since AnticeSince when the IC2 Induction furnace can do it?
I never ever saw this before anywhere.
since AnticeSince when the IC2 Induction furnace can do it?
I never ever saw this before anywhere.
Ha ha I see! Sorry about the confusion! Hopefully my retort will help your argument after all!No. I was saying that ic2 is being singled out for doing the same thing most other mods are doing in their own tech trees as well. The TE induction smelter was made for accessing the top tier TE items. Most mods have similar devices in their techtrees. Thus complaining about this aspect in ic2 is rather hypocritical.
since Anticemade it upconfused induction smelter with induction furnace.
Watching Dire's video's, the new radioactive fuel or whatever that produces energy permanently pretty much proves that the IC2 devs have learned nothing from the massive amount of grips about IC2 power gen.
Oh well. Canning machine at least looks interesting and I might even use reactors now with the new cell salvaging.
so "solar" power is a byproduct of reactor? quite clever way to get people into nuclear. however, if this is the only thing that makes people to use nuclear then it`s still lame move.RTG Fuel is made from a byproduct of nuclear reactors and it can produce up to 16 EU/t per block, day or night. It never burns out either.
RTG Fuel is made from a byproduct of nuclear reactors and it can produce up to 16 EU/t per block, day or night. It never burns out either.
Ah. In my opinion that's actually kind of a clever move, since liquid UU needs more power in normal IC2 now so 16eu/tick wont get you far. Also massing up MJ is already really easy, it is kind of a good move to make IC2 power easier.. Let the GregTech be the -harder- (please don't debate if it's hard or tedious) version of IC2, and let IC2 be for the more "casual" players.
Awesome move imo.
Free energy. Yeah, awesome.
Nonsense! It burns up in 200 years.RTG Fuel is made from a byproduct of nuclear reactors and it can produce up to 16 EU/t per block, day or night. It never burns out either.
Moan moan moan. You're using solar panels anyways.
Honestly the amount of energy is reasonable. Remember that the value of energy is notably less with the new versions, with mass fab taking more power to run now and MFSUs operating at 2048 eu/p and holding 40million. And then you have to bear in mind the infrastructure necessary to start making the plutonium from the depleted cells, it does require the thermal centrifuge
So what you say is more OP = more fun?The IC2 laser is pretty cool. Currently however it is outperformed by TiC hammers or Dartcraft Power Drills. I was just doing some tests. The mining laser on horizontal mode breaks between 5-7 stone blocks for me. The hammer breaks 9 and power drill breaks 18!
The machines that are in non-experimental IC2 have been made to work in experimental and are working pretty much the same way they used to. They added a TON of new features, though not all of it is finalized yet. If you hinted at the plates instead of ingots then let me remind that crafting plates basically replaces crafting refined iron. I can't see how that's any more harder or tedious.Making IC2 harder and tedious than rest of mods will kill it for good.
How much uranium does one need to mine and put through a reactor to get to that 16 EU/t? Solars were trivially spammable as they used the most basic materials. That one is far from it. It takes three of them filled to the max with fuel pellets to keep the thermal centrifuge running. No, you can't feed it less than 48EU/t and still get products. It's made to work just like GT stuff. And, yes, the added IC2 machines do use significantly more power than the old stuff. That same thermal centrifuge is 16x more power hungry than maceratorRTG Fuel is made from a byproduct of nuclear reactors and it can produce up to 16 EU/t per block, day or night. It never burns out either.
More boring than burning netherrack and feeding into magmatic engines?It's literally the most boring power gen I've ever seen.
It's you that's classifying it as "OP" and therefore asking a loaded question. Powerful doesn't necessarily mean overpowered, and sometimes powerful tools can be fun. I love the mining laser.So what you say is more OP = more fun?
Eu reader probably won't be fixed before the e-net reworking is finalizedEu-reader is not working.(.184)
Perhaps so but didn't you just say "I don't use IC2 tools as others are far more powerful"?It's you that's classifying it as "OP" and therefore asking a loaded question. Powerful doesn't necessarily mean overpowered, and sometimes powerful tools can be fun. I love the mining laser.
Eu reader probably won't be fixed before the e-net reworking is finalized
Perhaps so but I've seen the disturbing trend amongst both some modders and players that they choose mods according to how OP they are. It's become a race to who can re-implement easidiamonds-like features with as much fluff that people wouldn't notice but still would use their stuff without feeling like cheating.