(shameless GregTech plug) you can use a buffer/translocator to provide both items and energy from the same side.
I wonder if there's some clever way to set up a fully automated system that would even refill the holes afterwards.
(shameless GregTech plug) you can use a buffer/translocator to provide both items and energy from the same side.
I've only seen the DW20 spotlight for it, but in retrospect I think I prefered the look for the old arcane bore. Don't get me wrong I like the new one, but it doesn't seem as fast as the old. But I can imagine 2 huge frameships closing on each other, each filled with dozens of iron golems with players lobbing fire charges back and forth. >
HA! or wait until we can use SS on Animals, pair that with an igniter! Talk about raining cats and dogs. FLAMING CATS AND DOGS!!!![DOUBLEPOST=1359392266][/DOUBLEPOST]I think we might be getting a little sidetracked lol.
I'd love to see some. I've been trying to hammer out a mobile mining ship with 4 IC2 miners in a creative mode world but its makin ma head hurt. 4 IC2 Miners with pumps, thermal generators and enderchests...
I don't see how you are automating that. How are you detecting when you need to pull the Miner out or when it is fully retracted? Does GT offer something? (I play in DW20)Yea. Turbine was on my initial creative design, it just didn't look 'right' to me (and suffers from the same invisible block issue). In either case, both the mill and the turbine last for about ever. The nice thing about having them on-board is the ability to do some ore processing on ship with a BT engine. If you could flip the windmill vertically .. you'd have a nice helicopter design
Not a big deal, but begging for more automation.
Plenty of options... detect when it stops sending items, when it runs out of a known amount of mining pipe, or just a plain old timer and guesswork.
Good call I missed that partMilaha I don't believe that Noah's miner is automated. Not entirely at least.
B: your explanations are incomplete for actual implementation by a wide margin.
Nice straw man. I asked for an implementation, you gave (crappy, possibly unusable) ideas. I was pointing out that what you gave and what I requested were miles apart. If you do not want to answer the question that is asked, simply refrain from responding.Yes, I know. I am not writing a tutorial, I am giving ideas. If I were to describe every little detail, solution to every possible problem, block by block - what would be there for you to do? I could as well come to your world and build the whole thing for you.
I don't see how you are automating that. How are you detecting when you need to pull the Miner out or when it is fully retracted? Does GT offer something? (I play in DW20)