[1.7.10] Wanderlust Reloaded - Questing Adventure [Magic-Tech] [HQM - over 250 Quests] [Tabula Rasa]

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I'm confused. What does it want for the "Fluid Reward" part of the Fancy Dynamos quest? It says "Tank 0/1" and it looks like an Open Blocks tank, but I made some and tried to submit but it doesn't go. If this is a bug, I'll go ahead a stick it on the Github, but I might just be missing something.
 
Mod Suggestions:
Gany's Surface: Adds some interesting easy to use times
Gany's Nether: Cool alternate way to get some nether stuff while making the nether less bland
Gany's End: Adds things like filtered hoppers and teleporters
Technomany: Adds more to thaumcraft so you can combine wizardry and machines!
Blood Utils: Adds some interesting bloodmagic interactions and starts work on the guide book!
MrCrayfish's Furniture Mod: While very silly it adds some need useful/decorative times.
Gany's Mods: I dislike them in general, they are a bit out of place for me.
Technomancy: Was used before, however, it still is on a 2 month old CoFH API and Thaumcraft 4.1.
Blood Utils: Too WIP for my personal taste
MrCrayfish's Furniture: I like the mod, however, the textures of it are not the greatest. It was used in old days but it was kind of giving trouble. Plus we have Decocraft

Thanks for the suggestions.
 
Gah! Just had a creeper blow up one of my Compartments. Almost all the contents were destroyed. No more compartments for me.
 
Mod Suggestions:
Gany's Surface: Adds some interesting easy to use times
Gany's Nether: Cool alternate way to get some nether stuff while making the nether less bland
Gany's End: Adds things like filtered hoppers and teleporters
Technomany: Adds more to thaumcraft so you can combine wizardry and machines!
Blood Utils: Adds some interesting bloodmagic interactions and starts work on the guide book!
MrCrayfish's Furniture Mod: While very silly it adds some need useful/decorative times.

I just want to put this out there, I vote please no for ganys. Ganys adds so much random clutter.

One thing I like about this modpack is that it doesn't add every random small mod that adds one or two 'nifty' blocks, and over a dozen useless blocks/items.

it's sorta interesting that people keep suggesting mods that would make this pack essentially the same as mech titan. different packs should be different, and that's a good thing.

edit: sorta ninja'd
 
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I'm having an issue with HQM on a server.

I have enabled serversync in the server and cilent-side config. I've also used the /hqm quest command.

Whenever I right-click to open the quest book nothing happens.

Is there any solution? I've been googling a lot and seen the same issue has happened with some people on AS and Crash Landing.
 
Hi!
I want to install the server on a Linux machine. So there is no FTB Launcher available and I am not able to get the Launcher running on Windows in the near future (I am currently at work). So is there a download link for the server? I checked Github but there seems to be the bugtracker only.

Take care,
Karo
 
Hi!
I want to install the server on a Linux machine. So there is no FTB Launcher available and I am not able to get the Launcher running on Windows in the near future (I am currently at work). So is there a download link for the server? I checked Github but there seems to be the bugtracker only.

Take care,
Karo
FTB's .jar version works fine on linux, run that to get the server download link.
 
FTB's .jar version works fine on linux, run that to get the server download link.
That's a good idea...but....I only have limited shell access with no X installed :-( What i want to do is installing the server to my Minecraft-Server a Nitrado (a german hosting provider). They do not give you many options to install something. I can copy files to there and that's it. There is already a FTB-server running, but as far as I know you can't set a public pack code without the GUI client. If it is not possible, I have to wait until I get access to my FTB installation at home.
 
That's a good idea...but....I only have limited shell access with no X installed :-( What i want to do is installing the server to my Minecraft-Server a Nitrado (a german hosting provider). They do not give you many options to install something. I can copy files to there and that's it. There is already a FTB-server running, but as far as I know you can't set a public pack code without the GUI client. If it is not possible, I have to wait until I get access to my FTB installation at home.
Here is a link from a repo in England: http://england1.creeperrepo.net/FTB...stReloaded^1_1_0^WanderlustReloadedServer.zip
 
Just to be sure, NEI is basically sort of broken at the moment right? normal search speed when first launching the pack then as time goes by results take longer and longer to pop up and eventually the search function just stops working, shift clicking etc?
 
1.1.1 is out! The changelog is here:

Additions:
-Stackie/LunatriusCore
-Asie's Buildcraft

Removals:

Changes:
-Changed that you can transform Graves into Iron/Gold Blocks
-Fixed a few Potion ID's
-Version checker should be completly off now
-AMUICFG relocation
-Updated Iguana Tweaks and Hunger Overhaul configs
-Nerfed meteor (AE2) spawning
-Buildcraft is RF now! Yay!
-Some Cardbox Blacklist Additions
-Quests fixes - once again...
-Crops can now grow underground
-Food stacking now works correctly

Known issues:
-Vanilla tools don't break stuff properly
-Mekanism Tools still crash
-Some crops may not be plantable
 
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Just to be sure, NEI is basically sort of broken at the moment right? normal search speed when first launching the pack then as time goes by results take longer and longer to pop up and eventually the search function just stops working, shift clicking etc?
Yes NEI is broken. Every time you use the "double-click the search bar" feature 8 tonnes of lag is introduced to all of NEI's functions. The only way to fix, is restart the client.
 
I am not able to start the 1.1.1 server. Anyone done this yet?

Code:
[20:26:32] [Server thread/INFO]: Starting minecraft server version 1.7.10
[20:26:44] [Server thread/ERROR]: Encountered an unexpected exception
cpw.mods.fml.common.MissingModsException
    at cpw.mods.fml.common.Loader.sortModList(Loader.java:227) ~[Loader.class:?]
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:472) ~[Loader.class:?]
    at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:87) ~[FMLServerHandler.class:?]
    at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314) ~[FMLCommonHandler.class:?]
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117) ~[lt.class:?]
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) [MinecraftServer.class:?]
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [li.class:?]
[20:26:44] [Server thread/ERROR]: This crash report has been saved to: /games/ni464022_1/ftproot/minecraft/./crash-reports/crash-2014-10-21_20.26.44-server.txt

And

Code:
[20:32:23] [Server thread/DEBUG] [FML/]: The mod container minecraft_server.jar appears to be missing an mcmod.info file

I had to rename the forge-1.7.10-10.13.1.1225-universal.jar to minecraft_server.jar. Otherwise my server provider is not able to start it. 1.1.0 was running without problems. Maybe I did something wrong.

Edit:
The folder inside of the zip is called "privatepacks^WanderlustReloaded^1_0_2^WanderlustReloadedServer". Looks like you get an old version of the server when downloading the recommended or the 1.1.1 version (tried both).
 
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I am not able to start the 1.1.1 server. Anyone done this yet?

Code:
[20:26:32] [Server thread/INFO]: Starting minecraft server version 1.7.10
[20:26:44] [Server thread/ERROR]: Encountered an unexpected exception
cpw.mods.fml.common.MissingModsException
    at cpw.mods.fml.common.Loader.sortModList(Loader.java:227) ~[Loader.class:?]
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:472) ~[Loader.class:?]
    at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:87) ~[FMLServerHandler.class:?]
    at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314) ~[FMLCommonHandler.class:?]
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117) ~[lt.class:?]
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) [MinecraftServer.class:?]
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [li.class:?]
[20:26:44] [Server thread/ERROR]: This crash report has been saved to: /games/ni464022_1/ftproot/minecraft/./crash-reports/crash-2014-10-21_20.26.44-server.txt

And

Code:
[20:32:23] [Server thread/DEBUG] [FML/]: The mod container minecraft_server.jar appears to be missing an mcmod.info file

I had to rename the forge-1.7.10-10.13.1.1225-universal.jar to minecraft_server.jar. Otherwise my server provider is not able to start it. 1.1.0 was running without problems. Maybe I did something wrong.
The 1.1.1 server download is set to Forge 1230. No idea why it is still at 1225, didn't set it to that.
 
The 1.1.1 server download is set to Forge 1230. No idea why it is still at 1225, didn't set it to that.
See my edit above: The folder inside of the zip is called "privatepacks^WanderlustReloaded^1_0_2^WanderlustReloadedServer". Looks like you get an old version of the server when downloading the recommended or the 1.1.1 version (tried both).