Hmm... Is there any good, lag free way to generate mass amounts of MJ in the Direwolf20 1.5 pack (several hundred per tick)? I was going to use steam engines, but apparently they can cause quite a bit of FPS lag due to the moving parts, and the pack doesn't appear to have Power Converters, or I'd use those.
If moving engines honestly impact your FPS, you might want to consider turning down your graphics settings...[DOUBLEPOST=1380530235][/DOUBLEPOST]
I've read differing info on how fast insulated copper cable loses EU, is it 1 EU after 4 or 6 blocks? Also, how are the losses counted when you mix cables? Say have a 20 long fiber glass cable with 4 long insulated copper cable at the end going to a machine (assuming packet size through the whole cable is still 32).
Imagine loss as a decimal number that gets everything after the decimal point cut off.
First copper cable: 0.2, which is 0
Second copper cable: 0.4, which is 0
Third copper cable: 0.6, which is 0
Fourth copper cable: 0.8, which is 0
Fifth copper cable: 1.0, which is 1
Sixth copper cable: 1.2, which is 1
And so on. For every copper cable you add 0.2. For every other cable you add whatever the rating for that cable is (for example, glass fiber adds 0.025, an EU splitter cable adds 0.5, etc).