Hello, 1SDAN here. As some of you may know, I'm currently working on a modpack inspired by the likes of Blood n Bones, Magic Farm, and especially BTW. I have been working on it so far for about 2 months I believe, and want to get some feedback so...
How would you feel if:
1. Industrial Craft was included with some custom recipes for harder to achieve automation? (I think this is okay to do, it really was kind of 50/50 unclear on my thread about IC2 modifications in modpacks but GregTechs okay so I guess it's okay)
2. Railcraft was focused on for item transportation instead of pipes?
3. Night was truly scary, where going outside your home could mean death for the careless
4. Instead of mining carefree, inventory weight and custom stack sizes promoted the use of complex rail systems to move ores.
5. Achieving victory was hard, mobs were harder, recipes were more costly, it took a true understanding of the pack to reach the next tier of tools moderately fast, and dying means starting over in a new part of your world?
6. Not really a How Would You Feel but, anything you would hope to see in this modpack
How would you feel if:
1. Industrial Craft was included with some custom recipes for harder to achieve automation? (I think this is okay to do, it really was kind of 50/50 unclear on my thread about IC2 modifications in modpacks but GregTechs okay so I guess it's okay)
2. Railcraft was focused on for item transportation instead of pipes?
3. Night was truly scary, where going outside your home could mean death for the careless
4. Instead of mining carefree, inventory weight and custom stack sizes promoted the use of complex rail systems to move ores.
5. Achieving victory was hard, mobs were harder, recipes were more costly, it took a true understanding of the pack to reach the next tier of tools moderately fast, and dying means starting over in a new part of your world?
6. Not really a How Would You Feel but, anything you would hope to see in this modpack