[1.7.10] TolkienCraft II - Adventure Awaits! - v2.9.5[QUESTS][ADVENTURE][NORMAL MODE]

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GreatOrator

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Jul 29, 2019
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Use version 2.1.4

here some crash reports....

http://pastebin.com/3C9ZbLD4
http://pastebin.com/dh1xjMf4
http://pastebin.com/3Hv8rU5R
http://pastebin.com/te4mfQrD
...
...
...
http://pastebin.com/5tmMrvrJ <--- After this crash report it, then ultimately to real crash.

Log Files:
http://pastebin.com/j34vpVBj

There are more Logs, but I can´t post it because they are to big..... they have over 10 MB


The strange thing: The server creates these crash reports while he powers up in Minutentackt and then lubricated after about 45 minutes from final.

He produced every 60 minutes good 100MB of log files, which is not really great for a server with only 5BG HDD
Ok, so simple read, double check you removed previous mods from the mod folder, looks like you just pasted mods into the server instance and it now has two or more of the same mod.
v 2.2.1
@GreatOrator I've confirmed that the accumulation of lag-causing 'ghost' entities with the life imbuer from Botania occurs with this version of the modpack as well. It is not caused by either the Optfine mod and/or the Spax texture pack (ie I removed both and it still occurred) as you can see in the screenshot below. The only way to clear these 'ghost' entities and resolve the lag is to save and quit to title and reload the save. Then remove the life imbuer so it doesn't happen all over again.

The accumulation in the screenshot below is from about a half an hour away from the immediate area of the spawner to which I attached the life imbuer.

Eg: View attachment 13252[DOUBLEPOST=1414491864][/DOUBLEPOST]

While I'm all for prettiness, I also vote for functionality over visuals. :p
I'll report it to botania, but after recent announcements not sure if it will ever get fixed....

@Vals NoisyToys had updated the process for updating the modpack when there is a content update for anyone who needs help. Thank her in any way you can for her hard work!
 

Tehfirabunneh

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Jul 29, 2019
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I've been having slight problems with 2.20 not downloading All the files, Like currently it's missing forge XD or at times it's missing about 25%-50% of the files i have no idea what may or may not be causing it or if you already know about the bug.
 

GreatOrator

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Jul 29, 2019
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I've been having slight problems with 2.20 not downloading All the files, Like currently it's missing forge XD or at times it's missing about 25%-50% of the files i have no idea what may or may not be causing it or if you already know abotu the bug.
Yes, has been reported. Please, all I ask is before you report is to at least read the previous 3-5 pages of posts to make sure. But I have reported it to the FTB team, they have acknowledged and for some reason they have done nothing...

I have updated the OP to announce the recent FTB launcher issue...hopefully they will resolve it soon...trust me, I am as frustrated by it as you are since there was no reason for it.
 
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Internuntius

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Jul 29, 2019
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Ok, so simple read, double check you removed previous mods from the mod folder, looks like you just pasted mods into the server instance and it now has two or more of the same mod.

I'll report it to botania, but after recent announcements not sure if it will ever get fixed....

@Vals NoisyToys had updated the process for updating the modpack when there is a content update for anyone who needs help. Thank her in any way you can for her hard work!

v.2.2.0
Thank you - have managed to get it run again, but he still needs a good 45 minutes until he is booted complet. And this creates a good 100 MB of LogFiles, which I find very strange.

This are my Serverstats --->2 Intel Xeon E5-2650 V2(32 threads) and 128GB of RAM. <--- strong enove ?
 
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GreatOrator

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v.2.2.0
Thank you - have managed to get it run again, but he still needs a good 45 minutes until he is booted complet. And this creates a good 100 MB of LogFiles, which I find very strange.

This are my Serverstats --->2 Intel Xeon E5-2650 V2(32 threads) and 128GB of RAM. <--- strong enove ?
To be honest, servers are a bit outside the realm of my knowledge. From the looks of the hardware, should be more than sufficient. If you are running a pure forge server (No cauldron, bukkit, or MCPC+) there should not be a log file that large. I did notice in your JVM argument you look to have permagen at 1GB which is way too high, 256 is all the higher you want it to be as it can actually cause issues if it is too high.
 

Internuntius

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Jul 29, 2019
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To be honest, servers are a bit outside the realm of my knowledge. From the looks of the hardware, should be more than sufficient. If you are running a pure forge server (No cauldron, bukkit, or MCPC+) there should not be a log file that large. I did notice in your JVM argument you look to have permagen at 1GB which is way too high, 256 is all the higher you want it to be as it can actually cause issues if it is too high.

I do not use Bukkit, Cauldron or Co .... I use the server as it comes from the FTB Launcher. However, I start the server directly from the .jar and not the .bat - because this is not possible with my provider.
 

Vals NoisyToys

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Jul 29, 2019
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v 2.2.1
Did some additional testing with the ghost entities issue and the Botania life imbuer. I have absolved fastcraft of being at fault. So that leaves Botania, or interaction of Botania with the spawners from Rogue dungeons.
 
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GreatOrator

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Ran in to a crash today. Running 2.1.4, testing out the Draconic Evolution Bow and it's explosive arrows. Was generally causing mayhem in the city on my test server when I fired an arrow at the pond area. Looks like the explosive arrows and carpenters blocks don't play well together.

http://pastebin.com/k1eT0uXH
Thank you very much for that report. At least I know the author of DE will be very responsive to fixing it...just wish FTB was as responsive :oops:
 

fuzzyray

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Jul 29, 2019
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I've got version 2.2.0 running in MultiMC, but ended up removing The Camping Mod. Right after going to Middle Earth, the game immediately crashed with an "
Exception getting block type in world". I was not able to restart the world until I removed the mod.

Crash Log: http://paste.ee/p/FMQzE
 

GreatOrator

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Jul 29, 2019
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I've got version 2.2.0 running in MultiMC, but ended up removing The Camping Mod. Right after going to Middle Earth, the game immediately crashed with an "
Exception getting block type in world". I was not able to restart the world until I removed the mod.

Crash Log: http://paste.ee/p/FMQzE
I think the error is related to an earlier one I reported being the new biome changes in recent forge versions. We will have to wait until the november update for lotr to see if it is fixed.
 

Internuntius

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Jul 29, 2019
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Use v. 2.1.4 because 2.2.x not startable at my serverprovider

Here a .ZIP times the log of the server ONLY applies at startup and it takes more than 45 minutes. I use the package as it is in the launcher. And sorry, but I can not help the logs post here because they are simply WAY too big. Problem 2 is I´m OP on my Server, but can´t teleport to makers on the map, it comes "You don´t have permissions to do that."

PS: Excuse my bad english, I can not and use the Google Translator.

http://www.file-upload.net/download-9761636/Logs.zip.html
 
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GreatOrator

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Use v. 2.1.4 because 2.2.x not startable at my serverprovider

Here a .ZIP times the log of the server ONLY applies at startup and it takes more than 45 minutes. I use the package as it is in the launcher. And sorry, but I can not help the logs post here because they are simply WAY too big. Problem 2 is I´m OP on my Server, but can´t teleport to makers on the map, it comes "You don´t have permissions to do that."

PS: Excuse my bad english, I can not and use the Google Translator.

http://www.file-upload.net/download-9761636/Logs.zip.html
So, a couple of things I noticed in the logs, one, double check with your server provider that they are allowing the use of the server jar I included with the server pack, and two, that they are allowing you to use the java arguments I included. In the test I have done the server has always started up withing 5-7 minutes. the logs are large because it appears that fine logging is turned on and I did not do that.
 
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GreatOrator

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So it appears that 2.2.1 is up on the FTB Launcher. However, trying to update from 2.1.4 I keep getting an "Error downloading modpack" error message.
Yea its on the launcher but it takes a while for everything to sync up so give a while and then hopefully we will finally get it.
Yeah, was told to me about 25 minutes ago, it can take up to an hour for all of the FTB servers to sync up. so wait another 30 minutes then try to update and let me know of any shenanigans please.
 
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