You also avoid mods like Railcraft because you need to make a Rolling machine to make rails and plates?... Or TiCo cause you have to make a smeltery to make metal tool parts?
The Metal Former is really well made IMO and it gives you a good feeling of progression very early on when you go from using Forge hammers etc to using the Metal former. And it is a step that I look very much forward to automating in my AE system.
Have you disabled NEI? Are the items showing up when you type in the search box, or is the search box even showing? Try pressing O, or clicking on the Options button when you open your inventory and enabling NEI.My AE + NEI was working fine doing its thing (like when I typed in quarry it would show my all the quarries in NEI then I could just shift click the recipe into the AE crafter) Lately thats not been working. I don't know what I did. Anyone?
Oh, that's AE's search mode. There's options to sync with NEI, try the icons down the left side of the interface.Yup theres a search box. Items are showing up. But in my crafting interface when I type them in it doesn't show them in NEI to the side. It just stays on whatever it was previously.
Oh, that's AE's search mode. There's options to sync with NEI, try the icons down the left side of the interface.
It is fully implemented and it has crazy high enchantability so it is very worth making.What does the ars magica armor do? Is it implemented enough for it to be worth making?
It provides a good amount of protection, even elemental I believe, and repairs itself with your mana.What does the ars magica armor do? Is it implemented enough for it to be worth making?
It should go to machines like the Essence Refiner and Arcane Reconstructor automatically if they are close. The Light Nexus should show white glows arcing over, and the Dark Nexus should have a scary purple beam.How do I get light essence from the nexus structure to go to my machines?
It should go to machines like the Essence Refiner and Arcane Reconstructor automatically if they are close. The Light Nexus should show white glows arcing over, and the Dark Nexus should have a scary purple beam.
On a related note, what are the negative effects of using a Dark Nexus to power machines? There are dire warnings of corruption in the arcane compendium, but I've never seen anything unpleasant happen.
Should be ok. Is the chalk sign rotating? The white beam indicates that you have hit it with a crystal wrench, which is used to link the nexus to something like a battery of a crafting altar. Maybe that is stopping it from auto-feeding that machine at the bottom of the shot? What is it?Do I need to put it on something other than grass?
as far as I know the 'dire consequences' are there for flavor. the most negative things I know of are occasionally burning extra materials/not producing a product when crafting something(like in the refiner) and generating burnout/whatever that causes the machines to draw more mana. I don't remember if the burnout can cause machines to explode or if that was just the transfer nodes.It should go to machines like the Essence Refiner and Arcane Reconstructor automatically if they are close. The Light Nexus should show white glows arcing over, and the Dark Nexus should have a scary purple beam.
On a related note, what are the negative effects of using a Dark Nexus to power machines? There are dire warnings of corruption in the arcane compendium, but I've never seen anything unpleasant happen.
Do I need to put it on something other than grass?
It has no world gen so you should be fine.Does blood magic add ore generation or items in the world, because I want to add it to my existing world.
Pretty sure those are all added by MaricultureQuestion:
In Monster I have noticed some new enchants when enchanting books: Poison Ivy, Focus punch. Which mod adds these and is there a list somewhere where I can see which effects and what items these belongs to?