Atleast I have golems to do something I can't stand... The Fishing overhaul was just a dirty bribe that said "Hey, I know fishing is jank, but how bout we sweetin the deal, and you keep your mouth shut about it... Kay? Kay." It's the same exact thing, just with some possibilities of actual rewards.I got tired of my 1.7 test world and went back to 1.6. The Thaumcraft stuff is cool but not wildly different. @Bagman817 you're right, I HAD to install buildcraft after a while just for item transport. At that point, and an odd bug that destroys all of my items when I die, I gave up. I think I'll let other people debug this version of MC. I like the new vanilla biomes but it's not that serious.
One mildly interesting thing in 1.7 is the changes to fishing. New new vanilla fish, plus the potential for enchanted items and books, will be interesting from an enchantment system perspective. Plus nods like Mariculture that have fish traps will see some changes around this.... Maybe. Thaumcraft already has a golem fishing core and you need all three vanilla fish types for certain infusions.
also I'm certainly in the pickle when it comes to 1.7 I've seen lots of interesting, and neat things.. but everytime I try making a pack... There's one mod, that would fit perfectly, and just.... leaves a void...