Since a little while i'm working on a public modpack. It's a bit slow because i do a lot of reseach on how to make it stable as possible. But my problem is not technic, but mor about copyright.
I've done a little of programming and modding myself in my life, i know what kind of work it can be to create such awesome mods. But, it's stop me a bit in my modpack. But it's undestandable.
So, i got an idea, so the mods i need could be in my modpack and i don't ''steal'' any of the modders's work. To create a public modpack on FTB, we must prove that we have all the permissions for every mods, than send all the files, except the minecraft.jar, and then a .txt. But, can i add the .config of a mod without adding the .jar of the mod, so the player can go get it himself without having to deal with all the ID compatibility problems?
I've done a little of programming and modding myself in my life, i know what kind of work it can be to create such awesome mods. But, it's stop me a bit in my modpack. But it's undestandable.
So, i got an idea, so the mods i need could be in my modpack and i don't ''steal'' any of the modders's work. To create a public modpack on FTB, we must prove that we have all the permissions for every mods, than send all the files, except the minecraft.jar, and then a .txt. But, can i add the .config of a mod without adding the .jar of the mod, so the player can go get it himself without having to deal with all the ID compatibility problems?