Hey Zira,
I just realised the mycelium texture I put up still had a few greenish pixels in one corner that created a yuck repeating effect. I've attached the fixed version to this post.
Your texture is added in, thanks for that.
Hey Zira,
I just realised the mycelium texture I put up still had a few greenish pixels in one corner that created a yuck repeating effect. I've attached the fixed version to this post.
Um I haven't really done much with the xycraft stuff since I first did the blocks, but it's something that's in the pipeline to update.
In regards to Gregtech, one of the reasons it hasn't been done is because it adds a ton of new items and blocks, almost on par with IC2 itself, and will take a long while to texture, and once we start on it, it's yet another mod to keep up to date to avoid missing textures. It will probably get done eventually, but if anyone wants to take a crack it it, feel free, just try to follow the existing JSTR textures for IC2
Thanks for that, I noticed that just the other day and then forgot - I'm surprised nobody has reported it yet since that was one of the first GUI's I did.Another tiny bit: The RP2-Batbox has two fields where one may charge or discharge a battery. I simply added some borders to these fields. (Yeahyeah, my ocdgnome kicked me again^^)
Lots of new RP2 stuff has no texture yet (slabs, covers, new basalt blocks, canvas and canvas bags, etc.). I'm hoping one of these talented artists decides to take on this project as their next challenge.i dont know if anyone said that already, but it appears that seed bag (red power 2 i think ) has no texture.
Lots of new RP2 stuff has no texture yet (slabs, covers, new basalt blocks, canvas and canvas bags, etc.). I'm hoping one of these talented artists decides to take on this project as their next challenge.
Will do. It did seem weird. And thanks.***NOTICE***The dropbox account has been suspended due to excessive bandwidth (again), please go HERE for mirror links. Sorry for any inconvenience.-----------------------------------------
Hmm something must be wrong on your end, as the only texture I know to be missing from the current version of the pack in regards to RP2 is the seed bag sprite. The new basalt blocks and canvas bags definitely have textures, because not only did I make them the day after RP2pre6 was released, we're all using them without problem - maybe try redownloading as you may have a glitched version of the download. The RP microblocks take their textures directly from the respective blocks, so they shouldn't have any issues.
Lots of new RP2 stuff has no texture yet (slabs, covers, new basalt blocks, canvas and canvas bags, etc.). I'm hoping one of these talented artists decides to take on this project as their next challenge.
Hmm, we had a similar story to this. Are you possibly on a mac?
and i noticed one more problem , some of the text on machines GUI is hard to read because of dark background because they use black font , idk if that was intended but it puts some strain on eyes .
No, on a PC. I think this one was on me. I had kind of a mixed-up jumble of JS texture packs, dating back to when you still had it on Google Drive. I started fresh with the John Smith Mod Support pack and it worked great.Hmm, we had a similar story to this. Are you possibly on a mac?
and i noticed one more problem , some of the text on machines GUI is hard to read because of dark background because they use black font , idk if that was intended but it puts some strain on eyes .
Soul Forge for some reason now appears invisible