@Reika: Feedback regarding FPS... I've noticed that while getting 6 FPS with the reactor going and turbine, if I walk about one chunk away, suddenly I snap back to 20 FPS+. Could there be an issue with the line of sight model detail when you're close?
Also I put the turbine flywheel back on my reactor turbine. It's beautiful. In Opis the Electricraft generator was a really high CPU item (1700ms) without the flywheel, I assume because the varying voltage caused network updates. With the flywheel, I can't even locate the generator in the Opis output. Chickens take more CPU time. Beautiful code!