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unspunreality

New Member
Jul 29, 2019
378
0
0
Can anyone help me make sense of this error.

---- Minecraft Crash Report ----
// Uh... Did I do that?

Time: 9/5/13 6:49 PM
Description: Initializing game

java.lang.RuntimeException: Tried to recreate an item id (31743 / shifted:31999) for an item which already exists as twilightforest.item.ItemTF@6fb21033. Check your config and resolve the conflict.
at forestry.core.config.Config.getOrCreateItemIdProperty(Config.java:387)
at forestry.plugins.PluginCore.registerCrates(PluginCore.java:474)
at forestry.plugins.NativePlugin.doInit(NativePlugin.java:26)
at forestry.plugins.PluginCore.doInit(PluginCore.java:152)
at forestry.core.ForestryCore.postInit(ForestryCore.java:140)
at forestry.core.ForestryClient.postInit(ForestryClient.java:25)
at forestry.Forestry.postInit(Forestry.java:65)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:701)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:231)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:507)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:804)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at forestry.core.config.Config.getOrCreateItemIdProperty(Config.java:387)
at forestry.plugins.PluginCore.registerCrates(PluginCore.java:474)
at forestry.plugins.NativePlugin.doInit(NativePlugin.java:26)
at forestry.plugins.PluginCore.doInit(PluginCore.java:152)
at forestry.core.ForestryCore.postInit(ForestryCore.java:140)
at forestry.core.ForestryClient.postInit(ForestryClient.java:25)
at forestry.Forestry.postInit(Forestry.java:65)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:701)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:231)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:507)

-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:804)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)

-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 195019648 bytes (185 MB) / 529203200 bytes (504 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.60.852 Minecraft Forge 9.10.1.852 58 mods loaded, 58 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
FML{6.2.60.852} [Forge Mod Loader] (minecraftforge-9.10.1.852.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forge{9.10.1.852} [Minecraft Forge] (minecraftforge-9.10.1.852.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AppliedEnergistics-Core{rv13.b} [AppliedEnergistics Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CodeChickenCore{0.9.0.5} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ImmibisMicroblocks{56.0.4} [Immibis's Microblocks] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
NotEnoughItems{1.6.1.3} [Not Enough Items] (NotEnoughItems 1.6.1.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_bspkrsCore{v3.03(1.6.2)} [bspkrsCore] ([1.6.2]bspkrsCorev3.03.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
DamageIndicatorsMod{2.9.0.0} [Damage Indicators] (1.6.2 DamageIndicators v2.9.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
cfm{2.9.2} [§bMrCrayfish's Furniture Mod] ([Forge]FurnitureModv2.9.2(FULL).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IC2{2.0.140-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.140-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AdvancedMachines{5.1.8} [IC2 Advanced Machines Addon] (AdvancedMachines_1.6.2_experimental.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
AppliedEnergistics{rv13.b} [Applied Energistics] (appeng-rv13-b-mc162.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Backpack{1.18.17} [Backpack] (backpack-1.18.17-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
barrels{3.0} [The Barrels Mod] (Barrels 3.0-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BiblioCraft{1.4.1} [BiblioCraft] (BiblioCraft[v1.4.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Natura{2.1.7} [Natura] (Natura_1.6.2_2.1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BiomesOPlenty{0.6.2} [Biomes O' Plenty] (Biomes-O-Plenty-0.6.2-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Core{4.0.2} [BuildCraft] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Builders{4.0.2} [BC Builders] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Energy{4.0.2} [BC Energy] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Factory{4.0.2} [BC Factory] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Transport{4.0.2} [BC Transport] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
BuildCraft|Silicon{4.0.2} [BC Silicon] (buildcraft-A-4.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ChickenChunks{1.3.3.2} [ChickenChunks] (ChickenChunks 1.3.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ComputerCraft{1.56} [ComputerCraft] (ComputerCraft1.56.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
CCTurtle{1.56} [ComputerCraft Turtles] (ComputerCraft1.56.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Forestry{2.3.0.1} [Forestry for Minecraft] (forestry-A-2.3.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Errored
Railcraft{8.0.1.0} [Railcraft] (Railcraft_1.6.2-8.0.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
diamondbuckets{0.98d} [Diamond Buckets] (diamondbuckets_v0.98d.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
DungeonPack{1.6.2 v2} [DungeonPack] (DungeonPack 1.6.2 v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
EnderStorage{1.4.3.3} [EnderStorage] (EnderStorage 1.4.3.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
extracells{1.3.9} [ExtraCells] (ExtraCells-universal-1.3.9 (1.6.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
iChunUtil{2.1.0} [iChunUtil] (iChunUtil2.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
GraviGun{2.0.0} [GraviGun] (GravityGun2.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
ImmibisCore{56.0.4} [Immibis Core] (immibis-core-56.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
inventorytweaks{1.56} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.56-b77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
IronChest{5.3.21.553} [Iron Chest] (ironchest-universal-1.6.2-5.3.21.553.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
KeithyUtils{1.2} [Keithy Utils] (KeithyUtils_1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
LiquidXP{56.0.2} [Liquid XP] (liquid-xp-56.0.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_MableXL{0.2.5 Beta} [mod_MableXL] (MarbleXL 0.2.5 Beta for MC 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Metallurgy3Core{3.2.3} [Metallurgy 3 Core] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Metallurgy3Base{3.2.3} [Metallurgy 3 Base] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Metallurgy3Machines{3.2.3} [Metallurgy 3 Machines] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Metallurgy3Vanilla{3.2.3} [Metallurgy 3 Vanilla] (Metallurgy_3.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Mystcraft{0.10.6.00} [Mystcraft] (mystcraft-uni-1.6.2-0.10.6.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Natura|CompatMineFactoryReloaded{0.1} [Natura compat: MFR] (Natura_1.6.2_2.1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
PortalGun{2.0.1} [PortalGun] (PortalGun2.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
rancraftpenguins{1.6.2n} [Rancraft Penguins] (RancraftPengForge_v162n.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
RedLogic{56.1.0} [RedLogic] (redlogic-56.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Skorpio's NotOnlyMoreOres Mod{2.6} [Skorpio's NotOnlyMoreOres Mod] (Skorpios NotOnlyMoreOres Mod 1.6.2 v2.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
TConstruct{1.6.2_1.4.3} [Tinkers' Construct] (TConstruct_1.6.2_1.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TConstruct_1.6.2_1.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
TF2Teleporter{1.6.2} [TF2 Teleporter] (TF2_Teleporter_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Translocator{1.1.0.8} [Translocator] (Translocator 1.1.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
TwilightForest{1.19.0} [The Twilight Forest] (twilightforest-1.19.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
UndergroundBiomes{0.4.2a} [Underground Biomes] (UndergroundBiomes 1.6.x - 0.4.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
mod_ZanMinimap{0.9.4} [Zan's Minimap] (ZansMinimap1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized
Launched Version: 1.6.2-Forge9.10.1.852
LWJGL: 2.9.0
OpenGL: GeForce GTX 570/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null

Seems like it may be an idconflict.. maybe? But Ive never seen an error like this. For 1.6.2.

ANyone have an idea about this error? I havent played for 2 days =(
 

Mahoka

New Member
Jul 29, 2019
87
0
0
Do liquiducts and/or redstone energy conduit support any "hiding" features? they don't seem to accept facades, and I have a hunch construction foam won't work either. The old Redpower microblocks used to wrap around wires but the new ones in Unleashed don't appear to have the ability to share blocks with the wires.
 

zorn

New Member
Jul 29, 2019
627
0
0
Why do these two setups yield different steam mb/t?

This one gets me 640 mb/t

3p8hweo.jpg


This one gets me 720 mb/t.

p88zm7X.jpg


The way i understood it, only the number of connections mattered, but in both of these setups the steam consumer has the same number of liquiduct connections on it. Why would my output change?

I was originally thinking that the corners were not needed. I have 5 connections to the steam consumer, I only need 5 from the boiler. I removed one corner pipe and output immediately went down. Thats when i noticed this oddness.
 

Adonis0

New Member
Jul 29, 2019
1,800
0
0
Why do these two setups yield different steam mb/t?

This one gets me 640 mb/t
[Snip]
This one gets me 720 mb/t.
[Snip]
The way i understood it, only the number of connections mattered, but in both of these setups the steam consumer has the same number of liquiduct connections on it. Why would my output change?

I was originally thinking that the corners were not needed. I have 5 connections to the steam consumer, I only need 5 from the boiler. I removed one corner pipe and output immediately went down. Thats when i noticed this oddness.

You're right in saying that the connections alone matter, but apparently 1:1 connections don't push the conduits to their output limit. 1:1 powered connections should do, but these are unpowered. So, the top one which gives less, you've got 7 unpowered inputs, and 3 inputs, then a 1:1. So the first one is slightly over two inputs per one connection, whilst in the second picture, you've got exactly 2:1, which outputs all the produced steam.

So conclusion, two unpowered inputs need one output to reach maximum throughput for a boiler, if you've got more than that ratio, not all steam from the input is transported.
 

Skirty_007

New Member
Jul 29, 2019
436
0
1
Just a quick Question about the Saguaro Cacti Natura adds:
can you grow them just like vanilla cacti? put a piece of it on sand and wait?

If you sow the fruit in the desert and wait, it will grow into a full plant. The fruit regrows after rain (even though it doesn't rain in the desert). I use these plants to make cactus green as my ordinary cacti are turned into fuel. They also look nice scattered around my part of the base. (Also it might not need desert to grow, just sand, I haven't tried growing it anywhere else)
 

Omicron

New Member
Jul 29, 2019
2,974
0
0
I just used Modular Power Suits for the first time.

One thing I noticed is that for some reason, my stored energy keeps resetting to full. I have a bunch of modules in my suit, but none that generates power. I have an unmodified elite battery (750 KJ storage) and the only thing that draws power right now is jump, walk and sprint assist in the legs.

I've been wearing the suit and going about my business. At one point, it got as low as 713 KJ energy stored, then I chopped some pumpkins with an axe and looked again: 749 KJ stored. It happens completely at random. I've also seen something like this happen in DW20's videos - his suits never seem to consume any power and just fluctuate a few KJ around whatever value he last charged them to. And I've seen it happen in both 1.4.7 and 1.5.2 (I myself am playing on 1.5.2). And I've also seen it happen in his 1.6.2 Forgecraft 2 series - check out episode 15 at around 15:45 for example, and watch the powersuit energy meter. It just randomly jumps upwards several thousand KJ.

Now since this has been happening for as long as the mod has existed, it seems unlikely to be a bug...? But then why does it do that, and how do I turn it off?
 

zorn

New Member
Jul 29, 2019
627
0
0
Th
You're right in saying that the connections alone matter, but apparently 1:1 connections don't push the conduits to their output limit. 1:1 powered connections should do, but these are unpowered. So, the top one which gives less, you've got 7 unpowered inputs, and 3 inputs, then a 1:1. So the first one is slightly over two inputs per one connection, whilst in the second picture, you've got exactly 2:1, which outputs all the produced steam.

So conclusion, two unpowered inputs need one output to reach maximum throughput for a boiler, if you've got more than that ratio, not all steam from the input is transported.

The second photo I have 9 outputs and 5 inputs so it's under 2:1. It's weird that each connection should transfer 160 mb/t but 5 outputs won't give me 720 mb/t. Confusing.
 

slay_mithos

New Member
Jul 29, 2019
1,288
0
0
After a long time away from Minecraft (nearly 5 months now), I came back, thinking about maybe give it an other go.
But what I really wanted was an official challenge map, and I can't seem to find it anywhere.
What's more, the packs I played with (Mindcrack and Ultimate) still are on 1.4.7.

My simple questions are.
1. Is there any news on what is happening with the challenge map?
2. What 1.5.2 pack should I be looking at, if I want the most mods?
3. Have I missed something important, other than FTB selling T-shirts?
EDIT: 4. I saw a MC 1.6 on the official MC website, and even news about 1.7, will it be the same mess as with 1.5 for packs? (months delays and all)
 

un worry

New Member
Jul 29, 2019
384
0
1
Unleashed: quarry in the nether bug.

i believe this is a known problem (a quarry randomly skips a large percentage of blocks, even netherrack) but wondering if anyone has come up with a workaround.

Four hours in the nether and couldnt find a nether hive. Now the quarry is broke. What next? lol.
 

Pokefenn

New Member
Jul 29, 2019
976
0
0
After a long time away from Minecraft (nearly 5 months now), I came back, thinking about maybe give it an other go.
But what I really wanted was an official challenge map, and I can't seem to find it anywhere.
What's more, the packs I played with (Mindcrack and Ultimate) still are on 1.4.7.

My simple questions are.
1. Is there any news on what is happening with the challenge map?
2. What 1.5.2 pack should I be looking at, if I want the most mods?
3. Have I missed something important, other than FTB selling T-shirts?
EDIT: 4. I saw a MC 1.6 on the official MC website, and even news about 1.7, will it be the same mess as with 1.5 for packs? (months delays and all)


1.*shrugs* i guess when we get ee3 we get a chance of them saying anything.
2.Unleashed
3.Ftb charity stream atm, ftb is a registered company.
4.Yeah, not everyone is updated to 1.6.2 and 1.7 will break ALOT of things.
 
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Whovian

New Member
Jul 29, 2019
1,181
0
1
Anyone know for sure if Biogas Engines powered by Milk or Magmatic Engines are more efficient in their Lava -> mJ conversion rate?
 

PhilHibbs

Forum Addict
Trusted User
Jan 15, 2013
3,174
1,128
183
Birmingham, United Kingdom
Unleashed: quarry in the nether bug.
i believe this is a known problem (a quarry randomly skips a large percentage of blocks, even netherrack) but wondering if anyone has come up with a workaround.
Four hours in the nether and couldnt find a nether hive. Now the quarry is broke. What next? lol.
Why do you want all that Netherrack and Tainted Soil? The quarry appears to mine everything else, so you should get all the Nether Ores, and I even found a pair of infernal bees and a comb in my sorting system which can only have come from the quarry. So don't worry, mr. Un Worry!
 

einsteinsci

New Member
Jul 29, 2019
109
0
0
Unleashed: quarry in the nether bug.
i believe this is a known problem (a quarry randomly skips a large percentage of blocks, even netherrack) but wondering if anyone has come up with a workaround.
Four hours in the nether and couldnt find a nether hive. Now the quarry is broke. What next? lol.

Why do you want all that Netherrack and Tainted Soil? The quarry appears to mine everything else, so you should get all the Nether Ores, and I even found a pair of infernal bees and a comb in my sorting system which can only have come from the quarry. So don't worry, mr. Un Worry!


That Quarry in Nether bug is a well-known buildcraft bug. It will mine sporadically, and only certain columns will be mined. If there is an ore/hive on the top of the column, then it will mine it, but if there is tainted soil or netherrack or anything like that, it sometimes won't mine that column, even if ores/hives are below it. I have had the exact same bug as well. Currently there is no way to get a working quarry in the nether. The quarry stopping randomly is another well-known bug. I can understand him wanting the netherrack and tainted soil for use in recyclers and the like, but I think he is trying to show what is not working, and does not actually need the soil or netherrack.
 

PhilHibbs

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...but if there is tainted soil or netherrack or anything like that, it sometimes won't mine that column, even if ores/hives are below it.
In my experience, it will go to those columns and pick up blocks that are deep inside the column. I have looked around extensively, and I have never seen an ore that has been skipped, but have seen lots of holes that appear to have been cut by the quarry. So I don't think that the bug is a problem at all, apart from the columns getting in the way of flying around.
 

un worry

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Why do you want all that Netherrack and Tainted Soil? The quarry appears to mine everything else, so you should get all the Nether Ores, and I even found a pair of infernal bees and a comb in my sorting system which can only have come from the quarry. So don't worry, mr. Un Worry!

I don't want the ores etc -- voiding the netherrack and soil -- but having lucked out looking for nether hives, was simply farming for an embittered bee.

Having a decent alveary setup, I thought breeding to Volcanic for Blaze Powder would be quicker than building an Etho-esque mob grinder. Think I'll go back to Plan A, but thanks for confirming it may still work, Miss Hobbs.
 

seanbrockest

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How do you guys organize/sort/file your mystcraft pages? i was originally doing it in a chest so that i could easily spot multiples (they stack), but now i need a good way to organize them for easy find and seek.