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jordsta95

New Member
Jul 29, 2019
5,056
-4
1
Ever heard of PhoenixReborn? :p

JK. Actually, I've heard that InfiTech 2, Etho's pack, and Wanderlust Reloaded are pretty good. I'm not sure about integration on any of them.
Alternatively, you could build your own...
I build my own, and then get bored :p
I was looking at InfiTech too... but Tinkers' is a must for me. Yes, I could add it, but no I don't want to (don't want to wreck balance)
Ethos pack?
 

Eruantien

New Member
Jul 29, 2019
1,181
0
0
I build my own, and then get bored :p
I was looking at InfiTech too... but Tinkers' is a must for me. Yes, I could add it, but no I don't want to (don't want to wreck balance)
Ethos pack?
I feel you on the Tinkers' part. I can't go anywhere without an RF pick these days.
Etho (some youtube guy, apparently big-name or something) released a pack he's using in a let's play series. Pack code is "Etho" on the FTB launcher. It looks like a kitchen sink pack, but I'm not sure if balance/progression/recipes have been tweaked or anything.
 

jordsta95

New Member
Jul 29, 2019
5,056
-4
1
I feel you on the Tinkers' part. I can't go anywhere without an RF pick these days.
Etho (some youtube guy, apparently big-name or something) released a pack he's using in a let's play series. Pack code is "Etho" on the FTB launcher. It looks like a kitchen sink pack, but I'm not sure if balance/progression/recipes have been tweaked or anything.
I know how etho is... but I don't know anything about his pack :p

As for TiCon, it's not the RF pick I need. I just like the tools in general... Being able to "enchant" the "perfect" sword, or whatever :D
 

Actornus

New Member
Jul 29, 2019
3
0
0
Would it be okay to add few mods to modpack, and continue playing same map, or it would be a problem ? To be exact, I am playing FTB Infinity, and I would like to add Mekanism and Enchanced Portals 3 mods, and continue playing my map, which I created few days ago.

Thanks !
 

Actornus

New Member
Jul 29, 2019
3
0
0
Adding mods doesn't cause any problems, but you won't get any tech support with a modified pack.
I know that it won't cause problems if you're creating new map, but do you mean it wouldn't cause any problems if I would use it on map, which was created before adding them ?

Also, as I understand, tech support mainly means updates ?
 

rhn

Too Much Free Time
Nov 11, 2013
5,706
4,420
333
I love all the bibliocraft things, but they are all made out of wood. Wood doesn't really work in my scifi/tech themed builds. :(
With all the plugins for every mod that adds wood, isn't there one out there that adds support for metal or stone versions?
 

jordsta95

New Member
Jul 29, 2019
5,056
-4
1
I love all the bibliocraft things, but they are all made out of wood. Wood doesn't really work in my scifi/tech themed builds. :(
With all the plugins for every mod that adds wood, isn't there one out there that adds support for metal or stone versions?
Not that I know of. I don't think it's something that most people think of, as they see bibliocraft as a wood thing
 

rhn

Too Much Free Time
Nov 11, 2013
5,706
4,420
333
Not that I know of. I don't think it's something that most people think of, as they see bibliocraft as a wood thing
Yeah I guess so. I would just love to have something like the table in Marble, Tool Rack and Shelf in iron or steel and stuff like that.
Some things doesn't make sense of course like cobble, but a lot of things would.
 

BarbasTheDog

New Member
Jul 29, 2019
128
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0
Yeah I guess so. I would just love to have something like the table in Marble, Tool Rack and Shelf in iron or steel and stuff like that.
Some things doesn't make sense of course like cobble, but a lot of things would.
Maybe consider making a small texture pack?
 

rhn

Too Much Free Time
Nov 11, 2013
5,706
4,420
333
Maybe consider making a small texture pack?
Heh yeah I guess I could. Just don't know why but I for some completely illogical reason feel that might be cheating a bit :p

But that kinda hits a point that makes the whole academic: even if I find a plugin it would definitely not be covered by Soartex and I would then not use them anyway :p
 

rhn

Too Much Free Time
Nov 11, 2013
5,706
4,420
333
Can anyone tell me why this ME pattern will not go into my Extra Cells ME Fluid Craftingchamber?
HOJ7Aab.png

I simply cannot place it inside the chamber. Tried directly dropping it in and shift+clicking it in. Tried two different chambers.
I have Lava in my network and there are lots of other recipes in the crafting chamber that works just fine.
 

DrowElf

New Member
Jul 29, 2019
649
-3
0
Maybe because Mekanism uses its own crafting system, Mekanism shaped? Try another fluid based Mekanism recipe, I am curious if it would work.
 
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rhn

Too Much Free Time
Nov 11, 2013
5,706
4,420
333
Maybe because Mekanism uses its own crafting system, Mekanism shaped? Try another fluid based Mekanism recipe, I am curious if it would work.
Ahh that could be it.
I have set up a Lava fluid transposer just to move on ;) Though in hindsight I guess I could have just filled those 2 buckets myself :p But atleast I can remote order lava as well now I guess.
I looked through lots of other Mekanism recipes and cannot find another that requires any fluids to test it on.
 

rhn

Too Much Free Time
Nov 11, 2013
5,706
4,420
333
More Mekanism questions:
Mekanism gases are not really categorized as fluids are they? So I cannot store/transfer them through ExtraCells ME network? And guess it is completely out of the question to hope they are oredict'ed with the gregtech "gasses".
I am really stuck with only choice of transporting it is through Pressurized tubes and Gas tanks aren't I?