Applied Energistics

  • Please make sure you are posting in the correct place. Server ads go here and modpack bugs go here
  • The FTB Forum is now read-only, and is here as an archive. To participate in our community discussions, please join our Discord! https://ftb.team/discord

zaekeon

New Member
Jul 29, 2019
135
0
0
This mod is epic. Direwolf's spotlight is really good, can't wait for part 2.

I hope this mod makes the ultimate or direwolf20 pack soon.

Does it have any wireless or cross-dimension transmitters? that would be...epic...and very evil
 

ewsmith

New Member
Jul 29, 2019
261
0
1
This mod is epic. Direwolf's spotlight is really good, can't wait for part 2.

I hope this mod makes the ultimate or direwolf20 pack soon.

Does it have any wireless or cross-dimension transmitters? that would be...epic...and very evil
It has some limited wireless support (one transmitter goes 16-32 blocks) but ender chests plus storage bus give it dimensional support.

The import and export buses as well as the interface win it for me. Its not just another storage mod. It works with the other mods.
 

zaekeon

New Member
Jul 29, 2019
135
0
0
Ah that's true! Would just be cool if you could tap into the network cross dimension but I guess you could do some limited stuff with the ender chest
 

Symmetryc

New Member
Jul 29, 2019
317
0
0
From what I can tell from the spotlight, it sounds really clever. However I am slightly concerned that it does too much, essentially obsoleting every other storage/sorting system. I don't know how balanced the power or resource costs come out to be, but this is definitely a concern. The requirement to have everything connected by cable adds an additional challenge for compact setups I guess, but I don't think this is too much of a downside that would make me want to use something else.
Your concerned it does too much? The Sortron is a single block that can replace this whole mod (nearly)! It can sort every item, it can 60 percent down one path, 10 percent down the other, and 30 percent down the third, it can only activate at certain times, it's easier to power, etc. The only thing I see is that it isn't as instant and it doesn't have the crafting capabilities.
 

kilteroff

New Member
Jul 29, 2019
229
0
0
Just watched Dire's spotlight, this looks amaaaaaaaaaaaaaaaaaaazing. I want it inside me. Finally let me kick redpower to the curb, can't stand rp. Why is everyone bitching about the miniscule amount of power required?
 

kilteroff

New Member
Jul 29, 2019
229
0
0
Your concerned it does too much? The Sortron is a single block that can replace this whole mod (nearly)! It can sort every item, it can 60 percent down one path, 10 percent down the other, and 30 percent down the third, it can only activate at certain times, it's easier to power, etc. The only thing I see is that it isn't as instant and it doesn't have the crafting capabilities.

This is EXACTLY why this mod is so incredible, it's sortron for The People; I know some of you get giddy with "oo boy a language to learn" but not everybody got time fo dat!
 
  • Like
Reactions: brunonande

KirinDave

New Member
Jul 29, 2019
3,086
0
0
This is EXACTLY why this mod is so incredible, it's sortron for The People; I know some of you get giddy with "oo boy a language to learn" but not everybody got time fo dat!

Become stronger.

But also the Sorton's emulation environment is pretty buggy so don't waste your time. I know forth recreationally and I crashed my minecraft a few times with simple forth techniques that work in the real world. Weak.
 

whythisname

New Member
Jul 29, 2019
474
0
0
Looks very cool and to me looks a lot more attractive than RP's Barrel networks.

Now I only need a replacement for frames, block breakers, deployers, buffers, the various redstone gates/components and volcanoes/marble and then I could finally get rid of RP2.
 

DoctorOr

New Member
Jul 29, 2019
1,735
0
0
In case somebody didn't notice, AppliedEnergistics is in the pre-release Ultimate pack.

These are the blockids it uses:

Code:
block {
    I:appeng.blockMulti=2510
    I:appeng.blockMulti2=2511
    I:appeng.blockWorld=2512
}
item {
    I:appeng.itemMulti=4205
    I:appeng.materialID=4206
    I:appeng.toolEntropyAccelerator=4207
    I:appeng.toolQuartzAxe=4209
    I:appeng.toolQuartzHoe=4210
    I:appeng.toolQuartzKnife=4115
    I:appeng.toolQuartzPick=4212
    I:appeng.toolQuartzShovel=4211
    I:appeng.toolQuartzSword=4213
    I:appeng.toolQuartzWrench=4214
    I:appeng.toolVibrationCatalyst=4208
}
 
  • Like
Reactions: Guswut

ewsmith

New Member
Jul 29, 2019
261
0
1
What? Where is pre release ultimate?!?
Private pack code 'ultimate'
I am truly excited about ae making it in to the mod pack. Direwolf20's decision on it will determine if I stick with the DW20 pack or switch to ultimate.
 

Kendra Kirai

New Member
Jul 29, 2019
7
0
0
I added it to my 5.0.1 DW20 pack, (with the newest Buildcraft, Gregtech, and Reliquary versions) and I keep on getting crashes and errors...usually about 'PermGen space' running out. I may try updating all the way to 5.1.1 again, since I'd made a new world for AE. I'm pretty certain my hacked-to-bits previous world was causing some rather large issues before...
 

WayofTime

New Member
Jul 29, 2019
573
0
0
Now, how easy to use is the autocrafting system? Is there any easy way to make it work recursively, or does it do that already? If so, can any computer connect to it via redstone or any other means to control the crafting automatically, or is it simply GUI based, like logistics pipes.

I've definately got to look at the mod spot lights on this, and see if there is any sort of magical wizardry I can think of with this stuff...
 

Ehrlingby

New Member
Jul 29, 2019
17
0
0
I added it to my 5.0.1 DW20 pack, (with the newest Buildcraft, Gregtech, and Reliquary versions) and I keep on getting crashes and errors...usually about 'PermGen space' running out. I may try updating all the way to 5.1.1 again, since I'd made a new world for AE. I'm pretty certain my hacked-to-bits previous world was causing some rather large issues before...
This issue can easily be solved by allocating more PermGen space, just add this additional parameter to either MultiMC, the FTB launcher or your java prompt:. -XX:MaxPermSize=256M
 

CrazyCoco

New Member
Jul 29, 2019
71
0
0
How exactly would you go about making a sorting system with this mod? I have a room with a bunch of ME Chests, and an ender chest connected to the system. What would be the best way to get items into the right chest? (Could you do something like how logistics was, with the items going where another kind of the same item is?)
 

Daemonblue

New Member
Jul 29, 2019
922
0
0
There are various methods to do a sorting system with the mod. First, and easiest, would be to set up some of the AE chests in the network and attach preformatted drives on them so specific items go into specific ME chests. The next method is using the different buses, such as the storage bus for stuff like barrels or chests, the interface bus for auto-crafting and swapping from AE to a different piping system (BC/RP), the import bus to take items into the network, and the export bus to force items into other things (such as furnaces).

All of the buses are configurable in that you can tell what items to send where and if you want to send them one at a time or a stack at a time. You're also able to combine the AE network with item tesseracts so you can have interdimensional support with your AE network as well as long distance multi-networking. I haven't tried a storage bus on an item tesseract, but I do know they work with the other buses.

Also, AE lets you forgo chests altogether and just have a storage databank that you can access from terminals attached to the network, though I do believe this functionality is a bit limited. You should be able to tell the network to keep so many of certain items in ender chests though so you should be able to grab them using the ender bags and send any unwanted items directly into the network.

Basically, it's a pretty large mod in what it does and how you can manipulate it, no matter how small it may seem.
 

Hydra

New Member
Jul 29, 2019
1,869
0
0
I totally love it. I moved most of my sorting and processing from RP2 to AE. ME exporters can be configured to ony export certain items, so you can have them for example export both sapling, sugarcane AND fertilizer to a Fermenter. I also have a setup using the ME Level Emitters that enables a charcoal burning furnace whenever I have more than 1024 wood. So this way I always have a store of wood (and planks/sticks that get crafted when needed) and the rest gets turned into charcoal. Other ME Export Bussen suplly the charcoal to my boilers.

Last but not least: i love the MAC: the chaincrafting it can do is a godsend. I use it for pretty much anything that has multiple steps, for example IC2 cirquits or the 64k storage modules.

Although it's very powerful, I consider it well balanced with the cost. A single 64k storage module costs you about 30 gold and 4 diamonds. And my whole system needs about 20 mj/t constantly. So it's not a system you would start out with in a new world.
 

MFINN23

New Member
Jul 29, 2019
353
0
0
I think it's amazing. You can do a shit ton of things by accessing a single block allowing you to hide all of your machines underground, live in a tidy house, and still have full functionality.
 

MFINN23

New Member
Jul 29, 2019
353
0
0
Now, how easy to use is the autocrafting system? Is there any easy way to make it work recursively, or does it do that already? If so, can any computer connect to it via redstone or any other means to control the crafting automatically, or is it simply GUI based, like logistics pipes.

I've definately got to look at the mod spot lights on this, and see if there is any sort of magical wizardry I can think of with this stuff...
Works recursively already as long as you have all the recipes stored. It's pretty amazing.
 

Abdiel

New Member
Jul 29, 2019
1,062
0
0
How exactly would you go about making a sorting system with this mod? I have a room with a bunch of ME Chests, and an ender chest connected to the system. What would be the best way to get items into the right chest? (Could you do something like how logistics was, with the items going where another kind of the same item is?)
Question is, why would you even want to do something like that? You will most likely be accessing the system through the controller block, or a wireless access point. Both give you a list of all the items in the system, regardless of location. You can just dump everything into a single chest (or several if you run out of storage space). The access interface will look the same either way.