So applied energistics has been out a while now. I am sure we have all done an implementation or two.
What tricks have you come up with?
My first trick is on farmables // infinite stream items. I format them to a basic storage disk and then also set that item on a storage bus connected to an incinerator. In 1.5 give the bus a priority below the pre-formatted disk if you have no items in the system. Once it is running it causes the item to fill up it's pre-formatted disks first and then the rest are incinerated instead of filling up unformatted disks. Ideally later in a world you could setup an emitter to shutoff the source of the item, but early game incinerator is a nice safety valve.
One of AE's weaknesses is getting it to do parallel processing. In 1.5 I have gone to a what i think is a nice extendable solution using interface input into an enderchest -> lots of output ender chests -> hopper -> machine.
I then scale up the recipe to at least the number of machines. The hoppers pull in the items to the machines and they all do work in parallel.
What tricks have you come up with?
My first trick is on farmables // infinite stream items. I format them to a basic storage disk and then also set that item on a storage bus connected to an incinerator. In 1.5 give the bus a priority below the pre-formatted disk if you have no items in the system. Once it is running it causes the item to fill up it's pre-formatted disks first and then the rest are incinerated instead of filling up unformatted disks. Ideally later in a world you could setup an emitter to shutoff the source of the item, but early game incinerator is a nice safety valve.
One of AE's weaknesses is getting it to do parallel processing. In 1.5 I have gone to a what i think is a nice extendable solution using interface input into an enderchest -> lots of output ender chests -> hopper -> machine.
I then scale up the recipe to at least the number of machines. The hoppers pull in the items to the machines and they all do work in parallel.
The command center, everything is handed off to enderchests or tesseracts. Very little ME cabling used.
Tesseracts all go to MFR planters/breeders.
Backside:
Output side:
Machines:
Bio generators work in 1.5. 16 MJ/t each
Interface on furnace enderchest:
Interface on pulverizer enderchest:
Export of adventuring items:
Adventure pouch:
Incinerator overflow valve:
Tesseracts all go to MFR planters/breeders.
Backside:
Output side:
Machines:
Bio generators work in 1.5. 16 MJ/t each
Interface on furnace enderchest:
Interface on pulverizer enderchest:
Export of adventuring items:
Adventure pouch:
Incinerator overflow valve: