Early energy

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Gilliam

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Jul 29, 2019
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Hi
Probably been discussed before but I can't find answers via Google but what's an early game way to power thermal expansion machines for the direwolf 1.6.2 pack. From unleashed the easy way was force engines but I can't seem to find a way to power as they don't accept bc power anymore. Please help
Thanks
 

HeilMewTwo

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Jul 29, 2019
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Hi
Probably been discussed before but I can't find answers via Google but what's an early game way to power thermal expansion machines for the direwolf 1.6.2 pack. From unleashed the easy way was force engines but I can't seem to find a way to power as they don't accept bc power anymore. Please help
Thanks
Spamming survivalist engines works for me. Look up how to set up steam dynamos once you have a decent amount of coal for some more advanced power.
 

KingTriaxx

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Jul 27, 2013
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A 1x1 steam boiler will provide a lot of power without much effort early on, and is easily expandable. The only hard part is getting a fire charge.
 

Shakie666

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Jul 29, 2019
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Small boilers aren't that efficient, you're better off with regular engines. Very early on survivalist generators are cheap to make, plus you can stack them together to save space.
 
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Hambeau

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Jul 24, 2013
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Spamming survivalist engines works for me. Look up how to set up steam dynamos once you have a decent amount of coal for some more advanced power.

I went with the survivalist engine at first... 1 piece of (char)coal produces 5 RF/tick for about 26 minutes. This charges a basic leadstone energy cell before distribution.

I next added a Macerator so I could make the alloy needed to build a culinary engine, which uses edibles as fuel rather quickly (1 piece = 18 seconds) but produces more RF/tick depending on the fuel type. It's also quicker to grow crops than it is to look for coal to mine or wood to chop (I know, I could grow wood but food is faster right now). :D

After a bit of mining I was able to upgrade to a Hardened Leadstone cell, bumping my current capacity from 400,000 to 2,000,000 RF. each engine has an internal buffer of 500,000 RF, BTW.
 
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KingTriaxx

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True, but I can run a Steam Dynamo, Steam Oven, and a Factorization Turbine off the same boiler. Not at the same time, but it's all one power source.
 

Shevron

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Aug 12, 2013
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Wait what? 1x1 boiler?

Didn't know you could have those! Are we talking a RC boiler?
 

KingTriaxx

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Yep. One Firebox, one boiler piece. I used to use a low pressure one to run my 1.5.2 tree farm to get enough power to build the max size reactor, so it's pretty potent.
 

Iluvalar

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Jul 29, 2019
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Very early in 1.6 i build 1 survivalist engine and 1 furnace engine. The survivalist engine stay on and slowly build up a charge while I use the furnace engine when I need a quick burst of energy. It's enough before the next step.

Right now i'm in love with the big reactors. I think you only need about 15 yellorite ore and 30 iron ore to get started and start a 3x3x(3-4-5) reactor. It will be enough for a small quarry and your daily need in energy.

Then I expend it into a 5x5 reactor with rods in the 4 corners. I like this design the most because the empty space make a + shape which can be filled with one single bucket of coolant. I then dig underground to expand it and make it bigger and bigger.

Right now I run a quarry, 3 laser drill and an extractor on a 5x5x12 bigreactor.

Edit: Another option in 1.6 is to go for the "infinite" lava multiplication with a RC rock melter and magmatic dynamos.
 

Lordlundar

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Jul 29, 2019
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If you have a small abundance of redstone you can go with a Heated Redstone generator. A small tank of lava and a stack of redstone can go a VERY long way with a throughput that will suffice until you can get a more powerful system in place.
 

KingTriaxx

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If you're playing in Monster, and want a HP boiler, RoC Steel is easy to make and is OreDict with RC steel to make the plates. Anyone else use RC as a method of boosting the output of generators by cooking some of the coal into coke? Most things that eat coal also eat coke, excepting a few recipes, and it burns a lot longer. Especially now thtat it's available in block form.
 

epidemia78

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Lately, since I started using Mekanism, I just make wind turbines. Of course cant make one of those without a little bit of power, and for that I used an Extra Utilities furnace generator which has been sitting in a chest ever since. So a furnace generator is a good bet for early power. With a ticon lumber axe you will never really need to go mining for coal. Especially if it has fortune and smelting on it.