Which is exactly what I did when I set up my direwolf20 world with added GT. Sorry, I should have mentioned that in the OPOr borrow mine.
Which is exactly what I did when I set up my direwolf20 world with added GT. Sorry, I should have mentioned that in the OPOr borrow mine.
I plan to use a heavily overclocked macerator as my on-demand coal dust generator for my AE system. Nothing can compete with its speed, so there's that. It's definitely a niche usage, but frankly I'm discovering that with the industrial grinder for later-game and the induction smelter for early game, there's not much point in getting a pulverizer either.
Perhaps I do things in an odd order, but by the time I'm ready to automate my ore processing I'm ready to make an industrial grinder. However, I kinda rush for the grinder and stockpile most of my ores in anticipation of that to squeeze every last resource out of them. Since I know the grinder is going to be my end game, I use the induction smelter to make the process of building the grinder as fast as possible. Rich slag allowing you to choose which ore to increase the output of is great for that.I've found that the small chance of getting rich slag out of an induction smelter isn't worth it. Makes it very hard to automate because you are having to alternate between sand and rich slag so I'd rather just stack pulverizers over powered furnaces and get extra ingots that way.
OT: FYI Lambert's gf would pwn him in FTB any dayOff-Topic: Mine's creative.. Just not industrious. She won't use my electric furnace and keeps making the cobble ones. I eventually have to hide the coal from her, lol...
OT: FYI Lambert's gf would pwn him in FTB any day
"What's that honey? You died - again!?"
Also because if someone doesn't agree with him, they can leave.The only reason that crazed maniac can manage BTW is because he doesn't have to worry about anything anyone else is doing.
Hah "They are allowed to leave, forcibly if necessary"Also because if someone doesn't agree with him, they can leave.
Yeah, and they'll be walked home to make sure.Hah "They are allowed to leave, forcibly if necessary"
OT: FYI Lambert's gf would pwn him in FTB any day
"What's that honey? You died - again!?"
The creeper! The monicle on Lambert's is the necklace on Linda's!I blame lag...
*uses Gregtech Industrial Centrifuge with lava*All I can say is, I'll never be out of Copper or Tin.
The creeper! The monicle on Lambert's is the necklace on Linda's!
Mind=Blown
The bow.anything else that's the same..?
I thought it was because Guude and the Mindcrackers voted for it? I remember a video where Etho said it was a decision between the Mindcrackers and not many people wanted it but it still got voted in?i heard that the main reason that it was in the packs was simply because slowpoke liked it
It was in FTB prior to Mindcrack.I thought it was because Guude and the Mindcrackers voted for it? I remember a video where Etho said it was a decision between the Mindcrackers and not many people wanted it but it still got voted in?
You can hit that ratio with 2 iron tubes or 1 iron tube and 1 choke tube. See the documentation. You start at 6:2, but two efficiency Is would bring you to 4:2. Are you allowed to have 2 efficiency tubes?
You'd do what you do in IC2 anyways, output to a power source, transform down to a lower voltage if necessary, then loop back to your feeder power source and other batteries. Even if your engine throttles down, RECs can overcome this easily, so long as you have a lot of storage in your IC2 power network.
I'm going to test this out directly and see what happens. Breakin' new ground.
FYI if we do find a power loop and it's not caused by the Energy Bridge directly, Power Crystals' official stance is that other mod generators that can cause infinite power loops in conjunction with the bridge are not bugs and won't be dealt with at all. There is, of course, a config file you can tweak to break these loops or create them yourself.
Fit a Redstone Energy Cell to an MFSU and vice-versa in a power loop and see what happens. You'll notice the system very slowly drains even when no machines are attached to it. There's a 5% power loss penalty whenever power is drawn from a source in TE, another little-known fact mainly because in most cases it makes no real difference but here it matters.