GregTech Has Gone Too far

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Henry Link

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Dec 23, 2012
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Why dose the FTB Team use GT

If I remember correctly, the user community back in December when they release the Mindcrack pack and the Direwolf20 pack was very split on the topic and has continued to be so for a long time. Also, the people requesting the mod packs from FTB wanted certain mods. Direwolf didn't want GT so it wasn't in his pack. However, the Mindcrackers wanted it so it was included with theirs. Not sure about the history of Ultimate and the other packs.
 

Hyperme

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Apr 3, 2013
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Since we're all screaming are heads off about Gregtech anyhow, does doubling the amount of trees you need to punch actually add anything to the game other than more grind? I mean really, it's the only thing you can do at the start of the game.
 

DoctorOr

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Why dose the FTB Team use GT If most of the community are against it

Key points:
  1. The "FTB Team" doesn't. Some members of the team do.
  2. GT pre 3.09 and 3.09+ make radically different changes to mods external to GT. Pre 3.09 they're sensible (base IC2 uu-matter is a problem) and/or wrapped in config options to turn off. There's really only one example failing both sides of that or statement: Tin buckets, and it's just not a huge deal. 3.09 quite literally breaks IC2, with no config option to turn it off.
  3. "The community" - including several 'polls' as you suggest - has in the past shown that it favors GT. Like I said though, pre-3.09 and post are different enough that I don't think such things carry over.
 

Chocorate

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If I remember correctly, the user community back in December when they release the Mindcrack pack and the Direwolf20 pack was very split on the topic and has continued to be so for a long time. Also, the people requesting the mod packs from FTB wanted certain mods. Direwolf didn't want GT so it wasn't in his pack. However, the Mindcrackers wanted it so it was included with theirs. Not sure about the history of Ultimate and the other packs.

An old user by the name of Lambert2191 made a very nice argument against it being in the Ultimate pack. Basically the Mindcrack pack is supposed to be difficult so it's okay. But the Ultimate pack is supposed to show off as many mods as possible. Why have all these mods when Gregtech pretty much doesn't allow you to utilize them or take other tech trees?
 

Hoho

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people who say that gt is hard, simply doesnt know actual meaning of the word. i believe they seek word "tedious"...
Mind listing some mods where progression isn't tedious? Seriously, I've played a whole lot of mods in past and have yet to find one that wouldn't be tedious by your definition.
If I remember correctly, the user community back in December when they release the Mindcrack pack and the Direwolf20 pack was very split on the topic and has continued to be so for a long time. Also, the people requesting the mod packs from FTB wanted certain mods. Direwolf didn't want GT so it wasn't in his pack. However, the Mindcrackers wanted it so it was included with theirs. Not sure about the history of Ultimate and the other packs.
Slowpoke was a BIG proponent for GT, he fell in love with it's progression and machines the moment he tried it. You might still find his first impressions of the mod in a video in his twitch account.
Dired didn't want it as he thought it would prolong the startup-progression. Though I can't really consider that as valid as he spends a whole lot of time mining offline and has chests full of extra materials just after a few episodes anyway.
GT pre 3.09 and 3.09+ make radically different changes to mods external to GT. Pre 3.09 they're sensible (base IC2 uu-matter is a problem) and/or wrapped in config options to turn off. There's really only one example failing both sides of that or statement: Tin buckets, and it's just not a huge deal. 3.09 quite literally breaks IC2, with no config option to turn it off.
If he replaces vanilla-IC2 machines with his own that have extra functionality and use the same basic crafting recipes I'd consider it a buff actually.

Also as I've stated in numerous places GT should be considered as a total conversion of IC2 as that's exactly what it has become.[DOUBLEPOST=1374078996][/DOUBLEPOST]
An old user by the name of Lambert2191 made a very nice argument against it being in the Ultimate pack. Basically the Mindcrack pack is supposed to be difficult so it's okay. But the Ultimate pack is supposed to show off as many mods as possible. Why have all these mods when Gregtech pretty much doesn't allow you to utilize them or take other tech trees?
That wasn't a particularly good reason considering the vanilla-nerfs are disableable and ultimate was already released with a non-default config file for GT.
 

Chocorate

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Since we're all screaming are heads off about Gregtech anyhow, does doubling the amount of trees you need to punch actually add anything to the game other than more grind? I mean really, it's the only thing you can do at the start of the game.

no, it just makes everything up to the point where you get a sawmill terrible. Instead of giving users an incentive to make the Sawmill, I guess it's easier to punish and make people jump through hoops in order to use it.
 

egor66

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To Hyperme :Thats an obvious no & later on when one of the many tree farms from other mods are in place its a moot point, its only hurting the player for the first couple of hours of game play, I am all for elongating game play but at whats cost is the issue if for me it just becomes a grind fest like some mmo's well then it just not fun, I do love the idea of Gt as I am a tech mod guys but the balance is just not there, the mod was awesome back in the beginning & offered so much, but for the last few months its just been adding more steps to get from A to B, this coupled with the lack of respect shown to fellow mod authors but demanded from them has left me & many others in strange position, in so much as not being able to support a mod that should fit the bill exactly for my(our) style of play.
 

Grydian2

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Greg put in code that could have crashed my server. As far as I am concerned I will never ever trust a single bit of code from this megalomaniac ever again. I liked his toys I hate him as a person. To be so arrogant as to crash my experience of minecraft because I like what mdyio did to GT? As far as I am concerned this knuckle dragger can throw poop at others all he wants but i am done with him.
 

Loufmier

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Jul 29, 2019
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Mind listing some mods where progression isn't tedious? Seriously, I've played a whole lot of mods in past and have yet to find one that wouldn't be tedious by your definition.

Slowpoke was a BIG proponent for GT, he fell in love with it's progression and machines the moment he tried it. You might still find his first impressions of the mod in a video in his twitch account.
all straightforward progression consists of tedium. its a fact. however if amount of tedium somewhat does match the reword, than you kind dont really notice or care about tedium. that`s an example of design, that i consider good.

but when amount of tedium is greater than reword, you do notice that tedium, and its rather annoys you. that`s is an example of design that i consider bad. and its quite a shame that Greg chose this path. his mod had a potential.

since mod do tend to change, i wouldnt be surprised if Slowpoke`s opinion has changed.
 
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Hoho

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Greg put in code that could have crashed my server.
So I take it you don't have forestry either as all it took to blow up your worlds was to have it installed in a "wrongly" named directory[DOUBLEPOST=1374079896][/DOUBLEPOST]
all straightforward progression consists of tedium. its a fact. however if amount of tedium somewhat does match the reword, than you kind dont really notice or care about tedium. that`s an example of design, that i consider good.
So what you are saying all mods are tedious, just GT is even more so? You also seem to be equating progression with tediousness so by that definition GT is the mod with one of the best progression paths out there :)
but when amount of tedium is greater than reword, you do notice that tedium, and its rather annoys you. that`s is an example of design that i consider bad. and its quite a shame that Greg chose this path. his mod had a potential.
Getting a metal tool took zero effort before and was almost as good as stone ones except for being able to mine some extra blocks. With the recent changes it actually makes the tools be significantly better than stone ones so reward is definitely there.
 

Chocorate

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Greg put in code that could have crashed my server. As far as I am concerned I will never ever trust a single bit of code from this megalomaniac ever again. I liked his toys I hate him as a person. To be so arrogant as to crash my experience of minecraft because I like what mdyio did to GT? As far as I am concerned this knuckle dragger can throw poop at others all he wants but i am done with him.

Part of me wishes he would just turn every block into a nuke so he'd be either out of FTB or he'd learn to behave like a normal human being.

but when amount of tedium is greater than reword, you do notice that tedium, and its rather annoys you. that`s is an example of design that i consider bad. and its quite a shame that Greg chose this path. his mod had a potential.

Basically it's the difference between a chore and allowance. Allowance is doing work for the payoff. Chore is doing something because you have to. Allowance is making something that will pay off a lot in the long run, you just have to spend a couple diamonds first. A chore is something where you have to spend a couple diamonds to get something that will enable you to get resources for another thing which at the end will take even more fuel and so on.
 
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egor66

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So I take it you don't have forestry either as all it took to blow up your worlds was to have it installed in a "wrongly" named directory[DOUBLEPOST=1374079896][/DOUBLEPOST]So what you are saying all mods are tedious, just GT is even more so? You also seem to be equating progression with tediousness so by that definition GT is the mod with one of the best progression paths out there :)
Getting a metal tool took zero effort before and was almost as good as stone ones except for being able to mine some extra blocks. With the recent changes it actually makes the tools be significantly better than stone ones so reward is definitely there.
Didnt you say this was not the place for that old topic a couple of pages back ?

& yes you are correct no mods have a dedicated progression system in MC, lots are fragmented bits n bobs cobbled togeather by the pack makers to form a semi-balanced experience, this in its self is all but imposable the speed of progression with MC & related mods has been extreme, but the one mod that could offer this progression comes with baggage.
 

Hoho

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A chore is something where you have to spend a couple diamonds to get something that will enable you to get resources for another thing which at the end will take even more fuel and so on.
Do you realize you just described how a tech tree progression looks like in pretty much every single other game out there?

In comparison a mod like ThermalExpansion has zero pogression, all its machines are on the same level and can be crafted at same time using same resources. Once you have them the mod is "finished" and there really is nothing else to do but to copy the same machines all over again if you need them.[DOUBLEPOST=1374080405][/DOUBLEPOST]
Didnt you say this was not the place for that old topic a couple of pages back ?
well, forestry is a mod that used to blow up worlds when user had the wrong file path so by his definition he shouldn't be using it. I was just checking if he knew it.
 

DoctorOr

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If he replaces vanilla-IC2 machines with his own that have extra functionality and use the same basic crafting recipes I'd consider it a buff actually.

That's nice. That's your opinion. It's one ignoring the facts on hand, but keep at it nontheless!

well, forestry is a mod that used to blow up worlds when user had the wrong file path so by his definition he shouldn't be using it. I was just checking if he knew it.

No. Sengir did some "bad things", but there was no blowing up of worlds and nothing comparable to intentionally crashing the game like Greg has done.
 

Loufmier

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Jul 29, 2019
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So what you are saying all mods are tedious, just GT is even more so? You also seem to be equating progression with tediousness so by that definition GT is the mod with one of the best progression paths out there :)

Getting a metal tool took zero effort before and was almost as good as stone ones except for being able to mine some extra blocks. With the recent changes it actually makes the tools be significantly better than stone ones so reward is definitely there.
i`ll try to be polite as much as i can, and consider that i`ve failed to deliver my opinion in previous post.

i`m equating tediousness with length of the progression line. if it takes too long for me to get from point A to point B, i`ll notice that tedium and that`s gonna annoy me. if ride is too fast i`ll consider progression too easy.

if i`m not mistaken, stone tools were nerfed, and iron tool has been increased in price. which means he just made iron tools to look cooler than the were. i see no achievement here.
 

egor66

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Do you realize you just described how a tech tree progression looks like in pretty much every single other game out there?

In comparison a mod like ThermalExpansion has zero pogression, all its machines are on the same level and can be crafted at same time using same resources. Once you have them the mod is "finished" and there really is nothing else to do but to copy the same machines all over again if you need them.[DOUBLEPOST=1374080405][/DOUBLEPOST]well, forestry is a mod that used to blow up worlds when user had the wrong file path so by his definition he shouldn't be using it. I was just checking if he knew it.
Yes & as stated befor was the main reason I walked away from tekkit, while did agree with sengar on the principles the action was not to my taste.

I would love to see a day when most or all authors are more like vswe, cpw, CB & many other authors that have gone out of there way to help fellow authors to progress there mods & the mod scene in general, but the egos would appear to be an insurmountable hurdle, one can but hope for better days tho..
 
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