I think I have the "reply" fixed -- my privacy settings were set to 'Steve-mode'. :-D
I usually set my villagers to wander around a small radius from their home, let them interact with doors and seek shelter when it gets dark. Also flee from monsters. Unless they're militia, in which case I equip them based on what I've provided at that stage. Those I set to a guard role, give them a path to patrol, have them retaliate on hostiles (except creepers! they don't fare well against creepers! so many holes I had to fill learning that!).
It'll be fun to see what uses and ideas you come up with for them. The bard role is neat in concept, but after about a minute I had to kill it. Too darn annoying without a playlist or something.
I usually set my villagers to wander around a small radius from their home, let them interact with doors and seek shelter when it gets dark. Also flee from monsters. Unless they're militia, in which case I equip them based on what I've provided at that stage. Those I set to a guard role, give them a path to patrol, have them retaliate on hostiles (except creepers! they don't fare well against creepers! so many holes I had to fill learning that!).
It'll be fun to see what uses and ideas you come up with for them. The bard role is neat in concept, but after about a minute I had to kill it. Too darn annoying without a playlist or something.