Does your concern here also apply to the "biomes o' plenty" popup that only shows up the first time you run a mod?The issue with a popup is that for the few requests you might divert, you've raised an unimportant alert to all the rest of the players. Imagine if ever mod in Monster had a click through screen because the config was in a non-default state... Annoying the whole user base to try and prevent a few complainers from complaining, which they would do even if they go the screen, is a poor design decision.
I 100% agree that one becomes numb to repeated popups, but if I only have to read a thing once, its less bothersome (and more effective)
Your server was too scary Honestly though, some friends and I have our fingers crossed for a few minor RoC policy changes before we explore that route again.As to your not running a server, you're still whitelisted on ours should you want to try and survive the hordes while tinkering with reactors. All the latest relevant Reika mods are included!
My wife and I are setting up a base with a dark rusted sci-fi theme, to try and embody a post apocalyptic survival in an overwhelming world of monsters. We already have an incredible fence, moat, and a gateway all made from microblocks, chisel blocks, carpenters blocks, tinker's drawbridges and more. We captured a 9x9 chunk space and are installing turrent, golems, and eventually a Reika force field. It's incredibly hard!
EDIT: Our modpack uses many tech mods, but I had considered at one point calling it Zombies and Rotarycraft.
PS: I like that tech-wise your server has a strong RoC focus. Other mods frequently detract from a proper RotaryCraft experience as things stand. And the pve element means you'll get to explore some Reika-toys I've never played with before. Nice!
Spinup always felt nicely offset by spindown. I get that its not as "on demand" as some would like, but, well, that's a turbine for you.The spinup time is a function of behavior universal across all engines, and will not be changed.
I will also cut the idle efficiency of the turbine engines, but not of the other engines.
On the other hand, I thought the idle efficiency was fine, but I have absolutely zero math to back this up.