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thephoenixlodge

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Jul 29, 2019
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Or be ready to make it an energized node
Problem with doing that directly is that hungry nodes still act hungry when energized (presuming you can complete the process without it eating the transducer or stabiliser) due to a bug (IIRC). Hence why people tend to taint the nodes first - it overrides the hungry trait, and is correctly suppressed when energized.
 
V

Viperion

Guest
On Infinity, the only thing I have to pick what enchantments I get is Thaumcraft, right?
If it has Botania or Bibliocraft, they both have ways to re-use enchanted books (actually they work really well together that way). There's a mod whose name eludes me that needs an XP tank and you can dial in which enchantment you want by giving it specific items.

Not a ton of help, sorry
 
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rouge_bare

Well-Known Member
Oct 4, 2014
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On Infinity, the only thing I have to pick what enchantments I get is Thaumcraft, right?
Thaumcraft's Infusion Enchanting.
Thaumic Tinkerer's Osmotic Enchanter. (These can only do enchants they know about)
EnderIO's enchanter (non-expert) can get you books of certain enchants.
Auto-Disenchanter can get books from randomly enchanted weapons.

If you have the books you need, I'd highly suggest using Botania's Mana enchanting system to inscribe them onto the weapon, as the books won't be used up.
 
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Ashendale

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Jul 29, 2019
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Thanks. I was looking to get silk touch on my quarry and it's very annoying because of "luck". I was trying to avoid Thaumcraft in this play (overpowered much?), but I guess it can't be helped. I'll go see if the Ender IO enchanter cna help me before I go all evil wizard.

Edit: Ender IO Enchanter does it. Thanks guys.
 
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Xavion

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Jul 29, 2019
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Technically DE is kind of an option, if you enchant a wyvern/draconic tool you should be able to use the GUI to extract those enchantments as books. The Ender IO enchanter does sound more like what you're looking for though.
 
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Ashendale

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Jul 29, 2019
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There's this recipe on the Ender IO Enchanter where you get Holding IV if you use 4 Strongboxes. Which don't stack... Wut?

Edit: also, does Cursed Earth with Spawners on top make the spawner work systematically? I think I ready about it somewhere, but I can't make it happen on my test world.

Also, also: turning off Cursed Earth? Redstone lamp underneath it work?
 
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Ashendale

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Jul 29, 2019
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Huh.

Well, as a workaround, if you can get your hands on several lower-level Holding books, you should be able to combine them in an Anvil.
Yeah, I also found that alternative, but I think the XP I'll need will go through the roof. Then again, 100 levels for the Enchant isn't cheap, anyway.
 

Ashendale

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Jul 29, 2019
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I'm gonna compare the performance of Infinity vs Resonant Rise 3, because there's something I don't quite understand. The difference in both packs is about 30 mods, and no matter how much I allocate to RR3 i can get 60 FPS tops (on a fresh instance, after I let the world load), while on Infinity I get about 130-140 (not a new world, Ender Quarry in the Twilight Forest, Logistics network, machinery running, energy production from Steam Boilers and Dynamos).

I mean the RAM is there, my CPU is not on 100% (20ish, using multi-core arguments and rendering from Optifine) and the difference is abysmal. For the record, even, my RR3 is without extra mobs from mods (such as Grimoire of Gaia 3) and both packs are on Faithful 32 modded edition. It don't make no sense to me...
 

erindalc

Popular Member
Mar 3, 2015
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Steam
I'm gonna compare the performance of Infinity vs Resonant Rise 3, because there's something I don't quite understand. The difference in both packs is about 30 mods, and no matter how much I allocate to RR3 i can get 60 FPS tops (on a fresh instance, after I let the world load), while on Infinity I get about 130-140 (not a new world, Ender Quarry in the Twilight Forest, Logistics network, machinery running, energy production from Steam Boilers and Dynamos).

I mean the RAM is there, my CPU is not on 100% (20ish, using multi-core arguments and rendering from Optifine) and the difference is abysmal. For the record, even, my RR3 is without extra mobs from mods (such as Grimoire of Gaia 3) and both packs are on Faithful 32 modded edition. It don't make no sense to me...
My guess is that Vsync is enabled weirdly on RR3. That's the only logical explanation I can see. Have you trying making an RR3 world with machinery and testing it's fps?
 

Ashendale

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Jul 29, 2019
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My guess is that Vsync is enabled weirdly on RR3. That's the only logical explanation I can see. Have you trying making an RR3 world with machinery and testing it's fps?

Will attempt feat once I get home. Only place that can control Vsync is on the video options, right? Or is there some other obscure place or config?
 

erindalc

Popular Member
Mar 3, 2015
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Will attempt feat once I get home. Only place that can control Vsync is on the video options, right? Or is there some other obscure place or config?

Theoretically in your graphics properties you can control Vsync...but then every application would have it enabled.
 

Ashendale

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Jul 29, 2019
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Theoretically in your graphics properties you can control Vsync...but then every application would have it enabled.
Like the Nvidia panel, right? But I was wondering if there was any setting associated with the pack. I suppose I could also test it with different combinations of BestFPS, Optifine and Fastcraft. Know of any other performance mod I can add to this lot?
 

erindalc

Popular Member
Mar 3, 2015
992
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Steam
Like the Nvidia panel, right? But I was wondering if there was any setting associated with the pack. I suppose I could also test it with different combinations of BestFPS, Optifine and Fastcraft. Know of any other performance mod I can add to this lot?

Yes the NVIDIA control panel. And those are the three performance mods I know of.