We're under new managment.
A new version has been pushed to the repo. Version 1.1.0
It'll be up sometime tonight or tomorrow \o/
A new version has been pushed to the repo. Version 1.1.0
It'll be up sometime tonight or tomorrow \o/
We're under new managment.
A new version has been pushed to the repo. Version 1.1.0
It'll be up sometime tonight or tomorrow \o/
I meant that the pack's under new management (me), as this marks the first time I've updated the pack. I got to add a sweet "& Gideonseymour" to the author section. This is a significant event in my lifeSweetness. I've been waiting a while to start up a new world.
What do you mean by you're under new management? New person taking over the pack?
Ah, I getcha. I look forward to checking out what has changed, from what I've seen in the thread it sounds like you've done a pretty thorough job making sure everything will work right.I meant that the pack's under new management (me), as this marks the first time I've updated the pack. I got to add a sweet "& Gideonseymour" to the author section. This is a significant event in my life
Started up the pack, it downloaded fine and moved on to constructing the mods. Every time it reaches mod tweaker, #117, it crashes. Here is a link to the crash report: http://pastebin.com/yEmhKCac
I did some investigation.
Some more info:
EDIT3: Following this page, I disabled Crayfish's mod and it worked. (bug report)
With the conduits - right click on the center w/ the Yeta Wrench and set it to activate towards the side with the wire. I think that should fix it.Interaction between BluePower wire (which is now behaving correctly) and EIO Redstone Conduits is now broken.
That is odd, I'll look at this as well. It may have become corrupted when I ran it through the tool.I get a corrupted archives message when uncompressing the server files, anyone else get this ? it tells me that scala-library-2.11.1.jar is corrupted, tried replacing it with a known good version but then the ServerStart.bat errors out with a couple of file not found and crash.
Seems to be the case. Now it might be coincidence, but the number of Linux users reporting problems seems to be relatively high.My current understanding is that it's only happening to some people?
Nah, I could connect them. I was just getting weird behavior with my wiring. I guess the wire turns on the conduit, which in turn turns on the wire, something like that.With the conduits - right click on the center w/ the Yeta Wrench and set it to activate towards the side with the wire. I think that should fix it.
Blegh, I'm no good at servers. I'll look at this now.Hello,
Glad to see a 1.1.0 release, but got some issues with the server package :
- JourneyMap should not be included on the server package, it's a client Mod. JourneyMapServer should (tested with JourneyMapServer1.0.5_MC1.7.10.jar)
- NEI should be in the server package as it's a dependency for Translocator (used the same version as the 1.1.0 client to fix it)
- Scala lib was different between the 1.1.0 package and 1.0.8 package but they are the same version (scala-library-2.11.1.jar ) so I used the 1.0.8 file
- ExtraCell crash on server start this is fixable using ExtraCells-1.7.10-2.2.69b.jar
- BloodArsenal crash on server, it's a know issue and was reported/fixed on github, should be included in a new release soon.
Have a nice day
Before you panic, it is intentional that you can no longer craft RF-carrying conduits. (old ones will still work).