Does anyone play vannila after they try modded?

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Vogon

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Jul 29, 2019
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I still do, but i do miss 2 mods that I feel should come with Vanilla:

A minimap - I need something to waypoint and I don't need print screens or coords....

Inventory Tweaks - I mean, c'mon.. its brilliant... who plays vanilla and runs through chest management? I end up having one chest for each item...

The main thing I notice is that vanilla pulls me more to the building and aesthetic side of things mood. Modded ends up being more for the functionality (and no one can setup an entire row of machines without having a flat wall to put it against...)

I envy those that build pretty in modded mc as I am more concerned into automating than building... when all is automated, then its time to create a new world... :D
 
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ljfa

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Jul 29, 2019
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A minimap - I need something to waypoint and I don't need print screens or coords....
Minecraft has its ingame maps which I think some people forget they exist, and which isn't that bad
But it would be nice if you could mark spots on it
 
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Wagon153

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Jul 29, 2019
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You know that little craftable widget called a compass? Its kinda useful. Not like we can manipulate the terrain by placing blocks and building waypoints into world.
But why do that when it only takes minimal effort to install Forge and a minimap. Unless you are trying to be a purist.
 
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Celestialphoenix

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Tartarus.. I mean at work. Same thing really.
But why do that when it only takes minimal effort to install Forge and a minimap. Unless you are trying to be a purist.

Navigation is surprisingly fun in itself.
The world suddenly feels a lot bigger, and you see a lot more detail relying on landmarks than waypoints.

Nothing to do with being a purist- its just a brilliant aspect of the game thats constantly ignored and undermined.
 

Wagon153

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Navigation is surprisingly fun in itself.
The world suddenly feels a lot bigger, and you see a lot more detail relying on landmarks than waypoints.

Nothing to do with being a purist- its just a brilliant aspect of the game thats constantly ignored and undermined.
I personally find navigation boring. I understand some people like it, but I just think it's tedious. When I die/am going somewhere, I like to know exactly where I'm going and know how to get there the quickest. Then again, I'm also the guy who spends hours in his base crafting Gregtech machines/automating all the things.
Navigation/adventure ain't for everybody.
 

Celestialphoenix

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Tartarus.. I mean at work. Same thing really.
I personally find navigation boring. I understand some people like it, but I just think it's tedious. When I die/am going somewhere, I like to know exactly where I'm going and know how to get there the quickest. Then again, I'm also the guy who spends hours in his base crafting Gregtech machines/automating all the things.
Navigation/adventure ain't for everybody.

I've always found it boring with the waypoints/minimaps- you effectively sit there holding W/forward until you reach your destination; that magic marker floating on the horizon telling you exactly how much to go.
It does nothing to engage the player, and tends to break immersion by dragging you out the game- rather than building them in as part of the game.​
Its not the length of the journey- its the interaction you experience on the way; the satisfaction of building a road/path to follow, the team effort on a server, getting lost and discovering new things, the risk of getting lost underground- and the relief of using your wits to get back out again.

On the other side- people recording a spotlight/LP with all those waypoints and text floating about. Unless that particular point is relevant to your build/activity please turn them off. Its kinda distracting and we really don't need to know your last death when you're building an AE system.
 

Wagon153

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Jul 29, 2019
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I've always found it boring with the waypoints/minimaps- you effectively sit there holding W/forward until you reach your destination; that magic marker floating on the horizon telling you exactly how much to go.
It does nothing to engage the player, and tends to break immersion by dragging you out the game- rather than building them in as part of the game.​
Its not the length of the journey- its the interaction you experience on the way; the satisfaction of building a road/path to follow, the team effort on a server, getting lost and discovering new things, the risk of getting lost underground- and the relief of using your wits to get back out again.

On the other side- people recording a spotlight/LP with all those waypoints and text floating about. Unless that particular point is relevant to your build/activity please turn them off. Its kinda distracting and we really don't need to know your last death when you're building an AE system.
Like I said, I understand some people prefer the travelling, but it just isn't for me. But that second part, we can both agree on.
 
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Azzanine

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Navigation is surprisingly fun in itself.
The world suddenly feels a lot bigger, and you see a lot more detail relying on landmarks than waypoints.

Nothing to do with being a purist- its just a brilliant aspect of the game that's constantly ignored and undermined.
I'd agree if getting lost didn't suck so hard.
Navigation is fun, being horribly lost is the opposite of fun.
 

ljfa

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I'd agree if getting lost didn't suck so hard.
Navigation is fun, being horribly lost is the opposite of fun.
You can always dig a staircase to the surface if you're lost underground
Or you can mark guideposts in caves at junctions, e.g. with signs
 

Wagon153

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I couldn't. I hate having items in my inventory for any length of time. I always have a sword, pickaxe, torches, and food in my toolbar. Anything else I could need is kept in a golden bag of holding.
 
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jordsta95

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Jul 29, 2019
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Don't forget a stack of blocks... You need some way to get out of holes if you can't get a jetpack or something
 

buggirlexpres

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Don't forget a stack of blocks... You need some way to get out of holes if you can't get a jetpack or something
Yet another reason why I don't play vanilla. Although I usually use those Player relocator things to get back to my house in modded. Those are fun.