Hi all,
Apologies if this has been answered before or is obvious to many but my forum searches haven't turned up an answer for me.
I luckily found two VERY large oil spawns near my base and subsequentially have a significant amount of fuel available to me, as a result I wanted to try to use Combustion Engines as one of my sources of power. However, probably due to my poor setup, I cannot work out a way to effectively shut down the engines when my buffer cells are full. Below is a rough idea of my setup.
40 engines via energy conduit into a large number of buffer cells:
lines are conduits and "c" are cells, "t" are tesseracts.
Engines ____________________________________
| | | | |
CCC CCC CCC CCC CCC
-t- -t- -t- -t- -t-
I currently have gates attached to the middle cell in each bank of 3 buffers which all feed via OR gates to shut off the redstone signal too all the combustion engines. However, I have tried three different iterations of this and all have resulted in explosions where the cells dont return a true full value.
i have found the information below fomr the ftbwiki.org site which seems to address this but I dont actualyl understand the description.
Is anyone able to help me with either a clear explanation that an idiot could understand, an alternative setup that allows for high output on demand and storage capabilities when not, or a video of somone doing a similar setup that I could mimic?
Thanks in advacne for your help and sorry for the wall of text.
Infallible[DOUBLEPOST=1373450794][/DOUBLEPOST]I failed on the diagram as I didnt realise it wouldnt allow "spaces". I will try to upload an image when I get home from work.
Apologies if this has been answered before or is obvious to many but my forum searches haven't turned up an answer for me.
I luckily found two VERY large oil spawns near my base and subsequentially have a significant amount of fuel available to me, as a result I wanted to try to use Combustion Engines as one of my sources of power. However, probably due to my poor setup, I cannot work out a way to effectively shut down the engines when my buffer cells are full. Below is a rough idea of my setup.
40 engines via energy conduit into a large number of buffer cells:
lines are conduits and "c" are cells, "t" are tesseracts.
Engines ____________________________________
| | | | |
CCC CCC CCC CCC CCC
-t- -t- -t- -t- -t-
I currently have gates attached to the middle cell in each bank of 3 buffers which all feed via OR gates to shut off the redstone signal too all the combustion engines. However, I have tried three different iterations of this and all have resulted in explosions where the cells dont return a true full value.
i have found the information below fomr the ftbwiki.org site which seems to address this but I dont actualyl understand the description.
Double buffer setup and a redstone clock. The cell will reliably send a Full Energy signal if power is not constantly being drawn from it and continues to be supplied. By briefly interrupting the output of the energy cell, it is possible to detect, at regular intervals, whether or not the buffer is full. Since cells can be turned on and off with redstone, a clock can provide this interrupting signal.
However, to avoid interruptions in machine operation, it is desirable to make the clock send as brief and infrequent signals as possible. Energy will continue to be produced in between clock signals, and to avoid wasting this energy if the output buffer is full, a secondary buffer is needed. Machines draw from the primary buffer, which draws from the secondary buffer. The primary buffer is occasionally switched off if the engines are running, and the secondary buffer catches the overflow between when the primary buffer fills up and when the next clock pulse comes in.
Is anyone able to help me with either a clear explanation that an idiot could understand, an alternative setup that allows for high output on demand and storage capabilities when not, or a video of somone doing a similar setup that I could mimic?
Thanks in advacne for your help and sorry for the wall of text.
Infallible[DOUBLEPOST=1373450794][/DOUBLEPOST]I failed on the diagram as I didnt realise it wouldnt allow "spaces". I will try to upload an image when I get home from work.