I'd argue that you're supposed to hate dying. I think that tension adds a lot to the gameplay.I dont use the command but personally, I hate dying in modded because some of that equipment takes a lot of effort to craft and I dont play for the combat.
But when you die and get angry, are you angry at yourself for dying or at the game in general for having that as such a major mechanic? I would argue that hating dying is fine, but that that isn't what's going on here.I'd argue that you're supposed to hate dying. I think that tension adds a lot to the gameplay.
When I hate dying, short of a glitch, I hate having allowed myself to become vulnerable to attack. To a lesser extent I also bellyache about my system..... my lag in BnB can put me in very vulnerable positions.But when you die and get angry, are you angry at yourself for dying or at the game in general for having that as such a major mechanic? I would argue that hating dying is fine, but that that isn't what's going on here.
True, true. I'm a "filthy casual" - to me, the engineering is it's own reward; dying is just a pain.When I hate dying, short of a glitch, I hate having allowed myself to become vulnerable to attack. To a lesser extent I also bellyache about my system..... my lag in BnB can put me in very vulnerable positions.
I tend to keep backups for glitches, but thats about it.
But of course people play games for different reasons. For me its about tension, strategy, and the adrenalin rush when combat is neccesary.
But of course people play games for different reasons. For me its about tension, strategy, and the adrenalin rush when combat is necessary.
To be honest, I panic regardless if I have it on or off...Of course if you don't like the panic feeling and play with KeepInventory on, whatever, do what you like. Same for if you do not like cheating in stuff, I really do not care what you do in your world.
To be honest, I panic regardless if I have it on or off...