Greggie will complain about anything....hell, he complains about my base since it's giving him "inferiority complexes".And Greggie was complaining about my base already. I don't think I will be seeing many visitors soon then.
Greggie will complain about anything....hell, he complains about my base since it's giving him "inferiority complexes".And Greggie was complaining about my base already. I don't think I will be seeing many visitors soon then.
Well to be fair....he did die three times and lose all items except for tinkers tools once.. So it is justified about my base.Greggie will complain about anything....hell, he complains about my base since it's giving him "inferiority complexes".
I need to write an instruction manual for these prefab bases.Well to be fair....he did die three times and lose all items except for tinkers tools once.. So it is justified about my base.
GeoStrata should have default microblock support.Normally I would reserve this question for the general Reika's mods post on minecraft forums, but there seems to be a slightly more advanced and helpful community here. Has anyone generated configs for microblocks for decoration blocks in Reika's mods? Especially geostrata, and chromaticraft, and any miscellaneous from RoC or ReC. I am using 1.7.10, so old ones probably won't be helpful. I know it's not terribly difficult to do myself, but just borrowing someone else's for that long list would be great
So, not all of them are showing up. Currently, from any of your mods, there are only microblocks for fluorite, blast glass, steel blocks, bedrock ingot block, lonsdaleite, anthracite, and the granites from Geostrata. The dye blocks from Chromaticraft are also there, but they aren't colored in microblock form. I'm not sure what side this error might be from if it is one..GeoStrata should have default microblock support.
The uncolored microblocks are to be expected, but the rest of it is beyond me.So, not all of them are showing up. Currently, from any of your mods, there are only microblocks for fluorite, blast glass, steel blocks, bedrock ingot block, lonsdaleite, anthracite, and the granites from Geostrata. The dye blocks from Chromaticraft are also there, but they aren't colored in microblock form. I'm not sure what side this error might be from if it is one..
I guess the color is rendered programmatically instead of having a texture for every color? Maybe this would be a better idea because it gives resource packs more control and it would solve the microblocks issue.The uncolored microblocks are to be expected, but the rest of it is beyond me.
I am aware of this.Well there already are ethanol powered minecarts.
Hmm, an industrial-coil powered minecart?
There already is a gasoline minecart.
You cannot convert RC ethanol to Forestry ethanol.Speaking of ethanol, i just did some calculating of the distillery's one to one conversion of rotarycraft ethanol to forestry ethanol, and i think the conversion should be nerfed a bit...
In a boiler, the 500mb from one crystal can provide 1.44 million rf, which, assuming i have the right kw to rf conversion rate, is about 8 gigajoules of energy. That's eqivalent to running a performance engine for about 31,000 seconds.
First, as Reika mentioned, Geostrata does actually have native FMP support; the mod registers all of its stone automatically on launch:Normally I would reserve this question for the general Reika's mods post on minecraft forums, but there seems to be a slightly more advanced and helpful community here. Has anyone generated configs for microblocks for decoration blocks in Reika's mods? Especially geostrata, and chromaticraft, and any miscellaneous from RoC or ReC. I am using 1.7.10, so old ones probably won't be helpful. I know it's not terribly difficult to do myself, but just borrowing someone else's for that long list would be great
"GeoStrata:geostrata_block_deco":0-5
My best guess at this point is that FMP's auto-naming system is likely broken somehow.First, as Reika mentioned, Geostrata does actually have native FMP support; the mod registers all of its stone automatically on launch:
https://github.com/ReikaKalseki/GeoStrata/blob/master/GeoStrata.java#L127
Adding them manually to the FMP config does not help, because I've tried it. Some of the decorative blocks aren't registered, which you can do so by adding
Second, unfortunately there's some obscure bug either somewhere in GeoStrata, or Forge Multipart that prevents most of Geostrata's blocks from working. When Geostrata attempts to register its own blocks, this is what happens:
http://pastebin.com/sQNhgxqf
Going over the log:
- the decorative Geostrata blocks "GeoStrata:geostrata_block_deco":0-5 register properly as tile.DecoBlocks_0-5
- "GeoStrata:geostrata_rock_granite_smooth" registers as tile.null
- "GeoStrata:geostrata_rock_granite_cobble":0, which is the normal cobblestone, also tries to register as tile.null, which fails
- "GeoStrata:geostrata_rock_granite_cobble":1-11 register as tile.null_1-11
- "GeoStrata:geostrata_rock_basalt_smooth" tries to register as tile.null, which fails
- "GeoStrata:geostrata_rock_basalt_cobble":0-11 tries to register as tile.null_0-11 which fails
- all subsequent Geostrata stone tries to register as some tile.null variant and fails
I've sent a message to Reika about it, but he wasn't sure why this happens. Your options are to either read the Forge Multipart code yourself and figure out what's going wrong, then fix it and submit a pull request (hope you know Scala), or ask ChickenBones and see if he can figure it out.
The distillery says that you can convert 1mb of ethanol into 1mb of ethanol.You cannot convert RC ethanol to Forestry ethanol.