I said, months ago, after we got the first looks at Continuum through Youtubers. I said it was going to be a disappointment and I was right. Direwolf20 himself stopped playing the pack, that says something. @LordPINE recently made a pack called A Polychromatic World. It's more difficult than anything I got in Continuum. It's more enjoyable too. The recipes are not resource challenging, they're challenging in the things you need from different mods. It has ChromatiCraft in it, which I've never touched before. And that fact alone makes the pack more difficult than anything Continuum had to offer me. Continuum was just a big resource grind, spending hours digging at different Y-levels looking for resources. That wasn't difficult, it wasn't. FTB needs to modernize itself and redefine what they consider difficulty. Continuum was not hard. It was grindy and time-consuming, but it wasn't hard. SevTech and Pine's pack are hard because they provide interesting and new mechanics which I have to learn. Every mod in Continuum is known to me, I already understand the mechanics. SevTech has all these new and interesting mods which I don't understand and need to learn while Continuum has none of that. In short, Continuum needed newer and more interesting content in order to compete with all these new packs which rely on all of these new mods, instead of large resource grind.