First off, the steel tools; sure they need to be recharged with electricity, but you pretty much only need to make one and you're good forever, whereas pickaxes require constant rebuilding. I feel having to get steel for the tools is completely fair
As for the macerater, not only can this thing double all of your ore output, but it can also make you diamonds when combined with a compressor, and in normal Ic2 all you need is some materials that you barely need to go underground for (and if anybodies going to mention anything about the pulverize/induction smelter, they have their own hard mode recipes)
As for the solar panel, I think it's fair considering the fact that you can get electricity with literally no effort if you have one of these
And the Matterfabricator makes it quite a bit tougher to get quantum armor which literally grants you superpowers.
As for the macerater, not only can this thing double all of your ore output, but it can also make you diamonds when combined with a compressor, and in normal Ic2 all you need is some materials that you barely need to go underground for (and if anybodies going to mention anything about the pulverize/induction smelter, they have their own hard mode recipes)
As for the solar panel, I think it's fair considering the fact that you can get electricity with literally no effort if you have one of these
And the Matterfabricator makes it quite a bit tougher to get quantum armor which literally grants you superpowers.