I have just moved a singleplayer world onto my server and it starts up and runs like its supposed. With one exception:
The console spams this for what I guess is once per every occurrence of any of those microblocks in a loaded area(which is quite a bit).
In-game all the placed microblocks have turned into "Rune of Acceleration" parts:
View attachment 25712
I can no longer cut Dreamwood or Livingrock and any parts I still have, turn into Rune of Acceleration as soon as I place them.
Everything works just fine in singleplayer. Both client and server runs the same versions of Forge multipart and Botania. I have copied the Microblocks.cfg config to the server straight from the client.
What the heck is happening? And how do I fix it?