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hisagishi

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Jul 29, 2019
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Not sure of a mod. But if you know what sorta things you want, you could always add in a load of possibilities to dungeon chests using Minetweaker :)

Aha thats a good idea. I take it that I can add in HQM then use minetweaker to manually add the bag IDs to chests?
 

thephoenixlodge

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Jul 29, 2019
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Aha thats a good idea. I take it that I can add in HQM then use minetweaker to manually add the bag IDs to chests?
Something along those lines, yes. Bear in mind that you will also need to setup the possible rewards from the HQM reward bags yourself unless you steal that data from a different HQM pack that has reward bags set up.
 

jordsta95

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Jul 29, 2019
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Something along those lines, yes. Bear in mind that you will also need to setup the possible rewards from the HQM reward bags yourself unless you steal that data from a different HQM pack that has reward bags set up.
You can't do that without also stealing the quests. So you would have to remove all the quests too :p
 
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hisagishi

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Jul 29, 2019
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I don't mind stealing the quests, do the reward bags all have different IDs/nbt or is it the same for the bag but truly random what you get?

Its a singleplayer custom mod pack so I can just ignore the book if I want.

Also I can't seem to find out how to add items to chests with minetweaker.
 

jordsta95

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Jul 29, 2019
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I don't mind stealing the quests, do the reward bags all have different IDs/nbt or is it the same for the bag but truly random what you get?

Its a singleplayer custom mod pack so I can just ignore the book if I want.

Also I can't seem to find out how to add items to chests with minetweaker.
If you are using 1.6.4 it is whatever ItemID is assigned to the item (e.g. 635) if it is 1.7 it is it's name ID (e.g. minecraft:stick)

As for minetweaker:
1.7 code-
This will possibly add 6-9 seeds to chests
vanilla.loot.addChestLoot("dungeonChest", <minecraft:wheat_seeds>.weight(60), 6, 9);

1.6 code-
This will add 1-5 sticks as possible loot
vanilla.loot.addChestLoot("dungeonChest", <item.stick>.weight(100), 1, 5);
 

loboca

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Jul 29, 2019
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That might help a bit; depends on if it's world-specific. Thanks.
It's most likely user specific is my guess, tho I only play single-player, so I don't *think* it would have happened to anyone else's Thaumcraft progress at the same time, but can't be sure.
 

pc_assassin

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Jul 29, 2019
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Or you could just disable the recipe to lucky blocks and add them to loot chests

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Eruantien

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Jul 29, 2019
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It's most likely user specific is my guess, tho I only play single-player, so I don't *think* it would have happened to anyone else's Thaumcraft progress at the same time, but can't be sure.
After some extensive tests, I've determined that... I have no idea what caused it.
I took out some mods, so one of them must have caused a fatal mod-interaction with TC. But hey, at least I can scan things again... for now.
 

xyzzy75

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Jul 29, 2019
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I'm trying to generate a void world using ExNihilo in 1.7.10. I thought I just had to turn on the overworld void gen in the config and all new worlds would be void. Is this not the case?
 

hisagishi

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Jul 29, 2019
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I can't seem to find a 1.7.10 HQM map that includes most of the major mods. (thaumcraft, thaumic tinkerer, ars magica, etc)

I have tried material energys configs but it just crashes me on world load.

Lucky block looks nice but it doesn't seem to include modded item support.
 

Someone Else 37

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Feb 10, 2013
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I'm trying to generate a void world using ExNihilo in 1.7.10. I thought I just had to turn on the overworld void gen in the config and all new worlds would be void. Is this not the case?
You might have to choose Ex Nihilo's world type in the worldgen menu, instead of Default or Superflat. At least, that's what BoP and ATG do; I haven't messed with Ex Nihilo.
 

hisagishi

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Jul 29, 2019
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Hmm, no matter what HQM configs I add in I always crash on world load.

Is there no way to get HQM working on a survival only map? If I start it without the configs it works fine but I obviously have no quests to do or any item bags to grab.

Using 1.7.10
 

hisagishi

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Jul 29, 2019
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Do large farms cause lag? I swear its gotta be this thing lagging me or something in a really nearby chunk, this is on one side of my base and if I get near enough to it my FPS gets cut down from 60fps to 20fps.

SW6c77T.jpg


And yes those are lily pads of fertility from xenos reliquary. Vacuum chests at the top sucks everything up.