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wildc4rd

Well-Known Member
Jan 29, 2013
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So I found a barrow hill, it seems obvious to try to make a xp grinder out of it (I don't really know anything about thaumcraft). While I was making it, I noticed that wisps started to spawn more and more. Then, after a while, I got a message in the chat that said "A nearby node spews forth something foul". I got really creeped out, left my world and then did a bit of researching. It turned out that it meant a giant angry zombie spawned due to the high amount of flux in the area. Is there a way to get rid of the wisps, or some way to keep the flux level down?
As Satanicsanta says, pure bees are Awesome. I have 5 apiaries next to my node and the flux barely goes about minimal in general TC use. Useful products as well!
 

Omicron

New Member
Jul 29, 2019
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Is there any way yet to convert RF from TE3 to BC MJ? And AE is working with RF?

As has been stated about half a dozen times in the TE3 public beta thread over in the mod discussion forum... :p
- TE3 conduits automatically output MJ when connected to MJ consuming machines
- In addition to that, several mods are planning to offer native support, and AE is one of them
- AE won't update again until 1.7.x, or so AlgorithmX2 wrote on the website. However since conduits output MJ when requested it should work anyway
- And before you ask that as well, no you cannot convert MJ or any other form of energy into RF
- You can however use Railcraft steam to drive steam dynamos
 

Hoff

Tech Support
Oct 30, 2012
2,901
1,502
218
- And before you ask that as well, no you cannot convert MJ or any other form of energy into RF
- You can however use Railcraft steam to drive steam dynamos
Just a side note as there is no direct conversion like you said:

You could use power converters to convert other energies to steam then to dynamos. Also didn't I hear someone talking about universal cable adding in rf support?
 

Omicron

New Member
Jul 29, 2019
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It's fairly trivial to implement a third party converter for anything into RF, since there's an API available and the system as a whole has pretty much zero features aside from "this is a unit of energy". I was speaking from a built-in standpoint, though.
 
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masterzh

Forum Addict
Jan 6, 2013
292
408
168
Slovakia
Question:
Is there any mod to detect directly touching block space? So that "detector" will emit RS signal when you simple place something(block) next to it.
(i am looking for easy way to do this/1block, not RS contraption)
 

zorn

New Member
Jul 29, 2019
627
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I:energyGeneratorNuclear=5

If this config in IC2 sets the basic EU rate for a single uranium cell in a reactor, couldnt this be bumped up to say... 20 to make reactors a nice power source? Would it cause any issues?
 

HuelerMage

New Member
Jul 29, 2019
28
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I upgraded my machines and engines.
Made the magmatic engines and the iron tank.
So my question is ...
''Is my setup invalid?

-I am really sorry for asking too much nooby stuff , i did watch some tutorials and it did'nt work eyh.
 

zorn

New Member
Jul 29, 2019
627
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I upgraded my machines and engines.
Made the magmatic engines and the iron tank.
So my question is ...
''Is my setup invalid?

-I am really sorry for asking too much nooby stuff , i did watch some tutorials and it did'nt work eyh.

No chunk loader in the nether. Gotta load the chunks in the nether so that when yo uare at the tank, they are also loaded and can send lava.
 

HuelerMage

New Member
Jul 29, 2019
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No chunk loader in the nether. Gotta load the chunks in the nether so that when yo uare at the tank, they are also loaded and can send lava.

Oh , i see. Thanks. I changed some stuff and replaced the stone waterproof pipe into a liquiduct. It indeed work but i needed to stay in the nether to make the tresseract to work.

Also , do you have any idea on how to use the stored lava on the tank? if so can you please tell me how so i can apply it to my survival world :)
 

zorn

New Member
Jul 29, 2019
627
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Yes when you stay in the nether it loads the chunks so that the pumps will run. It shouldnt fill the tank on the other side though, unless you have a chunkloader there. You yourself are a big living Chunkloader, really. To make things run that are not within 128 blocks of you, you have to make chunkloaders.

You can pump lava through pipes to magmatic engines or geothermal generators (or thermal generators if you use gregtech). You can actually also pump it right into combustion engines, but they will run slowly on just lava. Lava is also needed for biogas engines, but not very much.

It also works in generators and solid fueled fireboxes, but Im not sure if you get the bucket back, and Im thinking that to do that you would not be able to automate the lava into and out of the firebox.

magmatic engines are the most efficient use, I think.
 

rhn

Too Much Free Time
Nov 11, 2013
5,706
4,420
333
I upgraded my machines and engines.
Made the magmatic engines and the iron tank.
So my question is ...
''Is my setup invalid?

-I am really sorry for asking too much nooby stuff , i did watch some tutorials and it did'nt work eyh.
Put your liquid tesseracts/endertank directly against the pumps to greatly improve the throughput. And again put tesseract/endertank directly against a valve on on the iron tank. You can then take lava out of the tank from a valve and pump to your engines. That way tank works as a buffer.
You might also want to considder that other lava pump(I dont remember the name, but someone else must know). It acts as its own chunkloader and it replaces the lava with cobble, and greatly reduces lag. Theres also no point in having 2 pumps(actually think I read somewhere that it could cause problems), one pump can output plenty for one persons use.
 

Omicron

New Member
Jul 29, 2019
2,974
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If this config in IC2 sets the basic EU rate for a single uranium cell in a reactor, couldnt this be bumped up to say... 20 to make reactors a nice power source? Would it cause any issues?

So long as you mind the output power of the reactor and take care to step it down through transformers, there should be no issue with it. I pretty much always set it to 6 in my older worlds, for a 20% output boost. Thanks to the reactor buffs in IC2 experimental it's no longer necessary in 1.6.4 though.
 
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HuelerMage

New Member
Jul 29, 2019
28
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Put your liquid tesseracts/endertank directly against the pumps to greatly improve the throughput. And again put tesseract/endertank directly against a valve on on the iron tank. You can then take lava out of the tank from a valve and pump to your engines. That way tank works as a buffer.
You might also want to considder that other lava pump(I dont remember the name, but someone else must know). It acts as its own chunkloader and it replaces the lava with cobble, and greatly reduces lag. Theres also no point in having 2 pumps(actually think I read somewhere that it could cause problems), one pump can output plenty for one persons use.

What pipe should i use to distribute the lava?
 

rhn

Too Much Free Time
Nov 11, 2013
5,706
4,420
333
What pipe should i use to distribute the lava?
Liquiducts if you can afford it(its easier to set up and distributes the fluid evenly, and it is its own pump). Else just any waterproof pipe. Stone pipe will be fine. You wont be using that much lava to warrant gold pipes.
Or if you need to send the lava over large distances, just use Endertanks. They are easier and cheaper to make than tesseracts and do the same job.
 

AlanEsh

New Member
Jul 29, 2019
907
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I would test this myself but I don't have MC on this machine... very simple question!

Can a buildcraft pipe shove items into the side of a Hopper? If you have tested this, please let me know if it works, I am scheming in my head and I must know right meow!