Hello,
I've been following this thread for some time and decided to start up the challenge a week ago (Hardcore).
Using Resonant Rise Mainline - Project Flux (Disabled Guardians of Gaia 3 and added Custom NPCs).
I am on the wood settlement stage and wanted to get some feedback on rules for Ancient Warfare.
Having labor with upkeep was intriguing so I set out to create the NPCs necessary to cover some of the goals for this stage: Farmers, Ranchers, Watchmen, Warehouse (food), Warehouse (items).
The problem is the crafting tables and research require items not normally allowed at this stage: I decided to craft them as long as the items required were only acquired within the stage rules (pillaging, looting, trading).
This included: Gold ingot, glass bottles, iron ingots, emeralds, and diamonds.
Only tier 1 of the warehouse can be built, and the watchmen can only be equip in stage appropriate gear. No bounds upgrades allowed at this stage. No tools above wood for the workers.
Does anyone have some feedback on these kinds of rules, or rules for other Mod items that seem stage appropriate but require higher end materials?
Thanks,