Incorrect. IC2 easily reaches 1 operation per tick. The only machine in TE that does that is the Cyclic Assembler, and even in that case, it costs more energy and is actually far slower than the normal process - crafting things, which is free (energy-wise) and instant (shift-click). Also, please see below for the efficiency argument, as you're also incorrect on that.
We care about balance quite a bit. That's why the machines themselves have to be upgraded. That's why there are limited number of augment slots. That's why augments don't stack. That's why some of the core functionality has been moved into augments. We force tradeoffs. And as stated above, it's ultimately FAR slower than IC2. And, as I'm about to prove below, it's also
LESS efficient.
Just to preface, Type1Ninja, I'm not trying to yell at you here, I just want to break down the math. I apologize if I come off as aggressive. To everyone spouting nonsense though, no, I don't apologize. You're playing technical modded Minecraft, you are obviously intelligent - you should really know to do the research and the math on this. It's well within your capabilities.
The correct way to view this is in terms of total energy. Also, it's worth pointing out that because of how IC2 works, there is an inflection point in the calculation where adding overclockers actually reduces the energy penalty, because going from 2 ticks to 1 tick greatly reduces the overall energy.
IC2's overclockers reduce the time to 70% of its base, while costing an extra 12% energy. This is a multiplicative calculation, basically the total speed is given by (0.7)^N and the total energy given by (1.12)^N So, here are the results:
IC2:
~2x speed (2) -> 25% energy penalty
~4x speed (4) -> 57% energy penalty
~8x speed (6) -> 97% energy penalty
Non-comparables:
~16x speed (8) -> 147% energy penalty
~32x speed (10) -> 210% energy penalty
Note that because 0.7^2 is actually 0.49, the speed increases are actually slightly above 2, 4, and 8x.
TE:
2x speed -> 50% energy penalty
4x speed -> 100% energy penalty
8x speed -> 150% energy penalty
What's the point of all this? Here it is: DO THE RESEARCH.
Is it possible I'm wrong? Maybe, I'm going off the IC2 wiki. And before anybody comes back with, "No you messed up, it's 1.6x!" No, it isn't. This is a comparison of
total energy, which is efficiency. 0.7 * 1.6 = 1.12. This is exactly why TE augments display the details of the augment and explicitly show the maximum power draw as well as the total energy penalty, like so:
That acronym has never felt more appropriate.
TL,DR: Math says that IC2 > TE and it's not even close. Also, you're all capable of doing this sort of research because you are smart people. *mic drop*