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nefentari

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Jul 29, 2019
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I updated to Unleashed 1.1.4 yesterday and I noticed that my mass fabricator and the redstone engine I'm using to extract the uu matter were acting weird:
The engine now takes really long to warm up (get to the red stage), so it can't keep up, while the mass fabricator now takes a lot more scrap and less energy to produce uu matter. It usually emptied 2 mfsus for 2-3 stacks of uu matter and used about 5000 scrap. Yesterday it used about 15k scrap, produced over 5 stacks of uu matter but only used about 5 million EU for it. Did I experience bugs or did IC2 and BC get tweaked with 1.1.4?
 

Omicron

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Jul 29, 2019
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I updated to Unleashed 1.1.4 yesterday and I noticed that my mass fabricator and the redstone engine I'm using to extract the uu matter were acting weird:
The engine now takes really long to warm up (get to the red stage), so it can't keep up, while the mass fabricator now takes a lot more scrap and less energy to produce uu matter. It usually emptied 2 mfsus for 2-3 stacks of uu matter and used about 5000 scrap. Yesterday it used about 15k scrap, produced over 5 stacks of uu matter but only used about 5 million EU for it. Did I experience bugs or did IC2 and BC get tweaked with 1.1.4?

Buildcraft wasn't updated in either 1.1.3 or 1.1.4, and the Industrialcraft changelog mentions nothing massfab related, I'm afraid.

Is there a way to uninstall forestry and related mods from FTB Unleashed?

Open the launcher, select the Unleashed modpack, click the little button labeled "edit modpack", and move Forestry and related mods to the "disabled" section.
 

RealClassixX

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Jul 29, 2019
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Buildcraft wasn't updated in either 1.1.3 or 1.1.4, and the Industrialcraft changelog mentions nothing massfab related, I'm afraid.



Open the launcher, select the Unleashed modpack, click the little button labeled "edit modpack", and move Forestry and related mods to the "disabled" section.

I tried that of course, but it just shows me a blackscreen. The console says:
2013-09-11 13:50:41 [INFO] [STDERR] Exception in thread "Minecraft main thread" java.lang.NoClassDefFoundError: forestry/api/core/ForestryEvent$SpeciesDiscovered
2013-09-11 13:50:41 [INFO] [STDERR] at java.lang.Class.getDeclaredMethods0(Native Method)
2013-09-11 13:50:41 [INFO] [STDERR] at java.lang.Class.privateGetDeclaredMethods(Unknown Source)
2013-09-11 13:50:41 [INFO] [STDERR] at java.lang.Class.getDeclaredMethods(Unknown Source)
2013-09-11 13:50:41 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.gatherAnnotations(FMLModContainer.java:319)
2013-09-11 13:50:41 [INFO] [STDERR] at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:464)
2013-09-11 13:50:41 [INFO] [STDERR] at sun.reflect.GeneratedMethodAccessor4.invoke(Unknown Source)
2013-09-11 13:50:41 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-09-11 13:50:41 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-09-11 13:50:41 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-09-11 13:50:41 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-09-11 13:50:41 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-09-11 13:50:41 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-09-11 13:50:41 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-09-11 13:50:41 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:192)
2013-09-11 13:50:41 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:172)
2013-09-11 13:50:41 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-09-11 13:50:41 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
2013-09-11 13:50:41 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
2013-09-11 13:50:41 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
2013-09-11 13:50:41 [INFO] [STDERR] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
2013-09-11 13:50:41 [INFO] [STDERR] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
2013-09-11 13:50:41 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
2013-09-11 13:50:41 [INFO] [STDERR] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
2013-09-11 13:50:41 [INFO] [STDERR] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
2013-09-11 13:50:41 [INFO] [STDERR] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:103)
2013-09-11 13:50:41 [INFO] [STDERR] at cpw.mods.fml.common.Loader.loadMods(Loader.java:504)
2013-09-11 13:50:41 [INFO] [STDERR] at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:163)
2013-09-11 13:50:41 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:411)
2013-09-11 13:50:41 [INFO] [STDERR] at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
2013-09-11 13:50:41 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:733)
2013-09-11 13:50:41 [INFO] [STDERR] at java.lang.Thread.run(Unknown Source)
2013-09-11 13:50:41 [INFO] [STDERR] Caused by: java.lang.ClassNotFoundException: forestry.api.core.ForestryEvent$SpeciesDiscovered
2013-09-11 13:50:41 [INFO] [STDERR] at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)
2013-09-11 13:50:41 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-09-11 13:50:41 [INFO] [STDERR] at java.lang.ClassLoader.loadClass(Unknown Source)
2013-09-11 13:50:41 [INFO] [STDERR] ... 31 more
2013-09-11 13:50:41 [INFO] [STDERR] Caused by: java.lang.NullPointerException
 

Riuga

New Member
Jul 29, 2019
684
0
0
I updated to Unleashed 1.1.4 yesterday and I noticed that my mass fabricator and the redstone engine I'm using to extract the uu matter were acting weird:
The engine now takes really long to warm up (get to the red stage), so it can't keep up, while the mass fabricator now takes a lot more scrap and less energy to produce uu matter. It usually emptied 2 mfsus for 2-3 stacks of uu matter and used about 5000 scrap. Yesterday it used about 15k scrap, produced over 5 stacks of uu matter but only used about 5 million EU for it. Did I experience bugs or did IC2 and BC get tweaked with 1.1.4?

I noticed the weird instant scrap consuming behavior ( 1 scrap every 10 ticks i believe). I don't see the power usage decrease tho.
 

zorn

New Member
Jul 29, 2019
627
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0
Anyone used xycraft soil with melons? The melons fail to grow at times, i swear only when i watch them. I originally had like 8 stacks of xycraft soil about 70 blocks high, planted melons, and they worked ok, excpept during testing i noticed that sometimes some of the melon plants would fail to grow melons. Then id leave and come back and it would be working. I assumed i just had not waited long enough.

now i have a 20 x 10 farm of xycraft soil, 70 blocks high. One row is dedicated to melons. From my other smaller test, i know how fast the melons will grow. I planted 20 melon seeds... and only the end blocks grew fully. Others would start to sprout then stop, some just never sprouted at all. The end blocks grow out fully, two melons appear.. nothing from the middle.

So i leave... and when i come back, all the melons are grown. A full line of 20 melons. I hook up harvesters and things are going ok, then later i come back to see that the same middle 18 melons arent growing. The dirt patch that the melon sits on will turn to tiled dirt when the melon sits on it, and it takes awhile for it to turn back to dirt. With this much xycraft soil, the dirt never gets a chance to turn back to normal dirt. But the middle 18 are all almost regular dirt, so I know they aren't growing correctly.

Anyone ever found bugs with xycraft soil before? Whats odd is that i have the other 19 x 10 blocks all growing sugar cane, and they all appear to be working fine.
 

Dr_appleman

Active Member
Jul 29, 2019
64
0
26
Anyone used xycraft soil with melons? The melons fail to grow at times, i swear only when i watch them. I originally had like 8 stacks of xycraft soil about 70 blocks high, planted melons, and they worked ok, excpept during testing i noticed that sometimes some of the melon plants would fail to grow melons. Then id leave and come back and it would be working. I assumed i just had not waited long enough.

now i have a 20 x 10 farm of xycraft soil, 70 blocks high. One row is dedicated to melons. From my other smaller test, i know how fast the melons will grow. I planted 20 melon seeds... and only the end blocks grew fully. Others would start to sprout then stop, some just never sprouted at all. The end blocks grow out fully, two melons appear.. nothing from the middle.

So i leave... and when i come back, all the melons are grown. A full line of 20 melons. I hook up harvesters and things are going ok, then later i come back to see that the same middle 18 melons arent growing. The dirt patch that the melon sits on will turn to tiled dirt when the melon sits on it, and it takes awhile for it to turn back to dirt. With this much xycraft soil, the dirt never gets a chance to turn back to normal dirt. But the middle 18 are all almost regular dirt, so I know they aren't growing correctly.

Anyone ever found bugs with xycraft soil before? Whats odd is that i have the other 19 x 10 blocks all growing sugar cane, and they all appear to be working fine.



I've used it with pumpkins without any problems but that was just one block high.
 

Omicron

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Jul 29, 2019
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If you have Thaumic Tinkerer and Computercraft, you could program a turtle to fetch melon blocks from storage and place them down in front of a tool dynamism equipped with an axe. A nearby Buildcraft obsidian pipe could suck up all resulting pieces.
 
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PhilHibbs

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Jan 15, 2013
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If you have Thaumic Tinkerer and Computercraft, you could program a turtle to fetch melon blocks from storage and place them down in front of a tool dynamism equipped with an axe. A nearby Buildcraft obsidian pipe could suck up all resulting pieces.
A mining turtle on its own should do the job, surely? place(), dig(), dropDown(). I'd forgotten about them!
 

Omicron

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Jul 29, 2019
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That depends on whether or not the mining turtle actually breaks the block, or if it just removes the block from the world and puts it in its inventory. I know the tool dynamism actually breaks it, but I've never used Computercraft so the exact details of turtles are foreign to me.
 

PhilHibbs

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Trusted User
Jan 15, 2013
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Birmingham, United Kingdom
That depends on whether or not the mining turtle actually breaks the block, or if it just removes the block from the world and puts it in its inventory. I know the tool dynamism actually breaks it, but I've never used Computercraft so the exact details of turtles are foreign to me.
I'm pretty sure it's the same as hitting the block with the tool that the turtle has attached to it. Stone becomes cobblestone, Coal Ore becomes coal, etc. I'll give it a go tonight and report back!

I haven't started with ThaumCraft yet in my Unleashed world. As I've already gone through the research once, I might just cheat in a full Thonomnomnom. If I disable Thaumic Tinkerer first, cheat in the Thaumo, and then enable Tinkerer, I guess I will probably have to do the Tinkerer-specific research, which is a bit less cheaty.
 

Firnagzen

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Jul 29, 2019
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A turtle should break the melon; you get coal from coal ore, redstone dusts from redstone ore and so forth.