Actually to get the discussion back on track the problem was first stated on the 1st page where it was stated that this pack was crap cause it didn't have as many mods as a pack like AOE. My comment was in reference to the 1st expert mode which was in fact a Kitchen Sink pack. I did state that people thought this was going to be a Kitchen sink pack and that was part of the problem. That is when FTB Continuum was being compared to a Kitchen Sink Pack.To be fair Magzie introduced the notion of kitchensink expert packs. That is a rather far fetched argument to make in the first place.
I have not played a single expert pack I would also categorize as a kitchensink one.
That argument can be dismissed entirely imo... but tarzan did not make it.
However cutting content is the polar opposite of what qualifies as kitchensink.
That being said the pack mod size has nothing to do with how good it is. 2 of the best Expert type packs every made have had less then what 30 mods. (Crash Landing & Material Energy3 which mind you were map based.) "Back in the day" AOE would have been called Gregtech type pack. Also a Remind that AOE is a Hardcore pack where Continuum pack isn't flaged as such. I don't know how many mods are needed to be called "Oversized" in the Twitch app. The real question here is would this pack be better with more mods and less Removing of unneeded content as well as did the players think "Expert Pack" meant Gregtech type pack or a Progression pack. These are the questions that are causing arguments IMO.
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