It is not a "Win Button", as in sandbox games, the goal is whatever you make it. It could be a win button, or a help button, or even the goal in itself.Lol. No, seriously, you're incredibly wrong. Try selling a game with that philosophy my friend
It is not a "Win Button", as in sandbox games, the goal is whatever you make it. It could be a win button, or a help button, or even the goal in itself.Lol. No, seriously, you're incredibly wrong. Try selling a game with that philosophy my friend
And, critically, it's virtually always there, whatever that goal is.It is not a "Win Button", as in sandbox games, the goal is whatever you make it. It could be a win button, or a help button, or even the goal in itself.
I really do not want to go near the complexity that would add.ould some of the simpler machines have tiers of wood/stone/steel? Like the grinder, wood cutter, and fan?
Minecraft has no goal; it is entirely proscribed by the player. Thus, there is no such thing as a win button, since no matter what it does, 95% of people will find it either useless or not worth the time/cost.And, critically, it's virtually always there, whatever that goal is.
There's a reason creative mode isn't the default mode.
Ice is a crappy heat conductor.I just found out to my surprise that you can't pack the Reactorcraft waste storage unit (not the drum) in ice instead of water. I thought it would work better or melt it to form the pond.
I really do not want to go near the complexity that would add.
Minecraft has no goal; it is entirely proscribed by the player. Thus, there is no such thing as a win button, since no matter what it does, 95% of people will find it either useless or not worth the time/cost.
It is not a "Win Button", as in sandbox games, the goal is whatever you make it...
And, critically, it's virtually always there, whatever that goal is.
But that goal does not have to be relevant to the bedrock pick.Silliness.
Even in a sandbox I like to see how high I can build my sand castles.
None of my posts doBut that goal does not have to be relevant to the bedrock pick.
And my point is that it is impossible to make a win button as it is defined, as those goals differ wildly.None of my posts do
In arguing the nature of sandbox goals, I'm not picking out any particular mod or part of a mod as imbalanced. Merely pointing out that humans don't play without setting themselves goals.
Review that logically.And my point is that it is impossible to make a win button as it is defined, as those goals differ wildly.
Only if you want to use it. Nothing's forcing you to use it.Review that logically.
If me and 99 other wacky kids are making various things in the sand, and someone brings in a big plastic, sand-hardening castle-cast that facilitates 7-foot tall mega-complexes, its going to be a win-button for a fairly large proportion of us.
Such a thing cannot be proven to be impossible; its possible by default. At best, it can only be unlikely. Therefore, a mod that creates 2 bread instead of 1 for standard wheat-recipe is unlikely to annoy anyone (besides JadedCat), whereas a modded-shovel that, say, insta-quarries 70 levels deep and places everything into a chest beside you has a very-high likelihood of being considered a win button by any given player.
Only if you want to use it. Nothing's forcing you to use it.
Agreed. But do you enjoy playing games where you can literally win at any time by taking an action?Only if you want to use it. Nothing's forcing you to use it.
This would be really handy, but I wonder if waste containers are compartmentalized for a reason?Regarding the original thread for RoC suggestions, can the spent waste container be made to vertically stack like the other ReC components? I'm making a deep pool, and it I could top fill that's be awesome.
I can look into this, assuming the cooling algorithms do not interfere.Then my zombie apocalypse server must be mana from heaven. I'm even thinking about how to make it harder!
Regarding the original thread for RoC suggestions, can the spent waste container be made to vertically stack like the other ReC components? I'm making a deep pool, and it I could top fill that's be awesome.
Liquid nitrogen has a low heat capacity; it is a poor coolant for preventing overheating, and is only useful when you need to keep something very cold.Also we have liquid nitrogen for Electricraft, is there a way that could be applied to RoC or ReC? Maybe for cooling the waste containers, or some kind of cryogenic freezing (steel tempering?).
For what purpose? And how would they behave? You cannot remote-control anything with RC-level technology.How about some coil powered drones. Seems to be the in thing to add these days.
There is already a gas-engine minecart, though it has a tendency to fly off the tracks.Don't know, was just being silly.
On a more serious note, maybe a coil powered set of carts for item and fluid transport. Since carts can use portals, would provide a round about way to transport stuff across dimensions for Roc.