I think ability balancing will have to be done by Cheese - I reckon some kind of stacking buff to attacks from stealth would fit. I am a bit nervous about the shadow balance but that's for Cheese to decide. Hope to see him soon ingame once Cheese finishes exams!Name: Corbin (last name is unknown)
Age: Unknown, presumed simply by appearance to be in his mid 20s
Magiks: Shadow
To the few who have seen him in broad daylight, he has bright, straight blonde hair and crystal blue eyes. Almost exclusively wearing black in a multitude of assortments; long robes, or tight, unrestricting suit, or even a ninja-like outfit. His nose has been broken, but it isn't TOO noticeable. Not that it matters, as you will likely never see him anyway.
He is almost like Batman, if the comparison can be made. He likes to melt into to the shadows, both literally and figuratively. He does not dislike. He hates. He does not like. He loves. There is no such thing as middle ground to him. You are either with him, or against him. If you have the option between run and hide, run. If you can get on his good side (somehow) you have one of the most valuable allies ever. If you get on his bad side, you have one of the most dangerous enemies ever.
Corbin has never had a happy moment in his live. The closest to that he's had is satisfactory. His father was never home, his mother didn't love him, his siblings hated him as a monster, and the town treated him as a freak, saying that he was a disgrace to the family but he doubted that was the only reason. His only solace was that his father seemed to love him, even if he wasn't around. Then one day, he just disappeared. He was kidnapped, as there was a trail, and definitely left by humans as any other creature would have no reason to keep him alive. Corbin tried to follow, but he ran unto a pack of orcs. In his fury he unleashed Magik he never knew himself to have. Dark Magik, if only a little. It was just a small amount, but it was uncontrolled enough to send the orc captain into an frenzied state, attacking anything. The orc made it to the town, and set fire to several buildings before the town guards finally took him down. The town linked the fiasco tho Corbin and held him captive. Corbin looked for an opportunity to escape, and two years after the disappearance of his father, Corbin too disappeared. He continues to search for his missing parent, to no avail. But he will find him, by any means necessary.
Equipment: Blades, and lots of them. His favorite seems to be his trusty scythe, which has been at his side since his father disappeared.
Stats (25 total):
Health: 2
Armour: 2
Agility: 4
Strength: 2
Accuracy: 5
Magical skill: 6
Magical defence: 4
Melt away: Can become a shadow and is invisible for the duration of the ability. Lasts two turns. Cooldown for three.
Animate (name is DEFINITELY not final): Can turn shadows into physical beings to attack his enemies.Consume: Corbin can absorb all shadows/darkness in the area to make himself more dangerous physically. Cooldown for three turns.Health: 3
Armour: 1
Agility: 5
Strength: 5
Accuracy: 3
Magical skill: 0
Magical Defense: 0
Health +2
Armour +2
Strength +4
Magical skill -4
Magical defense -2
This is what I have so far, any other suggested changes?