Fullmetal Werewolf: Brotherhood

the_j485

King of the Wicked
Dec 19, 2012
2,964
3,099
298
Look behind you
Father was not the only homunculus of his nature. There is another, and he has named himself the new Father, creating new homunculi to serve him.

Central has not been totally unaware of this, and Fuhrer Mustang has locked down the city in its totality to contain the new threat. Nobody gets in, or out. Not until the threat has been safely neutralised and the new Father is dead.


WELCOME, WELCOME! TO FULLMETAL WEREWOLF: BROTHERHOOD!


This game will be based primarily off of Fullmetal Alchemist: Brotherhood. I might use some elements of the original Fullmetal Alchemist, I might not.

This is my first game in a good long while, and this is an untested game, so if utterly everything goes to pot… blame Pyure.

Rules, roles and order of kills:

https://docs.google.com/document/d/1VgKhINk4Wdf8y0SyeM54B-qAPqp2OGjgqLxchRoqTZY/edit?usp=sharing

Signup list:
1) Dylanpiera
2) LivingAngryCheese
3) Someone Else
4) Lethosos
5) Pyure
6) RealKC
7) RJS
8) SpwnX
9) Goreae
10) Sorazodia
11) Fraction2
12) Victini
13) Fowltief
14) Vikestep
15) Strikingwolf
16) Dragonfang
17) Sgbros
 
Last edited:

the_j485

King of the Wicked
Dec 19, 2012
2,964
3,099
298
Look behind you
I noticed that too. I'm still perusing the list, trying to see if the wolves can "steal" players and turn them into those roles.

The rest of the list looks like pretty non-weird shit. Good job J. I like how you replaced RNG with "every X days" stuff. No fiddling with the game for you :)
The idea is, if a homunculus dies, Father's power lets him replace it.
 
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