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Is it planned to change gendustry recipes from machines to upgrades?Yes Gendustry is here to stay, slowly I am converting all the bees from Binnies mod over to it. Binnie no long updates his mod and it is preventing me from updating BC/Logistics pipes...If you think its too over balanced feel free to remove it from your client using the add/remove mods function in the launcher. It uses lots of power to produce items so that implements balance. With out it very few people will do bees.
would you accept suggestions?I have some ideas for recipe changes but will probably not get to doing it until after the holidays.
Just wondering, how long did it take? I'm trying to update my server too right nowYeah. It took a very long time. Thanks!
I am always open to suggestions. I do not respond to everyone's post here but I do read all suggestions. However at this point the mod list is final except for the addition of Thermal Dynamics once it is publicly released.would you accept suggestions?
There is a loss with them which should mitigate that.Just a heads up that with power converters steam producer and railcraft turbine, you get infinite energy by making a loop.
It's only 150eu/t but its still there
I was thinking about gendustry config and recipe changes, it is highly customizable.I am always open to suggestions. I do not respond to everyone's post here but I do read all suggestions. However at this point the mod list is final except for the addition of Thermal Dynamics once it is publicly released.
I am always open to suggestions. I do not respond to everyone's post here but I do read all suggestions. However at this point the mod list is final except for the addition of Thermal Dynamics once it is publicly released.