, I decided to upgrade my soul sand rig for AgS, because I built that really early on, and it was still using regular itemducts, instead of impulse ones. So, in attempting to upgrade the soul sand farm.. I also found the source of lag
Apparently there was enough stacks of sand bouncing around in the itemducts to make the sound for items going into my inventory take ten minutes before it played.
Well, Lets hope it only takes two hours to despawn (TPS of 1)
I still wonder why itemducts sends stacks and stacks of items to a destination where only one slot is free.I noticed a lag that was building up slowly on the server I was playing on
Today, I decided to upgrade my soul sand rig for AgS, because I built that really early on, and it was still using regular itemducts, instead of impulse ones. So, in attempting to upgrade the soul sand farm.. I also found the source of lag
Apparently there was enough stacks of sand bouncing around in the itemducts to make the sound for items going into my inventory take ten minutes before it played.
Well, Lets hope it only takes two hours to despawn (TPS of 1)
That's just how they work (and the reason I don't use them if possible).I still wonder why itemducts sends stacks and stacks of items to a destination where only one slot is free.
I hope this will be fixed in 1.7.
Cobblegen capability I'd guess.I only use them when there's no backlog. Too bad transfer nodes aren't available in AS. I don't get why.
They do that because you set them to do thatI still wonder why itemducts sends stacks and stacks of items to a destination where only one slot is free.
I hope this will be fixed in 1.7.
It was item entities, not solid blocks, I don't think the bound pickaxe would have helpedGood grief... This sounds like a legitimately useful time to use a Bound Pickaxe in Beast mode in skyblock...
It would've dumped all the entities into the Void, assuming you don't have another layer of floor below.It was item entities, not solid blocks, I don't think the bound pickaxe would have helped
If them just sitting on the ground broke the server, them flying through the air definitely wouldn't have been betterOr just put down a vacuum hopper connected to a trashcan.
It'd be unplayable for long enough for them to reach... I think it's -100 Y. Basically, once it's far enough below the void, it's gone flat out.If them just sitting on the ground broke the server, them flying through the air definitely wouldn't have been better
We had to roll back, so doing a more gradual empty of the itemducts now instead of trying to get rid of them all at once
I wonder if itemducts will be somewhat optimized in 1.7? Right now, they're safer than BC pipes, but still prone to misdirections and overflow.Nevertheless, this kinda thing shouldn't happen. BlameSoarynThermal Expansion.
Guess what I accidentally dropped into a crucible. Hint: Its name is quite long.
Derp.
Good that I had enough resources to make another ichorblablabla wand.