Couldn't remember the exact name
I don't know if you get item drops, I've never played around with it, I just know what it does
Laggy as in unreliable, or laggy as in it incurred a performance hit to the system?Zombies drop flesh, etc. It's certainly not a drowning trap! Very cool.
It doesn't help with explosions though. I also noticed that even in single player it was kind of laggy, the damage wasn't applied consistently.
Laggy as in unreliable, or laggy as in it incurred a performance hit to the system?
What's causing explosions? Do the undead mobs catch fire and piss off the creepers?
@Demosthenex prolly doesn't care, but I for one want to capture all teh mad lootz, and I am given to understand that cacti splut mad lootz.Cacti wall?
1-block deep water channels to hoppers would collect a decent amount of the loot, loss to the cactus itself isn't so bad usually. Can also use fans to push the loot away from the cactus as soon as it drops, will also delay the monsters' approach.@Demosthenex prolly doesn't care, but I for one want to capture all teh mad lootz, and I am given to understand that cacti splut mad lootz.
I also play on the server, and I'm the guy that is at fault regarding all the drowning moats, so there's that.
The reasoning behind those traps is that we needed something simple that can be built fairly easily using readily availiable materials, since we're playing with Iguana Tweaks for Tinkers Construct which puts iron squarely out of range till you upgrade that copper pickaxe. I do like the idea of consecrated soil though.
Multiple blocks deep walls could also work, but they're maintenance intensive.
Unless the behavior was changed by a mod, plants/trees just need light (and space) to grow, not a view to the sky. In other words, torches work fine, no need for a glass roof in your underground lair.Glass just sounds so fragile. If you are anywhere nearby, the mobs will cluster trying to get to you. That inevitably leads to explosions.
Unless the behavior was changed by a mod, plants/trees just need light (and space) to grow, not a view to the sky. In other words, torches work fine, no need for a glass roof in your underground lair.
Or as was said before, a vanilla auto-repairing wall. That would be completely mob-proof, especially if you had multiple layers.