Has anyone worked out a way to get a SuperFlat world to generate under a Agrarian Skies? A few of us are curious about how this pack might go as a generic gameplay pack.
It looks like CoFH is handling world gen, but for the life of me I cannot convince it to either a) just use vanilla world gen or b) generate anything at all.
All I get is void.
We just want the nice simple arrangement of bedrock, dirt and grass sprawling as far as Steve can see.
Importing a hand made map works, but that stops me from expanding if we need more space.
One of the main reasons we want to try this is to allow players to build a very large world from scratch without starting right next to each other. Our server has seen ridiculous increases in bandwidth consumption per player, reaching levels 20 times higher than we see on our DW20 world. So much so that players are getting into trouble with their ISPs! We peaked at over 2mbit/sec per player!!!
Some of this can surely be mitigated by keeping bases further apart, as well as having more room to build.
Removing crucibles made a huge difference (up to 60% reduction) but it's still at problem levels.
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