Did the update do something to override the texture for Basalt? It now only shows a default texture no matter what pack I try. I made this nice big room with basalt flooring and now it looks like.......
I admit that I didn't test the optional mods much. In fact, I didn't even update them until the day I submitted the pack. I am not surprised that the one causing the problem is Resonant Engine, though.Hey there.
Few things I've noticed. Not sure if this is the pack or the fact I've updated to Windows 10 though.
1) when trying to launch a new server it fails and it seems the Fore JAR and the batch file have different names in? I have to manually edit the Batch file so they match which seems to let the server launch.
2) Mobiuscore seems to be listed both on the disabled and enabled mods list at the same time. Either trying to enable the disabled version or disable the enabled version doesn't seem to do anything
3) while I can launch the pack as is then generate a world without enabling any of the optional mods. If I activate them all barOPIS (as I usually do) then the game loads to the menu but as soon as you try log into a world or generate a new one the whole thing just crashes to desktop.
I'm just now doing the usual trying to activate a ferw mods at a time to see if only one or a few causing the issue but I was wondering if anyone has experienced any of the above?
EDIT: just to add it appears to be resonant Engine causing the issue. As soon as I enable that the game crashes on world load.
I admit that I didn't test the optional mods much. In fact, I didn't even update them until the day I submitted the pack. I am not surprised that the one causing the problem is Resonant Engine, though.
As for the batch file: I'm a Linux user, so I probably didn't touch it after I decided on a Forge version. I'll fix that in the next update, though.
As for MobiusCore: oops.
Thanks for the feedback!